Player Matchup

Yemoja
Yemoja
Aztronaut
Yemoja
Level 77
God Stats
5W - 5L
1,697 SR
Queue Stats
102W - 119L
1,213 Elo+
Party 1
Baron Samedi
Baron Samedi
DrMantis575
Baron Samedi
Level 104
God Stats
77W - 83L
1,464 SR
Queue Stats
249W - 342L
1,255 Elo+
Party 1
Chaac
Chaac
Log_Lord
Chaac
Level 101
God Stats
11W - 18L
1,429 SR
Queue Stats
24W - 45L
1,295 Elo+
Party 1
Team Averages
Level 94
1,530 SR
1,254 Elo+

VS

Team Averages
Level 111
1,535 SR
1,474 Elo+
Hachiman
Hachiman
 
Hachiman
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CbeBandit05
Zeus
Level 157
God Stats
6W - 6L
1,631 SR
Queue Stats
351W - 327L
1,507 Elo+
Solo
Cerberus
Cerberus
Sparkz mG
Cerberus
Level 89
God Stats
1W - 0L
1,474 SR
Queue Stats
95W - 103L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aztronaut
Yemoja
16
1 / 5 / 8
12,009
600
8,906
24,321
30,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
DrMantis575
Baron Samedi
17
5 / 8 / 0
12,946
647
19,747
22,184
10,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Log_Lord
Chaac
18
4 / 8 / 6
13,482
674
19,317
36,656
34,659
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
6 / 3 / 14
14,738
737
22,487
17,149
9,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
11 / 6 / 8
14,782
739
30,149
14,257
6,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Sparkz mG
Cerberus
19
4 / 2 / 15
15,088
754
17,957
32,102
39,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
10
Kills
21
21
Deaths
11
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
3
14
4.33
L
Yemoja
Aztronaut
Yemoja
1
5
8
1
W
11
6
8
2.5
L
Baron Samedi
DrMantis575
Baron Samedi
5
8
0
0.63
L
Chaac
Log_Lord
Chaac
4
8
6
0.88
W
Cerberus
Sparkz mG
Cerberus
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,970
Damage
70,593
83,161
Taken
63,508
75,281
Mitigated
55,789
26,763
Healing
20,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
22,487
12,365
0
4,446
17,149
9,168
1,913
10,003
7,146
0
91,376
L
Yemoja
Aztronaut
Yemoja
8,906
2,959
3,481
1,615
24,321
30,123
26
16,297
8,024
19,976
0
W
30,149
3,256
0
982
14,257
6,801
621
5,421
8,836
52,993
0
L
Baron Samedi
DrMantis575
Baron Samedi
19,747
1,649
3,559
5,353
22,184
10,499
360
11,564
10,620
48,684
0
L
Chaac
Log_Lord
Chaac
19,317
9,515
412
12,343
36,656
34,659
0
20,888
15,768
0
64,036
W
Cerberus
Sparkz mG
Cerberus
17,957
2,173
0
15,003
32,102
39,820
383
13,491
18,611
48,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,437
Gold Earned
44,608
159
Minions Killed
272
6
Camps Cleared
11
937,803
Distance Traveled
1,031,594
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,738
737
138
7
9
359,336
4
L
Yemoja
12,009
600
20
1
0
305,051
1
W
Zeus
14,782
739
58
3
1
305,253
0
L
Baron Samedi
12,946
647
62
3
3
295,847
11
L
Chaac
13,482
674
77
4
3
336,905
1
W
Cerberus
15,088
754
76
4
1
367,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role