Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
PitchBlack1z
Bacchus
Level 160
God Stats
50W - 10L
1,933 SR
Queue Stats
200W - 26L
1,853 Elo+
Party 1
Bellona
Bellona
Xirella
Bellona
Level 160
God Stats
3W - 2L
1,755 SR
Queue Stats
582W - 74L
1,958 Elo+
Party 1
Neith
Neith
Xýlena
Neith
Level 160
God Stats
34W - 4L
2,202 SR
Queue Stats
379W - 51L
1,957 Elo+
Party 1
Team Averages
Level 160
1,778 SR
1,753 Elo+

VS

Team Averages
Level 120
1,556 SR
1,454 Elo+
Lancelot
Lancelot
 
Lancelot
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ermak08
Chaac
Level 139
God Stats
0W - 1L
1,707 SR
Queue Stats
57W - 41L
1,517 Elo+
Solo
Ah Puch
Ah Puch
MaHDi-_-Demon
Ah Puch
Level 142
God Stats
0W - 1L
1,683 SR
Queue Stats
9W - 6L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
assured_logic0
Baron Samedi
Level 59
God Stats
63W - 91L
1,390 SR
Queue Stats
230W - 283L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
7 / 1 / 6
7,750
969
10,671
6,552
3,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
 
Hel
14
2 / 1 / 6
7,117
890
9,412
7,428
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bacchus
PitchBlack1z
Bacchus
12
0 / 1 / 11
6,777
847
4,226
8,498
11,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Xirella
Bellona
14
4 / 0 / 7
7,489
936
6,419
8,736
9,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Neith
Xýlena
Neith
13
1 / 2 / 8
6,594
824
6,170
6,637
3,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 4 / 2
7,054
882
6,982
9,263
4,464
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
 
Jing Wei
13
1 / 2 / 2
6,514
814
5,559
7,011
3,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Chaac
Ermak08
Chaac
12
0 / 4 / 4
6,146
768
5,969
13,864
10,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
12
1 / 3 / 1
6,099
762
4,266
8,094
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Baron Samedi
assured_logic0
Baron Samedi
11
0 / 2 / 2
5,825
728
3,446
5,373
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
14
Kills
5
5
Deaths
15
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
1
6
10
W
Hel
 
Hel
2
1
6
5
L
Lancelot
 
Lancelot
3
4
2
1
L
Jing Wei
 
Jing Wei
1
2
2
1
L
Chaac
Ermak08
Chaac
0
4
4
0.5
L
Ah Puch
1
3
1
0.5
W
Bacchus
PitchBlack1z
Bacchus
0
1
11
5.5
W
Bellona
Xirella
Bellona
4
0
7
7.5
W
Neith
Xýlena
Neith
1
2
8
2.5
L
Baron Samedi
assured_logic0
Baron Samedi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,898
Damage
26,222
37,851
Taken
43,605
30,963
Mitigated
23,992
12,471
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,671
2,433
0
830
6,552
3,379
0
812
5,740
0
37,870
W
Hel
 
Hel
9,412
1,014
3,200
4,997
7,428
3,665
326
2,320
5,108
27,601
0
L
Lancelot
 
Lancelot
6,982
1,148
0
991
9,263
4,464
0
2,465
6,798
0
18,937
L
Jing Wei
 
Jing Wei
5,559
3,677
0
1,016
7,011
3,021
0
2,510
4,501
0
15,071
L
Chaac
Ermak08
Chaac
5,969
871
0
3,080
13,864
10,476
0
3,005
10,859
0
17,674
L
Ah Puch
4,266
0
0
2,847
8,094
3,451
0
2,709
5,385
14,600
0
W
Bacchus
PitchBlack1z
Bacchus
4,226
507
0
2,126
8,498
11,159
0
2,326
6,172
8,441
0
W
Bellona
Xirella
Bellona
6,419
1,563
0
398
8,736
9,388
142
582
8,154
0
22,398
W
Neith
Xýlena
Neith
6,170
4,072
0
920
6,637
3,372
484
1,672
4,965
0
18,264
L
Baron Samedi
assured_logic0
Baron Samedi
3,446
261
708
558
5,373
2,580
0
2,949
2,424
13,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,727
Gold Earned
31,638
201
Minions Killed
148
0
Camps Cleared
0
1,017,046
Distance Traveled
861,163
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,750
969
69
9
0
204,663
1
W
Hel
7,117
890
43
5
0
211,269
0
L
Lancelot
7,054
882
37
5
0
199,206
2
L
Jing Wei
6,514
814
38
5
0
191,279
1
L
Chaac
6,146
768
29
4
0
170,934
6
L
Ah Puch
6,099
762
28
4
0
147,583
4
W
Bacchus
6,777
847
9
1
0
202,251
6
W
Bellona
7,489
936
45
6
0
219,107
0
W
Neith
6,594
824
35
4
0
179,756
0
L
Baron Samedi
5,825
728
16
2
0
152,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role