Player Matchup

Mulan
Mulan
Il SalNaMela
Mulan
Level 147
God Stats
2W - 2L
1,619 SR
Queue Stats
22W - 22L
1,468 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Imamerican_fool
Morgan Le Fay
Level 128
God Stats
3W - 4L
1,512 SR
Queue Stats
69W - 60L
1,525 Elo+
Party 3
Charybdis
Charybdis
JLite0811
Charybdis
Level 123
God Stats
17W - 20L
1,485 SR
Queue Stats
120W - 135L
1,471 Elo+
Party 3
Guan Yu
Guan Yu
Ten4RubbaDucky
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,396 Elo+
Party 2
Scylla
Scylla
cruz258
Scylla
Level 63
God Stats
10W - 10L
1,605 SR
Queue Stats
31W - 30L
1,668 Elo+
Solo
Team Averages
Level 98
1,544 SR
1,506 Elo+

VS

Team Averages
Level 96
1,629 SR
1,527 Elo+
Chiron
Chiron
DezDgamer
Chiron
Level 51
God Stats
5W - 3L
1,522 SR
Queue Stats
176W - 193L
1,408 Elo+
Solo
Tyr
Tyr
END5127
Tyr
Level 153
God Stats
5W - 7L
1,500 SR
Queue Stats
88W - 77L
1,508 Elo+
Party 1
Ganesha
Ganesha
SavageRex88
Ganesha
Level 40
God Stats
2W - 1L
1,696 SR
Queue Stats
48W - 39L
1,557 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
acatbird
Morgan Le Fay
Level 97
God Stats
3W - 2L
1,665 SR
Queue Stats
19W - 15L
1,584 Elo+
Party 1
Lancelot
Lancelot
lion6030
Lancelot
Level 141
God Stats
4W - 4L
1,761 SR
Queue Stats
52W - 42L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 11 / 5
13,174
627
26,376
43,098
43,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Imamerican_fool
Morgan Le Fay
20
6 / 8 / 2
13,942
664
33,578
24,470
16,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
JLite0811
Charybdis
20
1 / 4 / 5
13,154
626
18,325
20,769
10,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 10 / 8
11,686
556
10,630
43,057
42,103
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
cruz258
Scylla
20
1 / 5 / 8
13,048
621
20,044
18,780
7,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DezDgamer
Chiron
20
9 / 4 / 9
15,821
753
22,661
22,228
11,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
20
7 / 3 / 11
14,601
695
17,773
33,629
41,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
SavageRex88
Ganesha
20
0 / 3 / 27
14,810
705
11,451
32,701
50,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
acatbird
Morgan Le Fay
20
6 / 2 / 18
15,109
719
32,086
21,053
13,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
lion6030
Lancelot
20
16 / 1 / 7
16,991
809
44,940
36,699
36,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
110
12
Kills
38
38
Deaths
13
28
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chiron
DezDgamer
Chiron
9
4
9
3.38
W
Tyr
7
3
11
4.17
L
4
11
5
0.59
L
Morgan Le Fay
Imamerican_fool
Morgan Le Fay
6
8
2
0.88
L
Charybdis
JLite0811
Charybdis
1
4
5
0.88
W
Ganesha
SavageRex88
Ganesha
0
3
27
4.5
L
0
10
8
0.4
W
Morgan Le Fay
acatbird
Morgan Le Fay
6
2
18
7.5
L
Scylla
cruz258
Scylla
1
5
8
1
W
Lancelot
lion6030
Lancelot
16
1
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,953
Damage
128,911
150,174
Taken
146,310
119,592
Mitigated
153,756
24,176
Healing
52,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
DezDgamer
Chiron
22,661
10,170
1,897
5,252
22,228
11,634
5,165
6,616
15,592
0
94,975
W
Tyr
17,773
1,836
0
8,558
33,629
41,724
1,051
10,684
20,170
0
48,610
L
26,376
2,564
0
8,001
43,098
43,214
0
15,774
27,324
2,108
50,548
L
Morgan Le Fay
Imamerican_fool
Morgan Le Fay
33,578
2,364
399
1,308
24,470
16,367
0
5,486
18,984
60,470
0
L
Charybdis
JLite0811
Charybdis
18,325
9,113
0
5,140
20,769
10,086
924
4,389
16,380
0
69,283
W
Ganesha
SavageRex88
Ganesha
11,451
1,293
799
8,490
32,701
50,748
174
14,451
18,250
23,342
0
L
10,630
1,536
3,440
5,445
43,057
42,103
0
13,336
29,721
0
18,174
W
Morgan Le Fay
acatbird
Morgan Le Fay
32,086
4,040
0
7,220
21,053
13,282
2,012
7,778
13,275
68,060
0
L
Scylla
cruz258
Scylla
20,044
3,485
0
443
18,780
7,822
0
4,552
14,228
63,334
0
W
Lancelot
lion6030
Lancelot
44,940
8,705
0
20,538
36,699
36,368
3,469
15,601
21,098
0
89,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,004
Gold Earned
77,332
311
Minions Killed
342
0
Camps Cleared
0
1,727,208
Distance Traveled
2,238,526
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,821
753
112
5
0
400,718
0
W
Tyr
14,601
695
56
3
0
480,179
2
L
Mulan
13,174
627
49
2
0
328,896
0
L
Morgan Le Fay
13,942
664
55
3
0
360,771
0
L
Charybdis
13,154
626
108
5
0
298,650
2
W
Ganesha
14,810
705
1
0
0
433,889
0
L
Guan Yu
11,686
556
14
1
0
364,882
0
W
Morgan Le Fay
15,109
719
82
4
0
442,551
4
L
Scylla
13,048
621
85
4
0
374,009
1
W
Lancelot
16,991
809
91
4
0
481,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role