Player Matchup

Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
DjaDjaVit
Apollo
Level 8
God Stats
0W - 1L
1,272 SR
Queue Stats
2W - 9L
1,201 Elo+
Party 1
Ymir
Ymir
rakek
Ymir
Level 11
God Stats
0W - 2L
1,132 SR
Queue Stats
4W - 13L
1,201 Elo+
Party 1
Team Averages
Level 40
1,301 SR
1,300 Elo+

VS

Team Averages
Level 87
1,576 SR
1,486 Elo+
Thoth
Thoth
Dissimulat0r
Thoth
Level 129
God Stats
44W - 47L
1,567 SR
Queue Stats
663W - 722L
1,491 Elo+
Solo
Pele
Pele
LITCasa00
Pele
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,662 Elo+
Solo
King Arthur
King Arthur
yote99
King Arthur
Level 46
God Stats
3W - 2L
1,659 SR
Queue Stats
20W - 30L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 5 / 1
8,153
627
6,205
12,897
5,714
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
DjaDjaVit
Apollo
11
1 / 5 / 3
8,041
619
8,408
12,315
4,315
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
rakek
Ymir
12
1 / 3 / 3
8,309
639
4,787
17,077
16,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 5
10,078
775
24,854
5,559
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
14
4 / 1 / 7
9,152
704
6,768
9,447
4,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
yote99
King Arthur
12
2 / 3 / 8
8,775
675
6,605
15,681
13,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
13
13
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
1
0.5
W
7
0
5
9.5
L
Apollo
DjaDjaVit
Apollo
1
5
3
0.5
W
Pele
4
1
7
7.5
L
Ymir
rakek
Ymir
1
3
3
0.83
W
King Arthur
yote99
King Arthur
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,400
Damage
38,227
42,289
Taken
30,687
26,134
Mitigated
20,435
5,099
Healing
3,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,205
226
268
2,296
12,897
5,714
84
7,896
4,389
27,301
0
W
24,854
878
0
1,089
5,559
2,352
1,160
1,465
4,094
51,559
0
L
Apollo
DjaDjaVit
Apollo
8,408
6,275
0
1,349
12,315
4,315
513
7,099
4,804
0
19,263
W
Pele
6,768
1,481
0
1,905
9,447
4,245
620
4,716
4,731
0
21,717
L
Ymir
rakek
Ymir
4,787
1,170
0
1,186
17,077
16,105
69
8,281
8,161
15,716
0
W
King Arthur
yote99
King Arthur
6,605
1,140
0
500
15,681
13,838
245
5,869
9,812
0
26,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,503
Gold Earned
28,005
98
Minions Killed
149
1
Camps Cleared
10
672,914
Distance Traveled
734,444
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,153
627
45
3
0
226,444
1
W
Thoth
10,078
775
75
6
4
248,293
2
L
Apollo
8,041
619
33
3
0
206,441
1
W
Pele
9,152
704
31
2
2
252,926
3
L
Ymir
8,309
639
20
2
1
240,029
2
W
King Arthur
8,775
675
43
3
4
233,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role