Player Matchup

Neith
Neith
Bullseye23
Neith
Level 62
God Stats
5W - 4L
1,288 SR
Queue Stats
58W - 49L
1,351 Elo+
Party 1
Kukulkan
Kukulkan
SoraPlus
Kukulkan
Level 107
God Stats
6W - 0L
1,694 SR
Queue Stats
97W - 68L
1,645 Elo+
Solo
Fenrir
Fenrir
Wolfruler777
Fenrir
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 22L
1,498 Elo+
Solo
Chaac
Chaac
torox333
Chaac
Level 65
God Stats
2W - 0L
1,721 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
xTojah
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,318 Elo+
Party 1
Team Averages
Level 61
1,541 SR
1,462 Elo+

VS

Team Averages
Level 38
1,268 SR
1,337 Elo+
Cthulhu
Cthulhu
C23000
Cthulhu
Level 13
God Stats
2W - 4L
1,381 SR
Queue Stats
25W - 38L
1,316 Elo+
Party 2
Mulan
Mulan
DvD1025
Mulan
Level 65
God Stats
23W - 24L
1,277 SR
Queue Stats
202W - 245L
1,314 Elo+
Solo
Baron Samedi
Baron Samedi
Gelgemesh666
Baron Samedi
Level 47
God Stats
0W - 1L
1,230 SR
Queue Stats
6W - 8L
1,383 Elo+
Party 3
Lancelot
Lancelot
IBeenHIM
Lancelot
Level 18
God Stats
0W - 2L
1,244 SR
Queue Stats
4W - 7L
1,318 Elo+
Party 3
Cupid
Cupid
maxwell123ee
Cupid
Level 49
God Stats
2W - 4L
1,209 SR
Queue Stats
140W - 171L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 2 / 2
5,926
423
7,234
6,313
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SoraPlus
Kukulkan
12
6 / 1 / 0
7,559
540
9,330
5,940
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
15
6 / 1 / 3
8,628
616
6,077
9,954
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
torox333
Chaac
12
3 / 1 / 1
7,583
542
3,917
5,748
5,499
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
xTojah
Cerberus
10
2 / 2 / 5
6,755
483
4,532
9,263
8,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C23000
Cthulhu
9
0 / 5 / 5
6,445
460
3,601
12,386
8,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
DvD1025
Mulan
12
1 / 4 / 0
7,305
522
3,197
10,661
6,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Gelgemesh666
Baron Samedi
10
0 / 4 / 1
5,789
414
2,723
9,068
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
IBeenHIM
Lancelot
13
6 / 3 / 0
8,122
580
6,862
10,038
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 1
5,740
410
4,253
8,231
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
18
Kills
7
7
Deaths
18
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
1
2
2
1
L
Cthulhu
C23000
Cthulhu
0
5
5
0.5
L
Mulan
DvD1025
Mulan
1
4
0
0.25
L
Baron Samedi
Gelgemesh666
Baron Samedi
0
4
1
0.13
L
Lancelot
IBeenHIM
Lancelot
6
3
0
2
W
Kukulkan
SoraPlus
Kukulkan
6
1
0
6
W
Fenrir
6
1
3
7.5
L
0
2
1
0.25
W
Chaac
torox333
Chaac
3
1
1
3.5
W
Cerberus
xTojah
Cerberus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,090
Damage
20,636
37,218
Taken
50,384
23,536
Mitigated
26,746
13,349
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,234
3,527
0
1,835
6,313
2,847
0
1,678
4,635
0
42,867
L
Cthulhu
C23000
Cthulhu
3,601
243
0
1,406
12,386
8,690
0
4,553
7,833
19,849
0
L
Mulan
DvD1025
Mulan
3,197
356
0
3,975
10,661
6,502
998
70
10,591
0
42,230
L
Baron Samedi
Gelgemesh666
Baron Samedi
2,723
444
163
2,370
9,068
4,377
52
3,881
5,187
32,446
0
L
Lancelot
IBeenHIM
Lancelot
6,862
2,160
0
2,369
10,038
4,042
0
2,037
8,001
0
45,619
W
Kukulkan
SoraPlus
Kukulkan
9,330
1,025
0
1,288
5,940
2,760
586
1,999
3,941
51,304
0
W
Fenrir
6,077
1,872
0
6,645
9,954
4,427
0
462
9,492
0
65,929
L
4,253
2,506
82
4,217
8,231
3,135
0
3,321
4,910
0
30,518
W
Chaac
torox333
Chaac
3,917
1,269
0
1,174
5,748
5,499
1,110
0
5,748
0
41,987
W
Cerberus
xTojah
Cerberus
4,532
547
0
2,407
9,263
8,003
0
2,185
7,078
9,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,451
Gold Earned
33,401
357
Minions Killed
306
0
Camps Cleared
0
1,286,180
Distance Traveled
1,263,366
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,926
423
61
4
0
229,471
0
L
Cthulhu
6,445
460
37
3
0
227,035
0
L
Mulan
7,305
522
114
8
0
248,249
3
L
Baron Samedi
5,789
414
32
2
0
242,386
2
L
Lancelot
8,122
580
76
5
0
314,994
0
W
Kukulkan
7,559
540
82
6
0
245,545
3
W
Fenrir
8,628
616
109
8
0
291,870
1
L
Cupid
5,740
410
47
3
0
230,702
3
W
Chaac
7,583
542
76
5
0
274,232
0
W
Cerberus
6,755
483
29
2
0
245,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role