Player Matchup

Loki
Loki
EL_DON_RICKY
Loki
Level 16
God Stats
3W - 4L
1,587 SR
Queue Stats
10W - 11L
1,404 Elo+
Party 1
Cernunnos
Cernunnos
MasterJ2687
Cernunnos
Level 109
God Stats
19W - 19L
1,476 SR
Queue Stats
136W - 148L
1,396 Elo+
Solo
Shiva
Shiva
SmoothBPS
Shiva
Level 59
God Stats
3W - 1L
1,749 SR
Queue Stats
125W - 119L
1,353 Elo+
Solo
Yu Huang
Yu Huang
SubiePepe
Yu Huang
Level 104
God Stats
16W - 11L
1,448 SR
Queue Stats
237W - 218L
1,417 Elo+
Party 1
King Arthur
King Arthur
vHinokami
King Arthur
Level 88
God Stats
4W - 6L
1,478 SR
Queue Stats
288W - 300L
1,416 Elo+
Solo
Team Averages
Level 75
1,547 SR
1,397 Elo+

VS

Team Averages
Level 86
1,476 SR
1,401 Elo+
Sun Wukong
Sun Wukong
Elotes
Sun Wukong
Level 97
God Stats
8W - 8L
1,406 SR
Queue Stats
389W - 393L
1,386 Elo+
Solo
Aphrodite
Aphrodite
ErnestoIslas
Aphrodite
Level 143
God Stats
3W - 2L
1,415 SR
Queue Stats
316W - 329L
1,406 Elo+
Solo
Chang'e
Chang'e
Hell Luzbel
Chang'e
Level 79
God Stats
9W - 11L
1,368 SR
Queue Stats
276W - 311L
1,409 Elo+
Solo
Lancelot
Lancelot
KCT553
Lancelot
Level 42
God Stats
9W - 4L
1,691 SR
Queue Stats
57W - 78L
1,376 Elo+
Solo
Chernobog
Chernobog
UnseenCarp68
Chernobog
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
11,536
361
4,985
16,286
6,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
MasterJ2687
Cernunnos
19
2 / 9 / 3
12,381
387
23,164
35,817
18,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
SmoothBPS
Shiva
19
3 / 4 / 6
13,719
429
36,009
43,849
77,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
SubiePepe
Yu Huang
20
4 / 1 / 4
14,930
467
41,572
20,894
12,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
vHinokami
King Arthur
11
0 / 14 / 1
9,432
295
9,108
41,229
50,199
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Elotes
Sun Wukong
20
4 / 2 / 8
17,094
534
22,797
44,047
51,425
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
ErnestoIslas
Aphrodite
19
2 / 2 / 17
14,762
461
16,781
34,686
51,710
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Hell Luzbel
Chang'e
20
4 / 1 / 7
15,360
480
20,661
30,416
17,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
KCT553
Lancelot
20
7 / 2 / 9
15,644
489
21,270
31,773
19,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
UnseenCarp68
Chernobog
20
13 / 5 / 9
15,048
470
42,712
33,826
19,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
11
Kills
30
31
Deaths
12
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Sun Wukong
Elotes
Sun Wukong
4
2
8
4
W
Aphrodite
ErnestoIslas
Aphrodite
2
2
17
5.25
W
Chang'e
Hell Luzbel
Chang'e
4
1
7
7.5
W
Lancelot
KCT553
Lancelot
7
2
9
5.75
L
Cernunnos
MasterJ2687
Cernunnos
2
9
3
0.39
L
Shiva
SmoothBPS
Shiva
3
4
6
1.5
L
Yu Huang
SubiePepe
Yu Huang
4
1
4
6
W
Chernobog
UnseenCarp68
Chernobog
13
5
9
3.5
L
King Arthur
vHinokami
King Arthur
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,838
Damage
124,221
158,075
Taken
174,748
165,942
Mitigated
159,595
29,498
Healing
96,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,985
1,194
0
2,051
16,286
6,947
0
3,049
13,237
0
70,255
W
Sun Wukong
Elotes
Sun Wukong
22,797
6,634
587
21,779
44,047
51,425
3,090
10,615
32,018
0
144,206
W
Aphrodite
ErnestoIslas
Aphrodite
16,781
3,421
7,587
16,512
34,686
51,710
702
5,934
28,468
66,460
0
W
Chang'e
Hell Luzbel
Chang'e
20,661
1,801
11,659
19,381
30,416
17,657
372
7,850
22,106
146,646
0
W
Lancelot
KCT553
Lancelot
21,270
5,366
0
12,408
31,773
19,547
3,800
7,851
23,690
0
140,092
L
Cernunnos
MasterJ2687
Cernunnos
23,164
9,084
0
13,205
35,817
18,664
0
10,368
25,449
0
117,753
L
Shiva
SmoothBPS
Shiva
36,009
2,664
2,444
6,404
43,849
77,338
0
13,000
30,849
0
79,233
L
Yu Huang
SubiePepe
Yu Huang
41,572
3,156
450
4,694
20,894
12,794
0
7,445
13,449
169,267
0
W
Chernobog
UnseenCarp68
Chernobog
42,712
33,626
0
7,044
33,826
19,256
6,184
9,340
24,101
0
131,719
L
King Arthur
vHinokami
King Arthur
9,108
2,414
0
250
41,229
50,199
75
3,580
37,649
0
38,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,998
Gold Earned
77,908
615
Minions Killed
836
0
Camps Cleared
0
2,428,455
Distance Traveled
2,961,853
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,536
361
89
3
0
304,090
0
W
Sun Wukong
17,094
534
239
7
0
596,235
7
W
Aphrodite
14,762
461
75
2
0
550,205
4
W
Chang'e
15,360
480
183
6
0
519,239
0
W
Lancelot
15,644
489
189
6
0
696,581
0
L
Cernunnos
12,381
387
170
5
0
446,085
1
L
Shiva
13,719
429
57
2
0
643,482
2
L
Yu Huang
14,930
467
245
8
0
620,806
4
W
Chernobog
15,048
470
150
5
0
599,593
0
L
King Arthur
9,432
295
54
2
0
413,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role