Player Matchup

Izanami
Izanami
AshOfWinter
Izanami
Level 121
God Stats
3W - 2L
1,888 SR
Queue Stats
96W - 105L
1,486 Elo+
Party 1
Bacchus
Bacchus
Hans_SnowLo69
Bacchus
Level 137
God Stats
3W - 2L
1,715 SR
Queue Stats
32W - 69L
1,331 Elo+
Party 1
Odin
Odin
dvpgolden
Odin
Level 65
God Stats
0W - 3L
1,398 SR
Queue Stats
3W - 7L
1,312 Elo+
Party 1
Team Averages
Level 108
1,667 SR
1,376 Elo+

VS

Team Averages
Level 105
1,469 SR
1,523 Elo+
Khepri
Khepri
BurntWasabi
Khepri
Level 105
God Stats
10W - 4L
1,627 SR
Queue Stats
135W - 124L
1,560 Elo+
Party 2
Zeus
Zeus
FilthyCasual778
Zeus
Level 106
God Stats
2W - 5L
1,280 SR
Queue Stats
95W - 112L
1,453 Elo+
Solo
Lancelot
Lancelot
PleXr
Lancelot
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 158L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AshOfWinter
Izanami
11
1 / 5 / 0
6,910
691
5,821
11,321
5,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
10
0 / 3 / 0
6,735
674
3,106
12,875
16,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
11
0 / 5 / 0
6,323
632
5,270
10,684
7,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 0 / 13
7,866
787
3,892
5,269
5,935
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
5 / 1 / 8
8,557
856
13,591
7,853
3,308
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
PleXr
Lancelot
13
8 / 0 / 3
8,519
852
12,988
6,634
6,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
13
13
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
AshOfWinter
Izanami
1
5
0
0.2
W
Khepri
0
0
13
6.5
W
5
1
8
9
L
Bacchus
0
3
0
0
W
Lancelot
PleXr
Lancelot
8
0
3
9.5
L
Odin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,197
Damage
30,471
34,880
Taken
19,756
29,234
Mitigated
15,675
5,281
Healing
6,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AshOfWinter
Izanami
5,821
3,659
0
1,255
11,321
5,049
0
6,217
4,913
0
32,265
W
Khepri
3,892
211
1,605
841
5,269
5,935
96
1,001
4,268
13,899
0
W
13,591
1,890
0
2,602
7,853
3,308
518
1,125
6,728
41,157
0
L
Bacchus
3,106
438
460
1,372
12,875
16,189
0
6,699
5,859
8,303
0
W
Lancelot
PleXr
Lancelot
12,988
2,711
0
1,063
6,634
6,432
118
1,264
5,370
0
20,618
L
Odin
5,270
870
467
1,727
10,684
7,996
0
4,868
5,552
0
17,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,968
Gold Earned
24,942
96
Minions Killed
107
4
Camps Cleared
5
547,296
Distance Traveled
638,636
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,910
691
52
5
2
170,262
2
W
Khepri
7,866
787
16
2
0
216,729
0
W
Zeus
8,557
856
78
8
5
187,528
0
L
Bacchus
6,735
674
9
1
0
190,630
2
W
Lancelot
8,519
852
13
1
0
234,379
0
L
Odin
6,323
632
35
4
2
186,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role