Player Matchup

King Arthur
King Arthur
Blue_Budweiser
King Arthur
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
174W - 207L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
DrGeniusEsq
Cthulhu
Level 65
God Stats
6W - 11L
1,460 SR
Queue Stats
31W - 44L
1,365 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SarantisElias
Tsukuyomi
Level 89
God Stats
6W - 2L
1,647 SR
Queue Stats
187W - 197L
1,388 Elo+
Party 1
Team Averages
Level 90
1,536 SR
1,376 Elo+

VS

Team Averages
Level 108
1,753 SR
1,317 Elo+
Horus
Horus
AutisticlilTAco
Horus
Level 109
God Stats
0W - 2L
1,616 SR
Queue Stats
33W - 37L
1,499 Elo+
Party 2
Lancelot
Lancelot
CoolGuyDolph
Lancelot
Level 120
God Stats
1W - 3L
1,729 SR
Queue Stats
15W - 22L
1,384 Elo+
Party 2
Yu Huang
Yu Huang
SHARKTOOTHMAN23
Yu Huang
Level 94
God Stats
0W - 1L
1,914 SR
Queue Stats
14W - 14L
1,066 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blue_Budweiser
King Arthur
16
3 / 4 / 10
11,122
695
14,764
18,987
17,128
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
DrGeniusEsq
Cthulhu
16
4 / 4 / 11
11,926
745
14,050
21,252
28,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
SarantisElias
Tsukuyomi
16
8 / 4 / 7
11,816
739
18,944
20,029
9,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 9
10,038
627
9,322
23,870
26,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
CoolGuyDolph
Lancelot
15
8 / 8 / 2
11,903
744
13,379
19,366
10,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
16
3 / 3 / 6
10,776
674
20,213
13,021
6,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
15
Kills
12
12
Deaths
15
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
9
1.38
W
King Arthur
Blue_Budweiser
King Arthur
3
4
10
2
L
Lancelot
CoolGuyDolph
Lancelot
8
8
2
1.13
W
Cthulhu
DrGeniusEsq
Cthulhu
4
4
11
2.38
L
Yu Huang
3
3
6
2
W
Tsukuyomi
SarantisElias
Tsukuyomi
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,758
Damage
42,914
60,268
Taken
56,257
55,101
Mitigated
42,857
14,757
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,322
4,976
2,488
5,465
23,870
26,434
0
5,829
18,041
0
25,127
W
King Arthur
Blue_Budweiser
King Arthur
14,764
1,642
834
2,030
18,987
17,128
230
7,196
11,791
5,462
43,813
L
Lancelot
CoolGuyDolph
Lancelot
13,379
3,728
0
990
19,366
10,138
1,036
5,351
14,015
0
34,525
W
Cthulhu
DrGeniusEsq
Cthulhu
14,050
827
2,005
3,340
21,252
28,785
0
6,812
14,440
36,336
0
L
Yu Huang
20,213
2,435
0
0
13,021
6,285
308
5,024
7,997
49,706
0
W
Tsukuyomi
SarantisElias
Tsukuyomi
18,944
5,216
0
6,548
20,029
9,188
1,160
6,938
13,091
36
51,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,864
Gold Earned
32,717
171
Minions Killed
140
4
Camps Cleared
9
881,853
Distance Traveled
776,519
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,038
627
28
2
3
256,535
2
W
King Arthur
11,122
695
65
4
1
286,364
3
L
Lancelot
11,903
744
37
2
1
242,312
0
W
Cthulhu
11,926
745
60
4
1
290,896
5
L
Yu Huang
10,776
674
75
5
5
277,672
1
W
Tsukuyomi
11,816
739
46
3
2
304,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role