Player Matchup

Lancelot
Lancelot
Call Him SteveO
Lancelot
Level 160
God Stats
5W - 3L
1,650 SR
Queue Stats
854W - 518L
1,723 Elo+
Party 1
Chernobog
Chernobog
Tcabrera559
Chernobog
Level 139
God Stats
3W - 2L
1,694 SR
Queue Stats
10W - 4L
1,879 Elo+
Party 1
Baron Samedi
Baron Samedi
xxcapudownxx
Baron Samedi
Level 157
God Stats
5W - 1L
1,897 SR
Queue Stats
263W - 107L
1,845 Elo+
Party 1
Team Averages
Level 152
1,747 SR
1,815 Elo+

VS

Team Averages
Level 116
1,691 SR
1,692 Elo+
Rama
Rama
ImTooGrand
Rama
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,791 Elo+
Solo
Zhong Kui
Zhong Kui
RyRy K 101
Zhong Kui
Level 154
God Stats
20W - 4L
1,870 SR
Queue Stats
502W - 452L
1,618 Elo+
Solo
Cerberus
Cerberus
WildMini_213
Cerberus
Level 106
God Stats
13W - 5L
1,704 SR
Queue Stats
131W - 129L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
1 / 5 / 2
10,015
589
13,576
23,274
26,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Tcabrera559
Chernobog
15
1 / 4 / 3
10,536
620
18,687
24,005
9,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
xxcapudownxx
Baron Samedi
14
2 / 6 / 1
10,281
605
19,244
19,649
14,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 5
12,912
760
17,597
22,932
10,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
RyRy K 101
Zhong Kui
18
5 / 2 / 9
12,308
724
24,748
19,587
15,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
WildMini_213
Cerberus
15
1 / 2 / 9
10,602
624
10,980
23,041
28,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
15
15
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Lancelot
1
5
2
0.4
W
9
0
5
11.5
W
Zhong Kui
RyRy K 101
Zhong Kui
5
2
9
4.75
L
Chernobog
Tcabrera559
Chernobog
1
4
3
0.63
W
Cerberus
WildMini_213
Cerberus
1
2
9
2.75
L
Baron Samedi
xxcapudownxx
Baron Samedi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,507
Damage
53,325
66,928
Taken
65,560
50,899
Mitigated
54,792
14,115
Healing
31,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
13,576
3,383
0
2,580
23,274
26,433
229
9,049
14,225
0
32,019
W
17,597
14,466
0
11,108
22,932
10,803
2,661
6,354
16,578
0
61,989
W
Zhong Kui
RyRy K 101
Zhong Kui
24,748
846
0
11,351
19,587
15,011
904
6,215
13,372
59,711
0
L
Chernobog
Tcabrera559
Chernobog
18,687
12,203
0
1,840
24,005
9,951
859
13,768
10,237
0
72,360
W
Cerberus
WildMini_213
Cerberus
10,980
462
619
7,993
23,041
28,978
121
6,986
16,055
24,185
0
L
Baron Samedi
xxcapudownxx
Baron Samedi
19,244
2,220
3,298
6,397
19,649
14,515
18
13,158
6,491
39,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,832
Gold Earned
35,822
183
Minions Killed
189
5
Camps Cleared
8
932,366
Distance Traveled
902,101
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,015
589
26
2
0
354,935
3
W
Rama
12,912
760
81
5
4
308,198
1
W
Zhong Kui
12,308
724
82
5
4
305,365
4
L
Chernobog
10,536
620
119
7
2
301,481
3
W
Cerberus
10,602
624
26
2
0
288,538
1
L
Baron Samedi
10,281
605
38
2
3
275,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role