Player Matchup

Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
GrainSustain
Chiron
Level 147
God Stats
2W - 1L
1,784 SR
Queue Stats
68W - 72L
1,593 Elo+
Party 1
Lancelot
Lancelot
NOTxNIXON
Lancelot
Level 156
God Stats
6W - 4L
1,902 SR
Queue Stats
45W - 37L
1,655 Elo+
Party 1
Merlin
Merlin
TrainerT
Merlin
Level 142
God Stats
2W - 1L
1,598 SR
Queue Stats
18W - 13L
1,624 Elo+
Solo
Set
Set
WhilsonSprings
Set
Level 121
God Stats
3W - 3L
1,460 SR
Queue Stats
99W - 74L
1,539 Elo+
Solo
Team Averages
Level 139
1,649 SR
1,582 Elo+

VS

Team Averages
Level 133
1,559 SR
1,648 Elo+
Chernobog
Chernobog
AlrightIGuess
Chernobog
Level 104
God Stats
3W - 4L
1,623 SR
Queue Stats
177W - 168L
1,639 Elo+
Party 3
Ullr
Ullr
Cöre
Ullr
Level 127
God Stats
2W - 1L
1,937 SR
Queue Stats
151W - 141L
1,630 Elo+
Party 3
Kuzenbo
Kuzenbo
SilverWolf317
Kuzenbo
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 228L
1,663 Elo+
Party 2
Lancelot
Lancelot
vrilikz
Lancelot
Level 139
God Stats
0W - 2L
1,282 SR
Queue Stats
246W - 222L
1,640 Elo+
Party 3
Hera
Hera
zambir
Hera
Level 155
God Stats
3W - 6L
1,452 SR
Queue Stats
231W - 226L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 1 / 3
5,641
513
2,543
9,311
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
11
2 / 1 / 1
6,290
572
6,307
5,860
1,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lancelot
NOTxNIXON
Lancelot
12
9 / 1 / 4
7,647
695
9,052
9,341
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
TrainerT
Merlin
11
3 / 2 / 4
6,651
605
7,202
5,718
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 0 / 4
6,666
606
4,572
6,229
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AlrightIGuess
Chernobog
9
0 / 4 / 3
5,576
507
2,956
7,981
2,536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
Cöre
Ullr
9
0 / 2 / 1
5,255
478
3,217
7,019
2,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
8
2 / 2 / 1
5,430
494
3,831
10,196
7,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
vrilikz
Lancelot
10
2 / 2 / 2
5,812
528
6,879
9,182
3,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
zambir
Hera
9
1 / 5 / 2
5,717
520
3,491
6,272
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
14
Kills
5
5
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
3
1.5
L
Chernobog
AlrightIGuess
Chernobog
0
4
3
0.38
L
Ullr
Cöre
Ullr
0
2
1
0.25
W
Chiron
2
1
1
2.5
W
Lancelot
NOTxNIXON
Lancelot
9
1
4
11
L
Kuzenbo
2
2
1
1.25
W
Merlin
TrainerT
Merlin
3
2
4
2.5
W
0
0
4
2
L
Lancelot
vrilikz
Lancelot
2
2
2
1.5
L
Hera
zambir
Hera
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,676
Damage
20,374
36,459
Taken
40,650
17,463
Mitigated
18,574
11,400
Healing
5,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,543
895
262
2,876
9,311
5,331
0
3,354
5,957
11,117
0
L
Chernobog
AlrightIGuess
Chernobog
2,956
1,997
0
1,976
7,981
2,536
24
57
7,924
0
34,687
L
Ullr
Cöre
Ullr
3,217
1,525
0
500
7,019
2,294
0
550
6,469
0
35,990
W
Chiron
6,307
2,734
529
2,127
5,860
1,940
1,122
817
5,043
0
50,820
W
Lancelot
NOTxNIXON
Lancelot
9,052
2,356
0
2,877
9,341
4,211
0
1,373
7,968
0
57,167
L
Kuzenbo
3,831
1,956
0
2,780
10,196
7,659
0
3,341
6,855
17,419
0
W
Merlin
TrainerT
Merlin
7,202
1,108
0
850
5,718
1,989
352
1,334
4,384
46,131
0
W
4,572
2,045
0
1,879
6,229
3,992
0
444
5,785
0
46,351
L
Lancelot
vrilikz
Lancelot
6,879
2,046
0
440
9,182
3,825
0
2,695
6,487
0
41,973
L
Hera
zambir
Hera
3,491
914
0
30
6,272
2,260
0
3,102
3,170
29,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,895
Gold Earned
27,790
372
Minions Killed
291
0
Camps Cleared
0
1,084,145
Distance Traveled
1,059,423
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,641
513
23
2
0
189,394
3
L
Chernobog
5,576
507
71
6
0
227,754
3
L
Ullr
5,255
478
71
6
0
191,885
2
W
Chiron
6,290
572
86
8
0
195,899
3
W
Lancelot
7,647
695
95
9
0
257,628
0
L
Kuzenbo
5,430
494
24
2
0
197,216
6
W
Merlin
6,651
605
78
7
0
210,311
2
W
Set
6,666
606
90
8
0
230,913
2
L
Lancelot
5,812
528
64
6
0
250,390
1
L
Hera
5,717
520
61
6
0
192,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role