Player Matchup

Ah Puch
Ah Puch
Gold I
AbusedLuck
Ah Puch
Gold I
Level 146
God Stats
8W - 7L
1,733 SR
Queue Stats
140W - 139L
1,675 MMR
Solo
King Arthur
King Arthur
Gold II
Eraser336
King Arthur
Gold II
Level 103
God Stats
5W - 1L
1,664 SR
Queue Stats
97W - 92L
1,609 MMR
Party 1
Jing Wei
Jing Wei
Gold V
ISunix SnnI
Jing Wei
Gold V
Level 129
God Stats
2W - 0L
1,612 SR
Queue Stats
17W - 6L
1,585 MMR
Solo
Bakasura
Bakasura
Platinum V
PolarFlame67928
Bakasura
Platinum V
Level 107
God Stats
6W - 4L
1,353 SR
Queue Stats
105W - 97L
1,718 MMR
Party 1
Khepri
Khepri
Bronze V
gaykinator
Khepri
Bronze V
Level 109
God Stats
1W - 0L
1,749 SR
Queue Stats
3W - 4L
1,499 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,622 SR
1,617 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,460 SR
1,617 MMR
Bellona
Bellona
Gold II
DirtyDab
Bellona
Gold II
Level 141
God Stats
6W - 10L
1,275 SR
Queue Stats
122W - 123L
1,694 MMR
Solo
Mercury
Mercury
Bronze IV
ImSoVerified
Mercury
Bronze IV
Level 64
God Stats
2W - 1L
1,701 SR
Queue Stats
9W - 10L
1,571 MMR
Solo
Freya
Freya
Gold III
Nookie iXi
Freya
Gold III
Level 159
God Stats
5W - 5L
1,512 SR
Queue Stats
338W - 353L
1,495 MMR
Solo
Aphrodite
Aphrodite
Gold I
SkarletAbyss
Aphrodite
Gold I
Level 107
God Stats
4W - 7L
1,547 SR
Queue Stats
67W - 79L
1,686 MMR
Solo
Geb
Geb
Gold II
arcanex2412
Geb
Gold II
Level 124
God Stats
2W - 3L
1,264 SR
Queue Stats
141W - 136L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AbusedLuck
Ah Puch
20
2 / 1 / 13
17,561
488
43,398
16,948
10,950
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Eraser336
King Arthur
20
6 / 4 / 16
18,355
510
32,180
40,461
71,999
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
ISunix SnnI
Jing Wei
20
7 / 1 / 6
20,119
559
42,628
29,321
19,521
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
20
10 / 5 / 5
19,133
531
20,387
46,322
34,458
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
gaykinator
Khepri
20
0 / 2 / 18
15,842
440
11,213
32,492
54,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ArachneAtlasAh Muzen CabNemesis

VS

Bans
ArtioKaliChronosBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DirtyDab
Bellona
20
1 / 5 / 6
14,489
402
15,965
44,061
74,928
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mercury
ImSoVerified
Mercury
20
5 / 6 / 6
16,790
466
22,907
34,330
21,570
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
20
4 / 5 / 5
16,057
446
31,038
39,343
20,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
SkarletAbyss
Aphrodite
20
3 / 4 / 6
14,703
408
25,912
25,425
15,555
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
0 / 5 / 7
13,552
376
10,341
42,149
65,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
43
25
Kills
13
13
Deaths
25
58
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AbusedLuck
Ah Puch
2
1
13
8.5
L
Bellona
DirtyDab
Bellona
1
5
6
0.8
W
King Arthur
Eraser336
King Arthur
6
4
16
3.5
W
Jing Wei
ISunix SnnI
Jing Wei
7
1
6
10
L
Mercury
ImSoVerified
Mercury
5
6
6
1.33
L
Freya
4
5
5
1.3
W
Bakasura
10
5
5
2.5
L
Aphrodite
SkarletAbyss
Aphrodite
3
4
6
1.5
L
0
5
7
0.7
W
Khepri
gaykinator
Khepri
0
2
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,806
Damage
106,163
165,544
Taken
185,308
191,283
Mitigated
198,584
47,156
Healing
49,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AbusedLuck
Ah Puch
43,398
1,717
0
8,491
16,948
10,950
1,806
4,788
12,128
200,020
0
L
Bellona
DirtyDab
Bellona
15,965
3,221
0
7,039
44,061
74,928
611
12,037
30,645
0
103,434
W
King Arthur
Eraser336
King Arthur
32,180
2,496
0
5,937
40,461
71,999
238
14,570
25,602
0
138,421
W
Jing Wei
ISunix SnnI
Jing Wei
42,628
38,641
0
11,732
29,321
19,521
11,702
12,683
15,972
0
258,613
L
Mercury
ImSoVerified
Mercury
22,907
10,135
0
726
34,330
21,570
0
10,262
23,828
0
202,043
L
Freya
31,038
9,482
0
18,854
39,343
20,735
158
6,983
31,345
150,149
0
W
Bakasura
20,387
14,191
0
15,254
46,322
34,458
2,201
22,852
23,175
0
206,673
L
Aphrodite
SkarletAbyss
Aphrodite
25,912
1,816
6,986
12,773
25,425
15,555
0
10,189
15,236
112,587
0
L
10,341
1,323
0
3,111
42,149
65,796
62
15,398
26,675
65,570
0
W
Khepri
gaykinator
Khepri
11,213
425
0
5,742
32,492
54,355
128
16,531
15,546
35,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,010
Gold Earned
75,591
1,012
Minions Killed
892
0
Camps Cleared
0
3,690,280
Distance Traveled
3,509,120
36
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
17,561
488
251
7
0
706,115
9
L
Bellona
14,489
402
169
5
0
694,216
3
W
King Arthur
18,355
510
191
5
0
688,291
6
W
Jing Wei
20,119
559
275
8
0
740,718
5
L
Mercury
16,790
466
246
7
0
850,411
8
L
Freya
16,057
446
239
7
0
631,342
3
W
Bakasura
19,133
531
249
7
0
820,781
1
L
Aphrodite
14,703
408
176
5
0
630,877
5
L
Geb
13,552
376
62
2
0
702,274
7
W
Khepri
15,842
440
46
1
0
734,375
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role