Player Matchup

Hun Batz
Hun Batz
BullyHunter27
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,729 Elo+
Party 3
Eset
Eset
BullyHunter711
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,960 Elo+
Party 3
Fafnir
Fafnir
Dohregard
Fafnir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,840 Elo+
Party 3
Horus
Horus
Lenird
Horus
Level 120
God Stats
7W - 2L
1,346 SR
Queue Stats
208W - 71L
1,659 Elo+
Party 3
Chiron
Chiron
highbakedpotato
Chiron
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 25L
1,692 Elo+
Party 3
Team Averages
Level 45
1,469 SR
1,776 Elo+

VS

Team Averages
Level 51
1,547 SR
1,416 Elo+
Kukulkan
Kukulkan
Buckits
Kukulkan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,255 Elo+
Party 2
Freya
Freya
Cohooorn
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,255 Elo+
Party 2
Sobek
Sobek
Crembrule
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 64L
1,492 Elo+
Party 1
Hou Yi
Hou Yi
MattePaste
Hou Yi
Level 109
God Stats
12W - 7L
1,733 SR
Queue Stats
465W - 412L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
Pannell88
Sylvanus
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
266W - 250L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BullyHunter27
Hun Batz
17
12 / 4 / 14
11,007
917
17,609
18,143
10,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 3 / 23
11,248
937
29,178
19,061
12,505
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Dohregard
Fafnir
15
2 / 4 / 19
10,027
836
3,563
14,905
21,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
Lenird
Horus
17
3 / 1 / 28
10,014
835
7,446
22,593
25,415
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 1 / 17
10,465
872
21,468
9,992
6,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Buckits
Kukulkan
17
2 / 5 / 4
9,847
821
17,654
12,009
5,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Cohooorn
Freya
12
1 / 10 / 4
7,702
642
8,917
16,880
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
Crembrule
Sobek
14
0 / 6 / 10
7,995
666
5,038
19,119
20,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
MattePaste
Hou Yi
16
6 / 5 / 3
9,964
830
19,885
14,184
6,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Pannell88
Sylvanus
14
3 / 7 / 7
8,850
738
6,620
21,211
24,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
40
33
Kills
12
13
Deaths
33
101
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Buckits
Kukulkan
2
5
4
0.8
W
Hun Batz
BullyHunter27
Hun Batz
12
4
14
4.75
W
9
3
23
6.83
L
Freya
Cohooorn
Freya
1
10
4
0.3
L
Sobek
Crembrule
Sobek
0
6
10
0.83
W
Fafnir
Dohregard
Fafnir
2
4
19
2.88
W
Horus
Lenird
Horus
3
1
28
17
L
Hou Yi
MattePaste
Hou Yi
6
5
3
1.5
L
Sylvanus
Pannell88
Sylvanus
3
7
7
0.93
W
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,264
Damage
58,114
84,694
Taken
83,403
77,185
Mitigated
62,846
36,496
Healing
15,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Buckits
Kukulkan
17,654
1,355
292
1,235
12,009
5,613
0
5,140
6,869
44,134
0
W
Hun Batz
BullyHunter27
Hun Batz
17,609
4,438
2,090
2,996
18,143
10,693
1,109
6,655
11,488
0
38,069
W
29,178
2,449
4,285
2,788
19,061
12,505
1,577
9,114
9,947
48,723
0
L
Freya
Cohooorn
Freya
8,917
3,172
112
1,728
16,880
6,221
0
7,626
9,254
12,821
0
L
Sobek
Crembrule
Sobek
5,038
289
681
1,869
19,119
20,020
0
7,033
12,086
8,275
0
W
Fafnir
Dohregard
Fafnir
3,563
1,167
389
1,634
14,905
21,958
150
8,530
6,375
6,425
0
W
Horus
Lenird
Horus
7,446
3,449
9,067
7,966
22,593
25,415
782
8,610
13,983
0
12,446
L
Hou Yi
MattePaste
Hou Yi
19,885
10,651
1,611
2,999
14,184
6,233
0
6,083
8,101
0
33,307
L
Sylvanus
Pannell88
Sylvanus
6,620
2,417
2,382
2,720
21,211
24,759
0
6,859
14,352
9,476
0
W
21,468
10,275
2,993
2,288
9,992
6,614
3,580
5,320
4,672
0
45,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,761
Gold Earned
44,358
136
Minions Killed
103
0
Camps Cleared
0
1,202,360
Distance Traveled
931,577
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,847
821
57
5
0
191,576
1
W
Hun Batz
11,007
917
26
2
0
243,239
1
W
Eset
11,248
937
57
5
0
251,050
0
L
Freya
7,702
642
7
1
0
186,447
0
L
Sobek
7,995
666
5
0
0
200,905
0
W
Fafnir
10,027
836
3
0
0
219,027
0
W
Horus
10,014
835
3
0
0
269,801
1
L
Hou Yi
9,964
830
29
2
0
214,413
2
L
Sylvanus
8,850
738
5
0
0
138,236
0
W
Chiron
10,465
872
47
4
0
219,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role