Player Matchup

Ganesha
Ganesha
GRIM x MANIAC
Ganesha
Level 126
God Stats
1W - 0L
1,279 SR
Queue Stats
36W - 44L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
Incubus162
Nu Wa
Level 117
God Stats
22W - 16L
1,470 SR
Queue Stats
243W - 137L
1,495 Elo+
Solo
Neith
Neith
PoppyKwak
Neith
Level 143
God Stats
31W - 20L
1,678 SR
Queue Stats
327W - 257L
1,548 Elo+
Solo
Ne Zha
Ne Zha
jball02
Ne Zha
Level 105
God Stats
2W - 0L
1,690 SR
Queue Stats
7W - 6L
1,502 Elo+
Party 1
Skadi
Skadi
xDeeCS2x
Skadi
Level 128
God Stats
36W - 39L
1,487 SR
Queue Stats
383W - 439L
1,528 Elo+
Solo
Team Averages
Level 124
1,521 SR
1,516 Elo+

VS

Team Averages
Level 129
1,571 SR
1,538 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BearishJaguar76
Neith
Level 139
God Stats
114W - 123L
1,605 SR
Queue Stats
1,335W - 1,408L
1,585 Elo+
Solo
Nox
Nox
DespairedKitten
Nox
Level 158
God Stats
16W - 19L
1,714 SR
Queue Stats
29W - 39L
1,527 Elo+
Solo
Ne Zha
Ne Zha
VerlorenAgunai
Ne Zha
Level 85
God Stats
7W - 5L
1,584 SR
Queue Stats
44W - 43L
1,613 Elo+
Solo
King Arthur
King Arthur
iiPaBlo_7
King Arthur
Level 106
God Stats
12W - 17L
1,449 SR
Queue Stats
254W - 282L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
0 / 3 / 12
11,532
1,153
5,725
13,588
20,378
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
16
3 / 0 / 9
11,022
1,102
16,696
4,564
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
PoppyKwak
Neith
16
4 / 1 / 7
11,167
1,117
13,718
4,230
2,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
jball02
Ne Zha
16
2 / 1 / 9
10,514
1,051
8,223
7,228
4,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
xDeeCS2x
Skadi
16
3 / 1 / 6
10,694
1,069
9,977
6,231
3,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

242

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
0 / 2 / 4
9,817
982
10,197
7,429
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 1 / 4
10,471
1,047
7,585
11,227
5,261
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 2 / 4
10,069
1,007
3,631
8,083
3,703
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 2
10,443
1,044
6,750
12,999
8,633
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
iiPaBlo_7
King Arthur
16
1 / 3 / 3
9,848
985
5,982
18,722
24,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
12
Kills
6
6
Deaths
12
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
4
1
L
2
1
4
4
L
0
2
4
1
W
Ganesha
0
3
12
2
W
Nu Wa
3
0
9
7.5
W
Neith
PoppyKwak
Neith
4
1
7
7.5
L
3
4
2
1
L
King Arthur
iiPaBlo_7
King Arthur
1
3
3
0.83
W
Ne Zha
jball02
Ne Zha
2
1
9
6.5
W
Skadi
xDeeCS2x
Skadi
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,339
Damage
34,145
35,841
Taken
58,460
32,866
Mitigated
44,389
3,735
Healing
3,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,197
108
0
383
7,429
2,783
0
2,844
4,585
35,052
0
L
7,585
1,306
0
1,060
11,227
5,261
0
2,780
8,447
0
29,167
L
3,631
329
0
815
8,083
3,703
0
2,647
5,436
27,939
0
W
Ganesha
5,725
541
0
1,775
13,588
20,378
0
6,074
7,162
25,621
0
W
Nu Wa
16,696
4,455
0
0
4,564
2,301
0
1,253
3,237
34,464
0
W
Neith
PoppyKwak
Neith
13,718
4,100
0
655
4,230
2,040
0
898
3,246
0
30,507
L
6,750
725
0
1,045
12,999
8,633
0
6,043
6,956
0
27,879
L
King Arthur
iiPaBlo_7
King Arthur
5,982
666
0
0
18,722
24,009
0
8,107
10,615
0
17,457
W
Ne Zha
jball02
Ne Zha
8,223
2,347
0
1,255
7,228
4,495
0
3,357
3,683
0
31,774
W
Skadi
xDeeCS2x
Skadi
9,977
3,797
0
50
6,231
3,652
0
1,502
4,685
0
24,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,929
Gold Earned
50,648
230
Minions Killed
247
10
Camps Cleared
7
993,509
Distance Traveled
978,904
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,817
982
73
7
0
215,883
1
L
Neith
10,471
1,047
31
3
2
213,278
1
L
Nox
10,069
1,007
80
8
2
172,042
0
W
Ganesha
11,532
1,153
0
0
0
185,136
3
W
Nu Wa
11,022
1,102
70
7
4
196,806
2
W
Neith
11,167
1,117
76
8
1
190,072
3
L
Ne Zha
10,443
1,044
39
4
2
208,813
0
L
King Arthur
9,848
985
24
2
1
168,888
0
W
Ne Zha
10,514
1,051
35
4
0
218,740
2
W
Skadi
10,694
1,069
49
5
5
202,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role