Player Matchup

Hel
Hel
DieII
Hel
Level 120
God Stats
1W - 5L
1,146 SR
Queue Stats
197W - 206L
1,449 Elo+
Party 2
Agni
Agni
Klioma28
Agni
Level 44
God Stats
2W - 0L
1,715 SR
Queue Stats
96W - 118L
1,431 Elo+
Party 2
Thor
Thor
NaRkoTik KayZeR
Thor
Level 113
God Stats
4W - 7L
1,389 SR
Queue Stats
752W - 793L
1,450 Elo+
Solo
Artio
Artio
TheBlast13
Artio
Level 102
God Stats
4W - 0L
1,886 SR
Queue Stats
215W - 232L
1,453 Elo+
Party 2
Heimdallr
Heimdallr
sswsspg
Heimdallr
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 229L
1,463 Elo+
Party 2
Team Averages
Level 89
1,527 SR
1,449 Elo+

VS

Team Averages
Level 98
1,522 SR
1,438 Elo+
Bellona
Bellona
Arrondiep300
Bellona
Level 93
God Stats
3W - 3L
1,292 SR
Queue Stats
406W - 420L
1,411 Elo+
Party 1
Bakasura
Bakasura
DbillzRV
Bakasura
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 287L
1,374 Elo+
Party 1
Yemoja
Yemoja
DevulZ
Yemoja
Level 46
God Stats
9W - 9L
1,570 SR
Queue Stats
229W - 281L
1,450 Elo+
Solo
Nox
Nox
GumGumKing
Nox
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,466 Elo+
Solo
Atlas
Atlas
hyrliath
Atlas
Level 158
God Stats
4W - 2L
1,747 SR
Queue Stats
168W - 172L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
DieII
Hel
20
7 / 3 / 22
15,239
663
31,629
34,990
22,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
20
11 / 4 / 14
15,294
665
43,632
25,301
14,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 2 / 18
13,607
592
17,851
24,645
15,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
20
5 / 4 / 24
15,686
682
19,288
40,395
62,781
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
sswsspg
Heimdallr
20
5 / 5 / 16
13,543
589
28,103
25,641
15,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arrondiep300
Bellona
20
4 / 9 / 9
15,122
657
30,355
38,216
35,007
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
DbillzRV
Bakasura
19
3 / 8 / 8
12,327
536
17,697
30,302
25,494
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
DevulZ
Yemoja
19
2 / 4 / 10
11,721
510
7,132
22,425
14,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 5 / 8
13,032
567
32,707
27,397
14,538
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
hyrliath
Atlas
20
5 / 5 / 10
15,356
668
36,243
46,725
63,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
63
31
Kills
18
18
Deaths
31
94
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bellona
Arrondiep300
Bellona
4
9
9
0.94
L
Bakasura
DbillzRV
Bakasura
3
8
8
0.88
L
Yemoja
DevulZ
Yemoja
2
4
10
1.75
W
Hel
DieII
Hel
7
3
22
6
L
4
5
8
1.6
W
Agni
11
4
14
4.5
W
3
2
18
6
W
Artio
5
4
24
4.25
L
Atlas
hyrliath
Atlas
5
5
10
2
W
Heimdallr
sswsspg
Heimdallr
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,503
Damage
124,134
150,972
Taken
165,065
130,095
Mitigated
152,898
96,561
Healing
80,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Arrondiep300
Bellona
30,355
5,724
8,222
8,977
38,216
35,007
866
20,835
17,381
0
51,560
L
Bakasura
DbillzRV
Bakasura
17,697
9,314
1,870
3,082
30,302
25,494
1,454
17,566
12,736
0
19,085
L
Yemoja
DevulZ
Yemoja
7,132
1,350
39,850
7,044
22,425
14,815
1,201
13,963
8,462
14,146
0
W
Hel
DieII
Hel
31,629
3,209
43,843
22,978
34,990
22,345
1,905
18,765
15,280
60,264
0
L
32,707
2,480
1,931
1,664
27,397
14,538
1,623
18,366
9,031
64,353
0
W
Agni
43,632
2,781
1,334
778
25,301
14,217
1,145
10,118
14,376
85,599
0
W
17,851
1,801
2,011
1,120
24,645
15,070
2,045
12,579
11,478
0
46,946
W
Artio
19,288
3,035
11,506
11,338
40,395
62,781
1,110
20,218
19,757
30,014
0
L
Atlas
hyrliath
Atlas
36,243
11,571
2,548
4,976
46,725
63,044
140
23,819
22,906
70,795
0
W
Heimdallr
sswsspg
Heimdallr
28,103
12,750
1,004
649
25,641
15,682
2,356
14,402
10,042
0
47,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,369
Gold Earned
67,558
226
Minions Killed
177
0
Camps Cleared
0
2,003,550
Distance Traveled
1,821,351
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,122
657
32
1
0
320,857
2
L
Bakasura
12,327
536
29
1
0
430,627
0
L
Yemoja
11,721
510
10
0
0
314,895
2
W
Hel
15,239
663
60
3
0
417,408
0
L
Nox
13,032
567
72
3
0
398,363
9
W
Agni
15,294
665
71
3
0
387,529
0
W
Thor
13,607
592
47
2
0
406,564
0
W
Artio
15,686
682
13
1
0
416,297
0
L
Atlas
15,356
668
34
1
0
356,609
0
W
Heimdallr
13,543
589
35
2
0
375,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role