Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Six6onMyMoney
Ganesha
Level 56
God Stats
9W - 17L
1,156 SR
Queue Stats
115W - 141L
1,211 Elo+
Solo
Fenrir
Fenrir
WaluigisCreme
Fenrir
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 64L
1,522 Elo+
Party 1
Jing Wei
Jing Wei
WaluigisCreme
Jing Wei
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 4L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
renebelmont
Baron Samedi
Level 87
God Stats
20W - 13L
1,359 SR
Queue Stats
67W - 63L
1,490 Elo+
Party 1
Team Averages
Level 76
1,403 SR
1,420 Elo+

VS

Team Averages
Level 82
1,529 SR
1,474 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CallMeJax121
King Arthur
Level 66
God Stats
53W - 36L
1,491 SR
Queue Stats
125W - 103L
1,459 Elo+
Solo
Skadi
Skadi
Cyber_Vysper
Skadi
Level 48
God Stats
4W - 5L
1,262 SR
Queue Stats
70W - 53L
1,342 Elo+
Solo
Vulcan
Vulcan
PortugueseUN
Vulcan
Level 121
God Stats
1W - 0L
1,562 SR
Queue Stats
2W - 0L
1,703 Elo+
Solo
Ne Zha
Ne Zha
X1Ether
Ne Zha
Level 64
God Stats
6W - 4L
1,831 SR
Queue Stats
81W - 108L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
4 / 3 / 0
7,276
606
6,312
11,448
4,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
9
0 / 2 / 1
6,024
502
3,519
11,080
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
2 / 2 / 3
6,264
522
4,059
10,485
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
WaluigisCreme
Jing Wei
10
2 / 5 / 1
5,936
495
3,219
8,356
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
renebelmont
Baron Samedi
11
2 / 2 / 0
6,833
569
3,112
7,001
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
5 / 2 / 3
6,964
580
8,986
8,238
2,946
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
CallMeJax121
King Arthur
12
3 / 3 / 0
7,051
588
6,628
10,948
6,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 1 / 3
6,895
575
9,979
7,699
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Vulcan
11
0 / 2 / 2
6,460
538
5,808
4,853
1,573
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
X1Ether
Ne Zha
10
1 / 4 / 1
6,080
507
2,956
9,906
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
10
Kills
14
14
Deaths
12
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
3
0
1.33
W
Ah Muzen Cab
 
Ah Muzen Cab
5
2
3
3.25
W
King Arthur
CallMeJax121
King Arthur
3
3
0
1
W
5
1
3
6.5
W
Vulcan
0
2
2
0.5
L
Ganesha
0
2
1
0.25
L
2
2
3
1.75
L
Jing Wei
WaluigisCreme
Jing Wei
2
5
1
0.5
W
Ne Zha
X1Ether
Ne Zha
1
4
1
0.38
L
Baron Samedi
renebelmont
Baron Samedi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,221
Damage
34,357
48,370
Taken
41,644
22,560
Mitigated
16,503
14,125
Healing
11,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,312
2,524
0
4,575
11,448
4,668
0
0
10,966
0
42,809
W
Ah Muzen Cab
 
Ah Muzen Cab
8,986
3,216
441
2,729
8,238
2,946
43
973
7,265
0
38,522
W
King Arthur
CallMeJax121
King Arthur
6,628
987
0
3,210
10,948
6,213
273
0
10,948
0
45,248
W
9,979
5,875
0
1,049
7,699
2,599
1,021
2,070
5,629
0
36,263
W
Vulcan
5,808
2,067
0
250
4,853
1,573
0
2,279
2,574
47,312
0
L
Ganesha
3,519
652
0
1,994
11,080
7,710
0
314
10,766
26,159
0
L
4,059
1,141
0
4,264
10,485
4,088
0
973
9,481
0
25,806
L
Jing Wei
WaluigisCreme
Jing Wei
3,219
2,779
0
1,040
8,356
2,691
0
365
7,991
0
26,549
W
Ne Zha
X1Ether
Ne Zha
2,956
762
0
3,866
9,906
3,172
0
1,309
8,597
0
37,481
L
Baron Samedi
renebelmont
Baron Samedi
3,112
59
0
2,252
7,001
3,403
0
4,156
2,845
44,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,333
Gold Earned
33,450
325
Minions Killed
331
0
Camps Cleared
0
1,175,697
Distance Traveled
1,103,270
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,276
606
71
6
0
229,355
4
W
Ah Muzen Cab
6,964
580
57
5
0
203,359
5
W
King Arthur
7,051
588
85
7
0
216,452
0
W
Skadi
6,895
575
50
4
0
213,034
0
W
Vulcan
6,460
538
71
6
0
229,128
0
L
Ganesha
6,024
502
11
1
0
233,560
3
L
Fenrir
6,264
522
47
4
0
260,434
3
L
Jing Wei
5,936
495
87
7
0
223,754
1
W
Ne Zha
6,080
507
68
6
0
241,297
0
L
Baron Samedi
6,833
569
109
9
0
228,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role