Player Matchup

Ymir
Ymir
Beelzebub507
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 1
Awilix
Awilix
CanadianHero14
Awilix
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,682 Elo+
Party 1
Chronos
Chronos
DrJStan
Chronos
Level 116
God Stats
4W - 9L
1,673 SR
Queue Stats
392W - 409L
1,490 Elo+
Solo
Izanami
Izanami
Humpleweed
Izanami
Level 98
God Stats
0W - 1L
1,610 SR
Queue Stats
15W - 4L
1,713 Elo+
Solo
Achilles
Achilles
hermitcrabswag
Achilles
Level 69
God Stats
0W - 1L
1,806 SR
Queue Stats
21W - 20L
1,479 Elo+
Party 1
Team Averages
Level 73
1,618 SR
1,616 Elo+

VS

Team Averages
Level 95
1,395 SR
1,532 Elo+
Persephone
Persephone
 
Persephone
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Alambrito118
Loki
Level 142
God Stats
3W - 2L
1,491 SR
Queue Stats
145W - 117L
1,649 Elo+
Party 2
Medusa
Medusa
Ice-Qui
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,493 Elo+
Party 2
Sol
Sol
KNX-KronoX-WAG
Sol
Level 104
God Stats
4W - 9L
1,010 SR
Queue Stats
221W - 222L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
Star_Seek-
Tsukuyomi
Level 137
God Stats
1W - 1L
1,473 SR
Queue Stats
71W - 65L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 7
10,571
622
7,047
32,561
38,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 4 / 2
8,419
495
1,392
7,591
2,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
DrJStan
Chronos
19
4 / 5 / 10
11,161
657
7,544
22,731
10,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Humpleweed
Izanami
19
4 / 9 / 9
11,390
670
19,395
22,945
9,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
20
8 / 6 / 6
12,841
755
17,082
24,898
28,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
8 / 2 / 21
13,715
807
26,895
10,241
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 3 / 19
13,732
808
23,425
14,374
7,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Ice-Qui
Medusa
17
1 / 6 / 18
10,798
635
9,855
14,770
6,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 5 / 22
12,643
744
23,460
15,258
7,089
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tsukuyomi
Star_Seek-
Tsukuyomi
20
9 / 4 / 14
12,654
744
20,226
19,575
10,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
128
17
Kills
34
34
Deaths
20
34
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
8
2
21
9.25
W
11
3
19
6.83
L
0
10
7
0.35
L
1
4
2
0.5
L
Chronos
DrJStan
Chronos
4
5
10
1.8
L
Izanami
Humpleweed
Izanami
4
9
9
0.94
W
Medusa
Ice-Qui
Medusa
1
6
18
1.67
W
5
5
22
3.2
W
Tsukuyomi
Star_Seek-
Tsukuyomi
9
4
14
4
L
Achilles
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,460
Damage
103,861
110,726
Taken
74,218
89,802
Mitigated
36,764
25,966
Healing
27,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
26,895
2,517
1,459
2,932
10,241
4,608
1,691
1,909
8,330
49,472
0
W
23,425
3,974
2,347
3,041
14,374
7,484
55
1,898
11,414
0
41,368
L
7,047
1,019
748
3,489
32,561
38,020
275
15,776
16,785
13,734
0
L
1,392
110
658
756
7,591
2,492
0
3,421
4,170
0
2,339
L
Chronos
DrJStan
Chronos
7,544
2,712
1,909
5,846
22,731
10,556
684
8,670
14,061
26,862
0
L
Izanami
Humpleweed
Izanami
19,395
12,095
1,857
4,007
22,945
9,979
272
10,029
12,916
0
45,373
W
Medusa
Ice-Qui
Medusa
9,855
6,439
0
1,255
14,770
6,997
907
3,966
10,804
0
21,898
W
23,460
4,121
1,972
4,625
15,258
7,089
3,569
2,792
12,313
45,379
0
W
Tsukuyomi
Star_Seek-
Tsukuyomi
20,226
5,059
1,996
7,589
19,575
10,586
2,032
4,025
15,403
0
38,184
L
Achilles
17,082
2,849
901
5,795
24,898
28,755
435
12,459
12,439
0
31,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,382
Gold Earned
63,542
143
Minions Killed
185
0
Camps Cleared
0
1,076,576
Distance Traveled
1,522,761
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,715
807
51
3
0
320,904
0
W
Loki
13,732
808
27
2
0
325,074
4
L
Ymir
10,571
622
14
1
0
251,903
0
L
Awilix
8,419
495
2
0
0
79,205
0
L
Chronos
11,161
657
39
2
0
226,416
0
L
Izanami
11,390
670
54
3
0
218,504
1
W
Medusa
10,798
635
25
1
0
287,833
0
W
Sol
12,643
744
46
3
0
285,555
0
W
Tsukuyomi
12,654
744
36
2
0
303,395
0
L
Achilles
12,841
755
34
2
0
300,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role