Player Matchup

Sol
Sol
AxxGrinder
Sol
Level 83
God Stats
8W - 6L
1,468 SR
Queue Stats
78W - 77L
1,449 Elo+
Party 4
Heimdallr
Heimdallr
GruntKing2nd
Heimdallr
Level 100
God Stats
24W - 24L
1,439 SR
Queue Stats
752W - 850L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
Iyumi
Jormungandr
Level 16
God Stats
10W - 2L
1,286 SR
Queue Stats
36W - 31L
1,339 Elo+
Party 4
Thanatos
Thanatos
Robertelee1861
Thanatos
Level 58
God Stats
17W - 36L
1,232 SR
Queue Stats
179W - 264L
1,351 Elo+
Party 1
Neith
Neith
decadaver
Neith
Level 108
God Stats
7W - 7L
1,654 SR
Queue Stats
103W - 96L
1,448 Elo+
Party 4
Team Averages
Level 73
1,416 SR
1,410 Elo+

VS

Team Averages
Level 80
1,528 SR
1,476 Elo+
Tsukuyomi
Tsukuyomi
QuinhasBR
Tsukuyomi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,612 Elo+
Party 3
Hades
Hades
TheBrokenQuartz
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bacchus
Bacchus
au70fr34k
Bacchus
Level 112
God Stats
18W - 29L
1,421 SR
Queue Stats
247W - 261L
1,453 Elo+
Party 2
Sun Wukong
Sun Wukong
wonderzxz
Sun Wukong
Level 89
God Stats
15W - 9L
1,651 SR
Queue Stats
156W - 165L
1,378 Elo+
Solo
Charybdis
Charybdis
yankeefan97531
Charybdis
Level 143
God Stats
22W - 18L
1,569 SR
Queue Stats
436W - 438L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,735
574
4,753
5,804
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
GruntKing2nd
Heimdallr
11
5 / 0 / 2
6,859
686
7,343
6,655
2,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Iyumi
Jormungandr
8
1 / 1 / 1
5,342
534
4,195
5,431
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
9
4 / 3 / 3
6,080
608
4,256
6,555
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
decadaver
Neith
10
1 / 1 / 3
6,141
614
6,069
4,630
1,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
QuinhasBR
Tsukuyomi
9
3 / 0 / 1
5,552
555
3,951
6,419
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 7 / 1
4,484
448
1,317
8,275
3,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
au70fr34k
Bacchus
7
1 / 3 / 2
5,125
513
3,891
9,944
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
wonderzxz
Sun Wukong
9
1 / 2 / 2
5,501
550
2,117
7,446
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
yankeefan97531
Charybdis
9
1 / 1 / 2
5,455
546
4,533
6,006
2,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
13
Kills
6
6
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Heimdallr
GruntKing2nd
Heimdallr
5
0
2
6
W
Jormungandr
Iyumi
Jormungandr
1
1
1
1.5
L
Tsukuyomi
QuinhasBR
Tsukuyomi
3
0
1
3.5
W
Thanatos
4
3
3
1.83
L
0
7
1
0.07
L
Bacchus
au70fr34k
Bacchus
1
3
2
0.67
W
Neith
decadaver
Neith
1
1
3
2.5
L
Sun Wukong
wonderzxz
Sun Wukong
1
2
2
1
L
Charybdis
yankeefan97531
Charybdis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,616
Damage
15,809
29,075
Taken
38,090
13,475
Mitigated
18,495
11,496
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,753
1,848
0
2,097
5,804
1,482
1,364
861
4,943
35,274
0
W
Heimdallr
GruntKing2nd
Heimdallr
7,343
2,250
0
1,172
6,655
2,997
931
2,780
3,875
0
47,145
W
Jormungandr
Iyumi
Jormungandr
4,195
1,449
0
1,458
5,431
4,496
280
934
4,497
19,928
0
L
Tsukuyomi
QuinhasBR
Tsukuyomi
3,951
1,334
0
949
6,419
2,085
0
1,166
5,253
0
25,050
W
Thanatos
4,256
1,114
0
5,561
6,555
2,863
0
633
5,922
0
27,214
L
1,317
143
0
793
8,275
3,485
0
946
7,329
12,363
0
L
Bacchus
au70fr34k
Bacchus
3,891
984
351
2,268
9,944
7,159
0
3,045
6,899
19,101
0
W
Neith
decadaver
Neith
6,069
1,564
0
1,208
4,630
1,637
492
0
4,630
0
40,337
L
Sun Wukong
wonderzxz
Sun Wukong
2,117
592
155
2,299
7,446
3,648
0
274
7,172
0
28,128
L
Charybdis
yankeefan97531
Charybdis
4,533
3,019
0
1,831
6,006
2,118
0
3,517
2,489
0
40,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,157
Gold Earned
26,117
290
Minions Killed
216
0
Camps Cleared
0
978,377
Distance Traveled
1,069,471
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,735
574
73
7
0
200,226
0
W
Heimdallr
6,859
686
74
7
0
181,884
0
W
Jormungandr
5,342
534
25
3
0
196,537
1
L
Tsukuyomi
5,552
555
36
4
0
234,470
1
W
Thanatos
6,080
608
52
5
0
214,072
1
L
Hades
4,484
448
26
3
0
244,847
0
L
Bacchus
5,125
513
32
3
0
188,254
5
W
Neith
6,141
614
66
7
0
185,658
0
L
Sun Wukong
5,501
550
56
6
0
206,244
1
L
Charybdis
5,455
546
66
7
0
195,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role