Player Matchup

Tsukuyomi
Tsukuyomi
BudKid
Tsukuyomi
Level 103
God Stats
1W - 2L
1,307 SR
Queue Stats
149W - 159L
1,433 Elo+
Solo
Achilles
Achilles
Crixxos
Achilles
Level 62
God Stats
1W - 5L
1,154 SR
Queue Stats
34W - 62L
1,308 Elo+
Solo
Yemoja
Yemoja
J0Dankins
Yemoja
Level 54
God Stats
5W - 3L
1,519 SR
Queue Stats
19W - 17L
1,420 Elo+
Party 1
Anhur
Anhur
NatoJoker
Anhur
Level 65
God Stats
3W - 10L
1,365 SR
Queue Stats
261W - 264L
1,441 Elo+
Solo
Kukulkan
Kukulkan
TheNastyness11
Kukulkan
Level 108
God Stats
1W - 3L
1,454 SR
Queue Stats
129W - 170L
1,325 Elo+
Party 1
Team Averages
Level 78
1,360 SR
1,385 Elo+

VS

Team Averages
Level 100
1,502 SR
1,419 Elo+
Hercules
Hercules
 
Hercules
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Norsewolf505
Sylvanus
Level 81
God Stats
8W - 5L
1,556 SR
Queue Stats
293W - 306L
1,433 Elo+
Solo
Odin
Odin
TYRESS07
Odin
Level 108
God Stats
19W - 8L
1,603 SR
Queue Stats
640W - 647L
1,420 Elo+
Solo
Apollo
Apollo
juani_iwnl_tgs
Apollo
Level 46
God Stats
10W - 6L
1,370 SR
Queue Stats
57W - 67L
1,367 Elo+
Solo
Kukulkan
Kukulkan
pomaxd
Kukulkan
Level 149
God Stats
1W - 0L
1,483 SR
Queue Stats
56W - 43L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BudKid
Tsukuyomi
9
3 / 6 / 0
6,438
460
6,782
10,378
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Crixxos
Achilles
11
0 / 2 / 0
6,492
464
4,149
10,292
9,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
J0Dankins
Yemoja
11
1 / 1 / 4
7,278
520
4,454
8,483
3,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
NatoJoker
Anhur
10
2 / 4 / 2
6,201
443
6,815
13,071
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
11
0 / 4 / 0
6,762
483
3,009
9,337
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 0 / 3
8,348
596
5,208
9,415
10,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sylvanus
Norsewolf505
Sylvanus
11
3 / 1 / 5
7,269
519
9,693
9,004
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
14
6 / 1 / 6
8,566
612
6,799
9,253
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 5 / 2
6,340
453
1,259
11,290
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
pomaxd
Kukulkan
14
6 / 0 / 3
8,775
627
9,699
6,311
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
16
17
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
3
2.5
L
Tsukuyomi
BudKid
Tsukuyomi
3
6
0
0.5
L
Achilles
Crixxos
Achilles
0
2
0
0
L
Yemoja
J0Dankins
Yemoja
1
1
4
3
L
Anhur
NatoJoker
Anhur
2
4
2
0.75
W
Sylvanus
Norsewolf505
Sylvanus
3
1
5
5.5
W
Odin
6
1
6
9
L
Kukulkan
0
4
0
0
W
0
5
2
0.2
W
Kukulkan
pomaxd
Kukulkan
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,209
Damage
32,658
51,561
Taken
45,273
25,109
Mitigated
24,837
9,589
Healing
15,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,208
1,395
0
4,138
9,415
10,024
264
0
9,415
0
62,738
L
Tsukuyomi
BudKid
Tsukuyomi
6,782
1,657
1
186
10,378
3,751
0
2,989
7,320
0
30,094
L
Achilles
Crixxos
Achilles
4,149
665
0
1,031
10,292
9,354
0
0
9,823
0
40,925
L
Yemoja
J0Dankins
Yemoja
4,454
927
2,241
2,215
8,483
3,948
0
4,247
4,236
29,352
0
L
Anhur
NatoJoker
Anhur
6,815
3,750
0
2,407
13,071
4,307
0
5,636
7,435
0
37,933
W
Sylvanus
Norsewolf505
Sylvanus
9,693
3,943
1,221
4,365
9,004
4,519
891
3,271
5,733
37,898
10,090
W
Odin
6,799
1,283
0
3,664
9,253
4,327
0
1,320
7,933
0
66,614
L
Kukulkan
3,009
200
0
1,508
9,337
3,749
0
4,932
4,405
51,779
0
W
1,259
1,096
0
1,789
11,290
3,102
17
891
10,399
0
33,861
W
Kukulkan
pomaxd
Kukulkan
9,699
605
0
690
6,311
2,865
154
1,981
4,330
69,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,171
Gold Earned
39,298
341
Minions Killed
482
0
Camps Cleared
0
1,244,793
Distance Traveled
1,339,450
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,348
596
123
9
0
266,642
1
L
Tsukuyomi
6,438
460
46
3
0
261,601
3
L
Achilles
6,492
464
70
5
0
258,021
2
L
Yemoja
7,278
520
45
3
0
236,695
0
L
Anhur
6,201
443
69
5
0
231,741
4
W
Sylvanus
7,269
519
71
5
0
230,603
4
W
Odin
8,566
612
95
7
0
304,891
0
L
Kukulkan
6,762
483
111
8
0
256,735
7
W
Apollo
6,340
453
50
4
0
240,414
1
W
Kukulkan
8,775
627
143
10
0
296,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role