Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
GuardianOrInt
Scylla
Level 83
God Stats
3W - 2L
1,617 SR
Queue Stats
28W - 20L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
SirFireSounds
Danzaburou
Level 61
God Stats
4W - 1L
1,658 SR
Queue Stats
66W - 45L
1,556 Elo+
Party 1
Ganesha
Ganesha
SirFordy
Ganesha
Level 144
God Stats
1W - 5L
1,292 SR
Queue Stats
215W - 242L
1,469 Elo+
Party 2
Arachne
Arachne
iFiddleSheep
Arachne
Level 147
God Stats
12W - 12L
1,523 SR
Queue Stats
672W - 735L
1,494 Elo+
Party 2
Team Averages
Level 109
1,518 SR
1,511 Elo+

VS

Team Averages
Level 126
1,572 SR
1,518 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BalllDog
Fafnir
Level 109
God Stats
0W - 11L
1,451 SR
Queue Stats
158W - 148L
1,540 Elo+
Solo
Lancelot
Lancelot
Demon King4483
Lancelot
Level 149
God Stats
6W - 3L
1,701 SR
Queue Stats
313W - 308L
1,514 Elo+
Party 3
Tyr
Tyr
DimpoTheCholo
Tyr
Level 105
God Stats
1W - 1L
1,709 SR
Queue Stats
58W - 67L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
5 / 2 / 6
8,862
591
8,414
10,682
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 0 / 4
9,479
632
16,405
4,356
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SirFireSounds
Danzaburou
13
1 / 1 / 0
7,763
518
6,137
7,912
3,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
SirFordy
Ganesha
12
0 / 3 / 9
7,649
510
3,808
10,910
8,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
iFiddleSheep
Arachne
14
2 / 1 / 0
7,969
531
8,322
10,061
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 6 / 0
7,206
480
3,751
11,220
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
 
Ullr
12
0 / 1 / 2
6,898
460
6,173
8,365
3,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
BalllDog
Fafnir
11
1 / 2 / 3
7,016
468
4,138
13,456
12,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
11
2 / 4 / 2
7,065
471
5,510
12,657
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 4 / 1
6,856
457
7,118
14,658
10,633
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
17
Kills
7
7
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
2
6
4
L
Ra
 
Ra
3
6
0
0.5
L
Ullr
 
Ullr
0
1
2
1
L
Fafnir
BalllDog
Fafnir
1
2
3
1.25
L
Lancelot
2
4
2
0.75
L
1
4
1
0.38
W
9
0
4
11
W
Danzaburou
SirFireSounds
Danzaburou
1
1
0
1
W
Ganesha
SirFordy
Ganesha
0
3
9
1.5
W
Arachne
iFiddleSheep
Arachne
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,086
Damage
26,690
43,921
Taken
60,356
24,520
Mitigated
36,496
16,265
Healing
14,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,414
2,043
0
5,443
10,682
4,904
220
1,003
9,679
0
70,890
L
Ra
 
Ra
3,751
749
336
1,449
11,220
4,302
0
7,082
4,138
50,908
0
L
Ullr
 
Ullr
6,173
1,663
0
965
8,365
3,285
0
1,416
6,949
0
54,323
L
Fafnir
BalllDog
Fafnir
4,138
1,152
0
5,050
13,456
12,933
0
5,853
7,603
20,915
0
L
Lancelot
5,510
1,461
0
2,774
12,657
5,343
0
2,350
10,307
0
46,500
L
7,118
937
0
3,826
14,658
10,633
133
3,512
11,146
0
45,378
W
16,405
3,009
0
400
4,356
2,041
254
1,353
3,003
82,939
0
W
Danzaburou
SirFireSounds
Danzaburou
6,137
2,814
0
2,930
7,912
3,237
930
2,057
5,855
0
62,324
W
Ganesha
SirFordy
Ganesha
3,808
615
335
2,979
10,910
8,995
0
2,998
7,912
24,089
0
W
Arachne
iFiddleSheep
Arachne
8,322
5,476
0
4,178
10,061
5,343
1,850
478
9,583
0
57,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,722
Gold Earned
35,041
492
Minions Killed
383
0
Camps Cleared
0
1,448,405
Distance Traveled
1,463,190
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,862
591
119
8
0
356,244
0
L
Ra
7,206
480
91
6
0
274,080
3
L
Ullr
6,898
460
103
7
0
277,130
4
L
Fafnir
7,016
468
28
2
0
305,609
5
L
Lancelot
7,065
471
90
6
0
322,235
3
L
Tyr
6,856
457
71
5
0
284,136
4
W
Scylla
9,479
632
145
10
0
263,874
3
W
Danzaburou
7,763
518
126
8
0
268,010
0
W
Ganesha
7,649
510
0
0
0
257,615
3
W
Arachne
7,969
531
102
7
0
302,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role