Player Matchup

Hera
Hera
DaddyEnglish420
Hera
Level 129
God Stats
16W - 7L
1,687 SR
Queue Stats
520W - 490L
1,537 Elo+
Party 2
Khepri
Khepri
FoxyMongrel
Khepri
Level 137
God Stats
6W - 4L
1,585 SR
Queue Stats
226W - 229L
1,549 Elo+
Party 3
Izanami
Izanami
I AM PREDITOR
Izanami
Level 160
God Stats
20W - 18L
1,522 SR
Queue Stats
239W - 218L
1,546 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Prestonchance
Cu Chulainn
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 105L
1,546 Elo+
Solo
Ravana
Ravana
just KCAAAAA
Ravana
Level 122
God Stats
2W - 3L
1,760 SR
Queue Stats
130W - 135L
1,555 Elo+
Party 3
Team Averages
Level 124
1,611 SR
1,547 Elo+

VS

Team Averages
Level 129
1,566 SR
1,532 Elo+
Ah Muzen Cab
Ah Muzen Cab
Clanktimus
Ah Muzen Cab
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 76L
1,546 Elo+
Party 1
Mercury
Mercury
IdiotRepellent
Mercury
Level 156
God Stats
8W - 8L
1,591 SR
Queue Stats
161W - 143L
1,540 Elo+
Party 1
Lancelot
Lancelot
Josh2473
Lancelot
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 272L
1,544 Elo+
Solo
Anubis
Anubis
TXJamesSmithTX
Anubis
Level 148
God Stats
2W - 2L
1,757 SR
Queue Stats
227W - 212L
1,498 Elo+
Party 1
Hachiman
Hachiman
ventisthighs
Hachiman
Level 107
God Stats
5W - 9L
1,480 SR
Queue Stats
182W - 175L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,421
584
5,367
3,115
1,124
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
9
2 / 0 / 2
6,186
562
1,964
2,790
2,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
13
4 / 1 / 2
7,857
714
9,140
7,433
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Prestonchance
Cu Chulainn
11
0 / 1 / 0
6,620
602
6,597
9,844
9,115
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
11
2 / 0 / 1
6,211
565
3,923
4,727
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Clanktimus
Ah Muzen Cab
11
1 / 0 / 0
6,144
559
6,281
8,611
3,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,534
503
3,255
11,370
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
Josh2473
Lancelot
8
0 / 2 / 1
5,368
488
2,361
8,501
4,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 1 / 0
5,750
523
1,995
5,740
2,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
ventisthighs
Hachiman
8
0 / 5 / 0
5,107
464
790
8,745
2,221
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
2
2
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Clanktimus
Ah Muzen Cab
1
0
0
1
W
1
0
1
1.5
W
Khepri
2
0
2
3
W
Izanami
4
1
2
5
L
0
1
0
0
L
Lancelot
Josh2473
Lancelot
0
2
1
0.25
W
Cu Chulainn
Prestonchance
Cu Chulainn
0
1
0
0
L
1
1
0
1
W
Ravana
2
0
1
2.5
L
Hachiman
ventisthighs
Hachiman
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,991
Damage
14,682
27,909
Taken
42,967
19,237
Mitigated
16,994
7,899
Healing
17,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Clanktimus
Ah Muzen Cab
6,281
3,552
0
4,085
8,611
3,265
116
100
8,511
0
46,623
W
5,367
825
0
250
3,115
1,124
59
859
2,256
56,635
0
W
Khepri
1,964
315
0
1,038
2,790
2,673
0
215
2,575
11,531
0
W
Izanami
9,140
5,338
0
3,011
7,433
3,781
2,628
657
6,776
0
76,824
L
3,255
1,623
0
5,281
11,370
3,623
0
2,113
9,257
0
43,696
L
Lancelot
Josh2473
Lancelot
2,361
696
0
2,485
8,501
4,955
0
1,768
6,733
0
13,713
W
Cu Chulainn
Prestonchance
Cu Chulainn
6,597
872
0
1,254
9,844
9,115
0
0
9,844
0
49,886
L
1,995
78
0
4,048
5,740
2,930
0
2,808
2,932
39,372
0
W
Ravana
3,923
1,505
0
2,346
4,727
2,544
0
264
4,463
0
36,188
L
Hachiman
ventisthighs
Hachiman
790
377
0
1,699
8,745
2,221
0
542
8,203
0
24,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,295
Gold Earned
27,903
419
Minions Killed
303
0
Camps Cleared
0
1,117,186
Distance Traveled
1,095,022
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,144
559
68
6
0
216,493
1
W
Hera
6,421
584
107
10
0
217,777
4
W
Khepri
6,186
562
13
1
0
239,483
3
W
Izanami
7,857
714
134
12
0
199,705
0
L
Mercury
5,534
503
86
8
0
282,678
1
L
Lancelot
5,368
488
26
2
0
201,143
4
W
Cu Chulainn
6,620
602
97
9
0
228,248
0
L
Anubis
5,750
523
73
7
0
219,028
1
W
Ravana
6,211
565
68
6
0
231,973
5
L
Hachiman
5,107
464
50
5
0
175,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role