Player Matchup

Gilgamesh
Gilgamesh
CharlieODST
Gilgamesh
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 18L
1,203 Elo+
Party 2
Cernunnos
Cernunnos
nandocore95
Cernunnos
Level 102
God Stats
1W - 1L
1,693 SR
Queue Stats
16W - 14L
1,419 Elo+
Party 3
Discordia
Discordia
soniiko
Discordia
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 115L
1,421 Elo+
Party 2
Lancelot
Lancelot
theamazingjaw
Lancelot
Level 37
God Stats
6W - 3L
1,542 SR
Queue Stats
42W - 50L
1,413 Elo+
Solo
Neith
Neith
yeikolink
Neith
Level 9
God Stats
2W - 3L
1,484 SR
Queue Stats
2W - 6L
1,290 Elo+
Party 3
Team Averages
Level 51
1,544 SR
1,349 Elo+

VS

Team Averages
Level 68
1,397 SR
1,357 Elo+
Tyr
Tyr
ElusiveSpark364
Tyr
Level 66
God Stats
5W - 2L
1,411 SR
Queue Stats
293W - 303L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
KungFuQuispy
Baron Samedi
Level 48
God Stats
1W - 1L
1,247 SR
Queue Stats
60W - 74L
1,324 Elo+
Party 1
Anubis
Anubis
LilChicken007
Anubis
Level 74
God Stats
5W - 0L
1,701 SR
Queue Stats
10W - 8L
1,222 Elo+
Party 1
Skadi
Skadi
luisversh99
Skadi
Level 104
God Stats
1W - 1L
1,256 SR
Queue Stats
26W - 30L
1,394 Elo+
Solo
Fenrir
Fenrir
phoenixmpr
Fenrir
Level 46
God Stats
3W - 2L
1,371 SR
Queue Stats
64W - 55L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CharlieODST
Gilgamesh
18
2 / 6 / 3
12,397
954
8,055
25,402
21,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
nandocore95
Cernunnos
19
2 / 10 / 6
13,638
1,049
22,086
29,502
13,204
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
soniiko
Discordia
18
1 / 8 / 3
12,056
927
13,544
14,038
5,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
theamazingjaw
Lancelot
18
3 / 9 / 3
12,825
987
17,541
21,300
10,006
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
yeikolink
Neith
19
0 / 6 / 6
12,391
953
10,997
14,150
5,949
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 16
12,740
980
6,828
19,460
21,616
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
KungFuQuispy
Baron Samedi
20
3 / 1 / 22
13,654
1,050
13,555
11,734
14,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
14 / 2 / 15
15,109
1,162
28,787
14,769
8,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 1 / 23
15,148
1,165
27,553
14,190
6,658
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
phoenixmpr
Fenrir
20
13 / 3 / 16
15,615
1,201
23,040
17,889
12,280
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
131
8
Kills
39
39
Deaths
8
21
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CharlieODST
Gilgamesh
2
6
3
0.58
W
1
1
16
9
W
Baron Samedi
KungFuQuispy
Baron Samedi
3
1
22
14
W
14
2
15
10.75
W
8
1
23
19.5
L
Cernunnos
nandocore95
Cernunnos
2
10
6
0.5
W
Fenrir
phoenixmpr
Fenrir
13
3
16
7
L
Discordia
soniiko
Discordia
1
8
3
0.31
L
Lancelot
theamazingjaw
Lancelot
3
9
3
0.5
L
Neith
yeikolink
Neith
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,223
Damage
99,763
104,392
Taken
78,042
56,070
Mitigated
63,386
3,096
Healing
20,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CharlieODST
Gilgamesh
8,055
2,045
0
1,087
25,402
21,102
0
9,968
15,434
0
23,459
W
6,828
553
0
2,980
19,460
21,616
0
2,544
16,916
0
24,603
W
Baron Samedi
KungFuQuispy
Baron Samedi
13,555
1,482
2,443
2,060
11,734
14,171
0
1,859
9,875
43,747
0
W
28,787
1,593
0
7,377
14,769
8,661
0
3,706
11,063
54,830
0
W
27,553
15,240
184
1,138
14,190
6,658
0
2,911
11,279
0
50,030
L
Cernunnos
nandocore95
Cernunnos
22,086
11,746
54
331
29,502
13,204
0
12,567
16,935
0
56,675
W
Fenrir
phoenixmpr
Fenrir
23,040
8,398
0
3,907
17,889
12,280
0
2,524
15,170
390
32,311
L
Discordia
soniiko
Discordia
13,544
987
98
604
14,038
5,809
0
6,699
7,339
35,538
0
L
Lancelot
theamazingjaw
Lancelot
17,541
2,348
0
253
21,300
10,006
0
7,287
14,013
0
27,720
L
Neith
yeikolink
Neith
10,997
3,805
0
669
14,150
5,949
0
6,039
8,111
0
36,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,307
Gold Earned
72,266
237
Minions Killed
263
5
Camps Cleared
11
1,145,141
Distance Traveled
1,240,485
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,397
954
38
3
2
235,950
1
W
Tyr
12,740
980
35
3
3
273,546
1
W
Baron Samedi
13,654
1,050
83
6
1
244,032
0
W
Anubis
15,109
1,162
80
6
4
228,401
2
W
Skadi
15,148
1,165
45
3
1
236,149
0
L
Cernunnos
13,638
1,049
64
5
2
199,438
0
W
Fenrir
15,615
1,201
20
2
2
258,357
0
L
Discordia
12,056
927
44
3
0
209,330
0
L
Lancelot
12,825
987
38
3
1
317,988
0
L
Neith
12,391
953
53
4
0
182,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role