Player Matchup

King Arthur
King Arthur
Ld0Juxer
King Arthur
Level 149
God Stats
3W - 4L
1,753 SR
Queue Stats
260W - 255L
1,577 Elo+
Solo
Merlin
Merlin
TrainerT
Merlin
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 13L
1,626 Elo+
Solo
Lancelot
Lancelot
TraumaHunter
Lancelot
Level 155
God Stats
13W - 21L
1,581 SR
Queue Stats
320W - 294L
1,631 Elo+
Solo
Hel
Hel
iLulu
Hel
Level 158
God Stats
11W - 18L
1,392 SR
Queue Stats
231W - 214L
1,612 Elo+
Solo
Ullr
Ullr
x2Epic
Ullr
Level 134
God Stats
9W - 13L
1,500 SR
Queue Stats
125W - 122L
1,635 Elo+
Solo
Team Averages
Level 148
1,545 SR
1,616 Elo+

VS

Team Averages
Level 129
1,710 SR
1,601 Elo+
Lancelot
Lancelot
ChagoTj
Lancelot
Level 88
God Stats
12W - 5L
1,950 SR
Queue Stats
398W - 384L
1,634 Elo+
Solo
Ullr
Ullr
NavacondaOP
Ullr
Level 160
God Stats
1W - 0L
1,290 SR
Queue Stats
114W - 104L
1,583 Elo+
Party 1
Scylla
Scylla
SinfulPlays
Scylla
Level 108
God Stats
2W - 3L
1,664 SR
Queue Stats
106W - 115L
1,574 Elo+
Party 2
Awilix
Awilix
YarlMidnight
Awilix
Level 129
God Stats
6W - 0L
1,953 SR
Queue Stats
153W - 107L
1,671 Elo+
Party 2
Bacchus
Bacchus
alexmatagodsfx
Bacchus
Level 159
God Stats
2W - 1L
1,692 SR
Queue Stats
101W - 88L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ld0Juxer
King Arthur
14
2 / 4 / 2
8,568
476
12,639
21,759
26,212
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
TrainerT
Merlin
13
0 / 5 / 0
7,897
439
11,629
12,567
5,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
TraumaHunter
Lancelot
13
3 / 5 / 2
8,373
465
10,509
16,699
8,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
iLulu
Hel
9
0 / 1 / 0
6,348
353
39
3,695
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
x2Epic
Ullr
16
2 / 3 / 0
9,415
523
6,878
14,066
6,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ChagoTj
Lancelot
16
4 / 2 / 6
10,304
572
16,498
20,915
15,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 2 / 2
9,547
530
8,249
10,784
4,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
14
5 / 0 / 3
9,351
520
6,901
8,384
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
15
7 / 3 / 7
9,725
540
11,046
14,177
5,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 8
8,473
471
5,465
10,609
9,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
7
Kills
18
18
Deaths
7
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ChagoTj
Lancelot
4
2
6
3.5
L
King Arthur
Ld0Juxer
King Arthur
2
4
2
0.75
W
2
2
2
1.5
W
Scylla
5
0
3
6.5
L
Merlin
TrainerT
Merlin
0
5
0
0
L
Lancelot
TraumaHunter
Lancelot
3
5
2
0.8
W
Awilix
7
3
7
3.5
W
0
0
8
4
L
Hel
iLulu
Hel
0
1
0
0
L
Ullr
x2Epic
Ullr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,694
Damage
48,159
68,786
Taken
64,869
47,879
Mitigated
39,112
7,085
Healing
23,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ChagoTj
Lancelot
16,498
3,532
0
10,547
20,915
15,397
0
408
20,507
0
90,874
L
King Arthur
Ld0Juxer
King Arthur
12,639
1,855
0
2,660
21,759
26,212
39
1,521
20,238
0
66,190
W
8,249
2,553
0
1,907
10,784
4,794
0
606
10,178
0
82,254
W
Scylla
6,901
1,586
0
1,150
8,384
3,486
0
3,300
5,084
61,820
0
L
Merlin
TrainerT
Merlin
11,629
997
0
1,108
12,567
5,484
0
6,210
6,357
70,885
0
L
Lancelot
TraumaHunter
Lancelot
10,509
1,912
0
625
16,699
8,345
0
2,160
14,539
0
67,640
W
Awilix
11,046
5,530
0
4,800
14,177
5,884
0
2,826
11,351
0
56,951
W
5,465
685
2,525
3,064
10,609
9,551
0
4,936
5,673
28,818
0
L
Hel
iLulu
Hel
39
39
190
1,165
3,695
1,453
0
574
3,121
20,915
0
L
Ullr
x2Epic
Ullr
6,878
3,081
0
1,337
14,066
6,385
0
1,901
12,165
0
91,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,601
Gold Earned
47,400
542
Minions Killed
499
0
Camps Cleared
0
1,414,955
Distance Traveled
1,821,728
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,304
572
148
8
0
372,147
4
L
King Arthur
8,568
476
108
6
0
339,859
3
W
Ullr
9,547
530
122
7
0
301,363
6
W
Scylla
9,351
520
119
7
0
346,383
3
L
Merlin
7,897
439
102
6
0
306,749
4
L
Lancelot
8,373
465
104
6
0
343,310
4
W
Awilix
9,725
540
80
4
0
421,999
4
W
Bacchus
8,473
471
30
2
0
379,836
5
L
Hel
6,348
353
58
3
0
110,175
1
L
Ullr
9,415
523
170
9
0
314,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role