Player Matchup

Morgan Le Fay
Morgan Le Fay
Handykap
Morgan Le Fay
Level 17
God Stats
3W - 1L
1,526 SR
Queue Stats
23W - 30L
1,322 Elo+
Party 1
Izanami
Izanami
Helim
Izanami
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 137L
1,407 Elo+
Solo
Cu Chulainn
Cu Chulainn
maderjuan
Cu Chulainn
Level 77
God Stats
7W - 9L
1,481 SR
Queue Stats
146W - 190L
1,382 Elo+
Party 1
Team Averages
Level 52
1,502 SR
1,370 Elo+

VS

Team Averages
Level 52
1,505 SR
1,482 Elo+
Janus
Janus
 
Janus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Aldael
Cu Chulainn
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,527 Elo+
Solo
Aphrodite
Aphrodite
Sefhrodite
Aphrodite
Level 46
God Stats
16W - 27L
1,516 SR
Queue Stats
17W - 27L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Handykap
Morgan Le Fay
14
2 / 1 / 15
9,424
725
9,224
8,702
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Helim
Izanami
16
11 / 0 / 8
11,137
857
17,478
8,910
3,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
maderjuan
Cu Chulainn
14
7 / 2 / 11
10,787
830
12,739
15,445
14,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 8 / 0
7,664
590
11,134
12,850
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Aldael
Cu Chulainn
11
1 / 8 / 1
7,822
602
6,025
17,289
15,374
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Sefhrodite
Aphrodite
12
0 / 4 / 3
8,381
645
3,686
11,832
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
20
Kills
2
3
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
8
0
0.13
L
Cu Chulainn
Aldael
Cu Chulainn
1
8
1
0.19
W
Morgan Le Fay
Handykap
Morgan Le Fay
2
1
15
9.5
W
Izanami
Helim
Izanami
11
0
8
15
L
Aphrodite
Sefhrodite
Aphrodite
0
4
3
0.38
W
Cu Chulainn
maderjuan
Cu Chulainn
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,441
Damage
20,845
33,057
Taken
41,971
22,051
Mitigated
26,019
10,145
Healing
8,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,134
935
0
245
12,850
4,255
0
2,511
10,339
30,296
0
L
Cu Chulainn
Aldael
Cu Chulainn
6,025
1,245
0
0
17,289
15,374
0
5,601
11,688
535
15,284
W
Morgan Le Fay
Handykap
Morgan Le Fay
9,224
2,142
101
879
8,702
3,704
845
5,850
2,852
26,894
0
W
Izanami
Helim
Izanami
17,478
12,233
0
3,652
8,910
3,803
1,867
5,061
3,583
0
57,833
L
Aphrodite
Sefhrodite
Aphrodite
3,686
244
2,749
5,218
11,832
6,390
0
1,494
10,338
22,826
0
W
Cu Chulainn
maderjuan
Cu Chulainn
12,739
2,040
788
4,725
15,445
14,544
428
4,857
9,502
0
34,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,348
Gold Earned
23,867
154
Minions Killed
116
9
Camps Cleared
3
701,682
Distance Traveled
674,032
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,664
590
34
3
1
222,226
1
L
Cu Chulainn
7,822
602
31
2
1
222,873
6
W
Morgan Le Fay
9,424
725
42
3
1
231,613
0
W
Izanami
11,137
857
79
6
7
237,822
2
L
Aphrodite
8,381
645
51
4
1
228,933
1
W
Cu Chulainn
10,787
830
33
3
1
232,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role