Player Matchup

Eset
Eset
Hoxcc
Eset
Level 157
God Stats
3W - 0L
1,706 SR
Queue Stats
47W - 21L
1,784 Elo+
Party 2
Cliodhna
Cliodhna
KuyaPaul
Cliodhna
Level 155
God Stats
16W - 4L
1,635 SR
Queue Stats
342W - 144L
1,792 Elo+
Party 2
Fafnir
Fafnir
Skquid
Fafnir
Level 108
God Stats
10W - 6L
1,844 SR
Queue Stats
81W - 41L
1,736 Elo+
Party 2
Team Averages
Level 140
1,728 SR
1,771 Elo+

VS

Team Averages
Level 83
1,540 SR
1,612 Elo+
Lancelot
Lancelot
CoolGoose
Lancelot
Level 99
God Stats
7W - 5L
1,839 SR
Queue Stats
127W - 104L
1,581 Elo+
Party 1
Nu Wa
Nu Wa
Kibrald
Nu Wa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 133L
1,602 Elo+
Party 1
Bacchus
Bacchus
Semiton
Bacchus
Level 66
God Stats
1W - 5L
1,281 SR
Queue Stats
86W - 66L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Hoxcc
Eset
15
5 / 2 / 10
9,723
810
12,422
7,093
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
KuyaPaul
Cliodhna
16
11 / 0 / 9
10,771
898
17,577
11,843
5,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
Skquid
Fafnir
14
4 / 1 / 11
9,674
806
7,166
12,465
11,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CoolGoose
Lancelot
11
2 / 7 / 1
8,010
668
8,218
14,906
6,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Kibrald
Nu Wa
11
1 / 10 / 2
7,833
653
6,356
12,381
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Semiton
Bacchus
12
0 / 3 / 3
8,186
682
5,579
16,441
24,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
20
Kills
3
3
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CoolGoose
Lancelot
2
7
1
0.36
W
Eset
Hoxcc
Eset
5
2
10
5
L
Nu Wa
Kibrald
Nu Wa
1
10
2
0.2
W
Cliodhna
KuyaPaul
Cliodhna
11
0
9
15.5
L
Bacchus
Semiton
Bacchus
0
3
3
0.5
W
Fafnir
Skquid
Fafnir
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,165
Damage
20,153
31,401
Taken
43,728
19,987
Mitigated
35,259
9,419
Healing
2,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CoolGoose
Lancelot
8,218
198
0
995
14,906
6,510
0
7,466
7,440
0
20,886
W
Eset
Hoxcc
Eset
12,422
1,303
545
1,325
7,093
3,075
1,376
3,117
3,864
40,011
0
L
Nu Wa
Kibrald
Nu Wa
6,356
1,220
0
125
12,381
4,242
0
3,703
8,678
28,926
0
W
Cliodhna
KuyaPaul
Cliodhna
17,577
3,258
0
6,084
11,843
5,584
847
4,255
7,348
0
60,833
L
Bacchus
Semiton
Bacchus
5,579
539
0
1,109
16,441
24,507
0
8,404
8,037
12,164
0
W
Fafnir
Skquid
Fafnir
7,166
2,251
0
1,465
12,465
11,328
75
4,221
7,866
13,514
404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,168
Gold Earned
24,029
169
Minions Killed
93
9
Camps Cleared
3
716,904
Distance Traveled
675,053
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,010
668
20
2
0
234,911
2
W
Eset
9,723
810
80
7
2
218,430
4
L
Nu Wa
7,833
653
62
5
3
184,580
2
W
Cliodhna
10,771
898
72
6
6
278,290
5
L
Bacchus
8,186
682
11
1
0
255,562
2
W
Fafnir
9,674
806
17
1
1
220,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role