Player Matchup

Ymir
Ymir
 
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CREWLEADER
Chaac
Level 102
God Stats
10W - 7L
1,510 SR
Queue Stats
389W - 331L
1,463 Elo+
Solo
Heimdallr
Heimdallr
Im No Dummy
Heimdallr
Level 69
God Stats
3W - 1L
1,673 SR
Queue Stats
208W - 234L
1,447 Elo+
Solo
Kali
Kali
QueenBwolf18
Kali
Level 115
God Stats
3W - 1L
1,757 SR
Queue Stats
335W - 334L
1,538 Elo+
Party 3
Vulcan
Vulcan
xx2460billxx
Vulcan
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 59L
1,466 Elo+
Party 3
Team Averages
Level 95
1,588 SR
1,483 Elo+

VS

Team Averages
Level 78
1,477 SR
1,280 Elo+
Apollo
Apollo
Aterozl
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,138 Elo+
Party 1
Jing Wei
Jing Wei
Skvora
Jing Wei
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,138 Elo+
Party 1
Hera
Hera
TTM-_-Wayne
Hera
Level 88
God Stats
2W - 2L
1,549 SR
Queue Stats
185W - 180L
1,365 Elo+
Party 2
Da Ji
Da Ji
captainpingu_
Da Ji
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 114L
1,400 Elo+
Solo
Bakasura
Bakasura
pedro a qt
Bakasura
Level 67
God Stats
0W - 2L
1,338 SR
Queue Stats
6W - 10L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
7 / 2 / 14
11,858
912
9,510
22,257
22,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
17
4 / 5 / 18
10,577
814
12,451
19,875
21,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Im No Dummy
Heimdallr
16
5 / 5 / 18
10,061
774
10,390
15,539
8,445
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

19
8 / 3 / 17
12,004
923
11,170
23,898
13,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
18
10 / 4 / 13
11,220
863
18,197
12,552
6,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aterozl
Apollo
14
1 / 10 / 8
8,363
643
5,398
15,828
6,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Skvora
Jing Wei
13
0 / 9 / 6
7,832
602
5,933
15,115
6,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
9 / 5 / 7
11,667
897
19,692
9,701
4,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 3 / 12
10,037
772
12,414
11,974
5,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
pedro a qt
Bakasura
16
5 / 7 / 4
9,774
752
15,651
16,312
8,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
56
34
Kills
19
19
Deaths
34
80
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
2
14
7
L
Apollo
Aterozl
Apollo
1
10
8
0.5
W
Chaac
4
5
18
2.6
W
Heimdallr
Im No Dummy
Heimdallr
5
5
18
2.8
W
8
3
17
5.5
L
Jing Wei
Skvora
Jing Wei
0
9
6
0.33
L
9
5
7
2.5
L
4
3
12
3.33
L
Bakasura
pedro a qt
Bakasura
5
7
4
1
W
Vulcan
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,718
Damage
59,088
94,121
Taken
68,930
72,649
Mitigated
32,188
38,912
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,510
536
4,690
8,945
22,257
22,332
338
4,987
16,843
20,122
0
L
Apollo
Aterozl
Apollo
5,398
1,370
525
423
15,828
6,677
216
6,685
8,964
0
10,856
W
Chaac
12,451
2,564
1,091
5,771
19,875
21,433
421
3,637
15,978
0
20,914
W
Heimdallr
Im No Dummy
Heimdallr
10,390
5,154
1,247
1,707
15,539
8,445
3,467
3,283
12,256
0
24,144
W
11,170
4,964
2,813
9,939
23,898
13,523
2,587
6,338
16,992
0
28,801
L
Jing Wei
Skvora
Jing Wei
5,933
4,313
0
705
15,115
6,393
681
7,171
7,816
0
11,715
L
19,692
3,727
627
924
9,701
4,951
450
3,786
5,717
42,110
0
L
12,414
1,340
1,745
4,839
11,974
5,778
132
4,107
7,626
0
21,950
L
Bakasura
pedro a qt
Bakasura
15,651
8,403
249
2,423
16,312
8,389
447
5,958
10,185
0
18,137
W
Vulcan
18,197
6,797
1,345
1,364
12,552
6,916
1,460
1,447
10,683
38,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,720
Gold Earned
47,673
131
Minions Killed
103
0
Camps Cleared
0
1,187,076
Distance Traveled
1,131,433
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,858
912
15
1
0
215,503
1
L
Apollo
8,363
643
10
1
0
230,129
0
W
Chaac
10,577
814
17
1
0
227,441
0
W
Heimdallr
10,061
774
30
2
0
217,698
1
W
Kali
12,004
923
35
3
0
276,033
1
L
Jing Wei
7,832
602
12
1
0
195,922
0
L
Hera
11,667
897
41
3
0
207,000
0
L
Da Ji
10,037
772
20
2
0
266,912
3
L
Bakasura
9,774
752
20
2
0
231,470
2
W
Vulcan
11,220
863
34
3
0
250,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role