Player Matchup

Tyr
Tyr
Legendslayer1988
Tyr
Level 67
God Stats
4W - 4L
1,525 SR
Queue Stats
24W - 21L
1,613 Elo+
Solo
Kukulkan
Kukulkan
Risk-to-Win
Kukulkan
Level 136
God Stats
10W - 1L
1,570 SR
Queue Stats
438W - 290L
1,628 Elo+
Party 2
Lancelot
Lancelot
RoadWarrior552
Lancelot
Level 159
God Stats
2W - 2L
1,301 SR
Queue Stats
415W - 166L
1,778 Elo+
Party 2
Team Averages
Level 121
1,465 SR
1,673 Elo+

VS

Team Averages
Level 103
1,329 SR
1,531 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
PlumCanine9997
Lancelot
Level 100
God Stats
3W - 5L
1,500 SR
Queue Stats
160W - 141L
1,631 Elo+
Solo
Baron Samedi
Baron Samedi
jeffhardyperez
Baron Samedi
Level 77
God Stats
0W - 4L
987 SR
Queue Stats
233W - 477L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 18
13,172
823
20,929
21,175
25,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Risk-to-Win
Kukulkan
16
6 / 7 / 14
12,201
763
19,192
12,843
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
19
13 / 3 / 13
13,984
874
25,753
24,643
13,342
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 10 / 3
10,162
635
10,878
25,989
20,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
15
5 / 10 / 3
11,348
709
13,676
24,159
11,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
jeffhardyperez
Baron Samedi
14
3 / 9 / 2
10,304
644
9,776
22,433
13,146
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
29
Kills
10
10
Deaths
29
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
10
3
0.35
W
10
0
18
19
L
Lancelot
5
10
3
0.65
W
Kukulkan
Risk-to-Win
Kukulkan
6
7
14
1.86
W
Lancelot
13
3
13
6.5
L
Baron Samedi
jeffhardyperez
Baron Samedi
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,874
Damage
34,330
58,661
Taken
72,581
44,692
Mitigated
44,721
11,031
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,878
3,463
0
1,244
25,989
20,473
0
6,786
19,203
0
28,760
W
20,929
1,385
0
4,772
21,175
25,515
322
3,185
16,905
0
36,465
L
Lancelot
13,676
3,587
0
753
24,159
11,102
0
5,974
18,185
0
34,676
W
Kukulkan
Risk-to-Win
Kukulkan
19,192
2,255
0
1,159
12,843
5,835
514
1,498
11,345
50,396
0
W
Lancelot
25,753
8,486
0
5,100
24,643
13,342
786
5,579
19,064
0
67,310
L
Baron Samedi
jeffhardyperez
Baron Samedi
9,776
1,245
1,521
5,449
22,433
13,146
0
6,837
15,596
31,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,357
Gold Earned
31,814
180
Minions Killed
143
9
Camps Cleared
5
928,814
Distance Traveled
748,031
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,162
635
33
2
2
270,219
1
W
Tyr
13,172
823
32
2
0
333,139
0
L
Lancelot
11,348
709
61
4
3
252,576
5
W
Kukulkan
12,201
763
63
4
3
265,918
3
W
Lancelot
13,984
874
85
5
6
329,757
5
L
Baron Samedi
10,304
644
49
3
0
225,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role