Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Bugiwugihugi
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,454 Elo+
Solo
Ah Puch
Ah Puch
Kriminal906149
Ah Puch
Level 89
God Stats
6W - 13L
1,407 SR
Queue Stats
234W - 271L
1,442 Elo+
Solo
Apollo
Apollo
mombata777
Apollo
Level 128
God Stats
29W - 40L
1,433 SR
Queue Stats
249W - 284L
1,434 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
roshakh
Ah Muzen Cab
Level 148
God Stats
31W - 32L
1,478 SR
Queue Stats
552W - 628L
1,440 Elo+
Solo
Team Averages
Level 108
1,464 SR
1,454 Elo+

VS

Team Averages
Level 94
1,491 SR
1,445 Elo+
Odin
Odin
BalrogIsCooI
Odin
Level 128
God Stats
41W - 30L
1,583 SR
Queue Stats
564W - 574L
1,535 Elo+
Solo
Ares
Ares
Sciaby1973
Ares
Level 26
God Stats
25W - 20L
1,415 SR
Queue Stats
72W - 78L
1,418 Elo+
Party 1
Zhong Kui
Zhong Kui
Waternoose9140
Zhong Kui
Level 85
God Stats
4W - 3L
1,399 SR
Queue Stats
7W - 11L
1,360 Elo+
Solo
Zeus
Zeus
kalel0203
Zeus
Level 127
God Stats
66W - 52L
1,559 SR
Queue Stats
121W - 133L
1,434 Elo+
Party 1
Geb
Geb
trollkiller99
Geb
Level 103
God Stats
4W - 5L
1,500 SR
Queue Stats
265W - 248L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
0 / 6 / 3
9,461
946
7,716
13,372
7,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Bugiwugihugi
Lancelot
15
2 / 5 / 1
9,383
938
4,695
14,094
8,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 2 / 1
9,455
946
5,430
11,712
8,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
mombata777
Apollo
15
0 / 5 / 3
9,518
952
7,367
14,598
7,257
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
roshakh
Ah Muzen Cab
15
2 / 2 / 1
9,926
993
13,182
9,011
4,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

197

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 11
11,911
1,191
15,791
12,777
13,600
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 2 / 9
11,278
1,128
7,554
12,159
12,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Waternoose9140
Zhong Kui
17
5 / 0 / 11
11,045
1,105
15,214
7,375
6,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
17
4 / 2 / 12
11,135
1,114
17,147
7,191
3,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 6
9,716
972
4,991
6,512
3,712
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
4
Kills
20
20
Deaths
4
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
6
3
0.25
W
6
0
11
11.5
L
Lancelot
Bugiwugihugi
Lancelot
2
5
1
0.5
L
0
2
1
0.25
W
4
2
9
4.25
W
Zhong Kui
Waternoose9140
Zhong Kui
5
0
11
10.5
W
Zeus
4
2
12
5
L
Apollo
mombata777
Apollo
0
5
3
0.3
L
Ah Muzen Cab
roshakh
Ah Muzen Cab
2
2
1
1.25
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,390
Damage
60,697
62,787
Taken
46,014
36,757
Mitigated
40,319
5,000
Healing
7,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,716
653
547
1,539
13,372
7,652
0
9,588
3,784
20,441
0
W
15,791
5,024
570
764
12,777
13,600
0
3,496
9,071
0
28,522
L
Lancelot
Bugiwugihugi
Lancelot
4,695
1,002
0
0
14,094
8,791
0
8,481
5,613
0
10,575
L
5,430
18
279
711
11,712
8,549
0
8,695
3,017
32,308
0
W
7,554
319
0
1,231
12,159
12,925
0
3,145
7,293
16,677
0
W
Zhong Kui
Waternoose9140
Zhong Kui
15,214
1,338
0
3,194
7,375
6,522
0
2,080
5,207
29,771
0
W
Zeus
17,147
577
0
41
7,191
3,560
0
1,708
5,395
38,140
0
L
Apollo
mombata777
Apollo
7,367
3,557
0
1,024
14,598
7,257
0
11,203
3,395
0
22,849
L
Ah Muzen Cab
roshakh
Ah Muzen Cab
13,182
3,144
0
900
9,011
4,508
0
6,939
2,072
0
37,109
W
4,991
79
474
1,494
6,512
3,712
0
2,068
4,366
21,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,743
Gold Earned
55,085
199
Minions Killed
209
8
Camps Cleared
6
840,612
Distance Traveled
1,006,388
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,461
946
45
5
1
162,631
0
W
Odin
11,911
1,191
27
3
4
231,403
2
L
Lancelot
9,383
938
13
1
1
158,607
0
L
Ah Puch
9,455
946
67
7
0
191,279
4
W
Ares
11,278
1,128
18
2
0
201,070
0
W
Zhong Kui
11,045
1,105
56
6
1
207,320
0
W
Zeus
11,135
1,114
71
7
1
169,825
0
L
Apollo
9,518
952
33
3
4
160,804
0
L
Ah Muzen Cab
9,926
993
41
4
2
167,291
3
W
Geb
9,716
972
37
4
0
196,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role