Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gspeedy99
Ah Muzen Cab
Level 124
God Stats
33W - 13L
1,787 SR
Queue Stats
182W - 155L
1,549 Elo+
Party 1
Loki
Loki
Solekillerx
Loki
Level 141
God Stats
8W - 8L
1,558 SR
Queue Stats
263W - 217L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
Tsumaran
Gilgamesh
Level 113
God Stats
10W - 5L
1,233 SR
Queue Stats
23W - 21L
1,515 Elo+
Party 1
Bacchus
Bacchus
freshlemonde
Bacchus
Level 125
God Stats
8W - 7L
1,589 SR
Queue Stats
270W - 215L
1,566 Elo+
Party 1
Team Averages
Level 122
1,533 SR
1,537 Elo+

VS

Team Averages
Level 123
1,467 SR
1,497 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AComradeCat
Amaterasu
Level 58
God Stats
4W - 7L
1,520 SR
Queue Stats
119W - 110L
1,455 Elo+
Party 2
Lancelot
Lancelot
IIDamon
Lancelot
Level 158
God Stats
0W - 4L
1,319 SR
Queue Stats
45W - 51L
1,624 Elo+
Solo
Charybdis
Charybdis
JJGrubbin
Charybdis
Level 148
God Stats
1W - 4L
1,399 SR
Queue Stats
106W - 118L
1,381 Elo+
Solo
Hades
Hades
Space_Locust
Hades
Level 108
God Stats
5W - 4L
1,595 SR
Queue Stats
326W - 288L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
2 / 1 / 9
10,248
1,025
14,178
5,565
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Gspeedy99
Ah Muzen Cab
17
4 / 0 / 8
11,258
1,126
19,185
2,776
1,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 0 / 10
10,104
1,010
8,859
6,443
4,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gilgamesh
Tsumaran
Gilgamesh
16
3 / 1 / 7
10,080
1,008
7,028
10,117
9,100
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
freshlemonde
Bacchus
16
3 / 0 / 9
11,571
1,157
8,385
13,928
28,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

278

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
0 / 1 / 1
9,136
914
3,013
11,025
9,469
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Amaterasu
AComradeCat
Amaterasu
15
0 / 1 / 2
9,042
904
4,188
6,684
6,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
IIDamon
Lancelot
15
1 / 3 / 1
9,447
945
7,900
15,451
11,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Charybdis
JJGrubbin
Charybdis
15
0 / 3 / 2
9,245
925
8,982
11,792
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 6 / 1
9,713
971
11,839
17,215
11,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
14
Kills
2
2
Deaths
14
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
9
6.5
L
Ao Kuang
 
Ao Kuang
0
1
1
0.5
L
Amaterasu
AComradeCat
Amaterasu
0
1
2
1
W
Ah Muzen Cab
Gspeedy99
Ah Muzen Cab
4
0
8
8
L
Lancelot
IIDamon
Lancelot
1
3
1
0.5
L
Charybdis
JJGrubbin
Charybdis
0
3
2
0.33
W
2
0
10
7
L
1
6
1
0.25
W
Gilgamesh
Tsumaran
Gilgamesh
3
1
7
6.5
W
Bacchus
freshlemonde
Bacchus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,635
Damage
35,922
38,829
Taken
62,167
47,445
Mitigated
44,314
5,170
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,178
472
0
256
5,565
3,514
0
2,433
3,132
32,997
0
L
Ao Kuang
 
Ao Kuang
3,013
194
0
1,356
11,025
9,469
0
3,631
7,096
13,667
0
L
Amaterasu
AComradeCat
Amaterasu
4,188
455
0
839
6,684
6,989
0
2,291
4,165
171
11,159
W
Ah Muzen Cab
Gspeedy99
Ah Muzen Cab
19,185
6,084
0
1,653
2,776
1,660
0
1,284
1,492
0
63,925
L
Lancelot
IIDamon
Lancelot
7,900
164
0
3,157
15,451
11,002
0
5,850
9,167
0
30,255
L
Charybdis
JJGrubbin
Charybdis
8,982
5,718
0
2,636
11,792
5,205
0
5,045
6,267
0
24,946
W
8,859
1,967
0
1,263
6,443
4,651
0
3,481
2,962
0
17,675
L
11,839
722
608
6,583
17,215
11,649
0
4,772
11,888
40,832
0
W
Gilgamesh
Tsumaran
Gilgamesh
7,028
1,487
0
144
10,117
9,100
0
3,239
6,878
0
18,907
W
Bacchus
freshlemonde
Bacchus
8,385
1,463
0
1,854
13,928
28,520
0
4,586
9,342
10,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,261
Gold Earned
46,583
212
Minions Killed
222
10
Camps Cleared
5
1,117,639
Distance Traveled
1,004,710
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,248
1,025
49
5
3
228,558
3
L
Ao Kuang
9,136
914
32
3
1
223,442
4
L
Amaterasu
9,042
904
20
2
0
197,621
0
W
Ah Muzen Cab
11,258
1,126
105
11
6
234,375
2
L
Lancelot
9,447
945
46
5
0
223,070
1
L
Charybdis
9,245
925
48
5
0
186,041
1
W
Loki
10,104
1,010
26
3
0
221,847
0
L
Hades
9,713
971
76
8
4
174,536
0
W
Gilgamesh
10,080
1,008
24
2
0
219,950
0
W
Bacchus
11,571
1,157
8
1
1
212,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role