Player Matchup

Merlin
Merlin
JoeyTheOgrelord
Merlin
Level 44
God Stats
8W - 11L
1,665 SR
Queue Stats
8W - 15L
1,461 Elo+
Party 1
Lancelot
Lancelot
RonMustang
Lancelot
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 13L
1,545 Elo+
Party 1
Cerberus
Cerberus
savage wolf1913
Cerberus
Level 47
God Stats
13W - 16L
1,637 SR
Queue Stats
83W - 120L
1,382 Elo+
Solo
Team Averages
Level 65
1,600 SR
1,463 Elo+

VS

Team Averages
Level 100
1,311 SR
1,362 Elo+
Ra
Ra
Ap3x Grim
Ra
Level 107
God Stats
1W - 1L
1,140 SR
Queue Stats
21W - 25L
1,434 Elo+
Party 2
Neith
Neith
DC12321
Neith
Level 72
God Stats
3W - 6L
1,293 SR
Queue Stats
32W - 47L
1,305 Elo+
Solo
Lancelot
Lancelot
DannyIsHeated
Lancelot
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 41L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,286
661
3,741
4,489
1,682
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
RonMustang
Lancelot
11
3 / 2 / 0
5,920
740
4,352
5,350
2,415
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
6
0 / 1 / 0
4,710
589
768
4,961
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,760
720
2,605
4,211
1,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
DC12321
Neith
9
1 / 0 / 3
5,696
712
3,930
2,705
919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
DannyIsHeated
Lancelot
10
2 / 1 / 1
6,027
753
3,504
6,501
3,492
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
4
4
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Neith
DC12321
Neith
1
0
3
2.5
W
Lancelot
DannyIsHeated
Lancelot
2
1
1
2.5
L
0
1
1
0.5
L
Lancelot
RonMustang
Lancelot
3
2
0
1.5
L
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,861
Damage
10,039
14,800
Taken
13,417
6,280
Mitigated
5,868
924
Healing
1,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,605
0
371
331
4,211
1,457
31
1,594
2,559
19,875
0
W
Neith
DC12321
Neith
3,930
1,098
273
477
2,705
919
801
1,003
1,662
0
11,870
W
Lancelot
DannyIsHeated
Lancelot
3,504
504
0
378
6,501
3,492
147
1,884
4,567
0
11,480
L
3,741
196
0
0
4,489
1,682
0
1,159
3,330
23,870
0
L
Lancelot
RonMustang
Lancelot
4,352
1,111
0
0
5,350
2,415
0
741
4,609
0
8,625
L
Cerberus
768
0
140
784
4,961
2,183
0
1,108
3,853
3,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,916
Gold Earned
17,483
69
Minions Killed
83
3
Camps Cleared
3
340,070
Distance Traveled
476,867
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,760
720
47
6
3
160,886
1
W
Neith
5,696
712
16
2
0
153,262
0
W
Lancelot
6,027
753
20
3
0
162,719
2
L
Merlin
5,286
661
39
5
2
108,269
0
L
Lancelot
5,920
740
10
1
1
157,421
2
L
Cerberus
4,710
589
20
3
0
74,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role