Player Matchup

Mercury
Mercury
Dark_A-P
Mercury
Level 66
God Stats
11W - 6L
1,759 SR
Queue Stats
253W - 269L
1,470 Elo+
Party 3
Sol
Sol
Frostyisfunny
Sol
Level 70
God Stats
6W - 11L
1,566 SR
Queue Stats
311W - 325L
1,468 Elo+
Party 3
Cabrakan
Cabrakan
MCSAMMERtime_056
Cabrakan
Level 48
God Stats
28W - 23L
1,519 SR
Queue Stats
174W - 162L
1,462 Elo+
Party 2
Ra
Ra
ShadoWarrior82
Ra
Level 103
God Stats
1W - 1L
1,739 SR
Queue Stats
52W - 48L
1,465 Elo+
Party 2
Chaac
Chaac
Yo-Dil
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 73L
1,469 Elo+
Party 3
Team Averages
Level 62
1,617 SR
1,467 Elo+

VS

Team Averages
Level 69
1,489 SR
1,431 Elo+
Ares
Ares
JamesTheSpot
Ares
Level 7
God Stats
6W - 6L
1,529 SR
Queue Stats
17W - 12L
1,468 Elo+
Party 1
Izanami
Izanami
KofteeNecmi
Izanami
Level 103
God Stats
25W - 15L
1,597 SR
Queue Stats
303W - 343L
1,397 Elo+
Party 1
Ra
Ra
TRSAVAG33
Ra
Level 48
God Stats
2W - 5L
1,156 SR
Queue Stats
80W - 95L
1,397 Elo+
Solo
Awilix
Awilix
lvntu10
Awilix
Level 86
God Stats
22W - 22L
1,583 SR
Queue Stats
306W - 327L
1,420 Elo+
Party 1
Yu Huang
Yu Huang
turkishmamba69
Yu Huang
Level 100
God Stats
10W - 8L
1,578 SR
Queue Stats
334W - 351L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dark_A-P
Mercury
5
0 / 1 / 1
3,151
630
807
3,148
1,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 0
2,953
591
2,327
3,205
619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

1
0 / 0 / 0
2,412
482
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

5
1 / 1 / 0
3,478
696
648
1,681
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
Yo-Dil
Chaac
4
0 / 1 / 0
3,041
608
602
4,193
1,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,337
667
1,073
2,571
1,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
KofteeNecmi
Izanami
5
2 / 0 / 0
3,415
683
2,577
2,753
912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 1 / 0
3,151
630
352
1,293
460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
lvntu10
Awilix
4
0 / 0 / 2
3,254
651
876
2,886
840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
6
2 / 0 / 0
3,807
761
1,264
1,483
423
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dark_A-P
Mercury
0
1
1
0.5
L
0
1
0
0
W
0
0
1
0.5
W
Izanami
KofteeNecmi
Izanami
2
0
0
2
L
0
0
0
0
L
1
1
0
1
W
0
1
0
0
L
Chaac
Yo-Dil
Chaac
0
1
0
0
W
Awilix
lvntu10
Awilix
0
0
2
1
W
Yu Huang
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,384
Damage
6,142
12,227
Taken
10,986
3,845
Mitigated
3,725
4,879
Healing
3,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dark_A-P
Mercury
807
551
0
322
3,148
1,008
0
791
2,357
0
10,965
L
2,327
1,339
0
1,821
3,205
619
0
790
2,415
17,002
0
W
1,073
317
0
766
2,571
1,090
0
824
1,747
4,917
0
W
Izanami
KofteeNecmi
Izanami
2,577
1,963
0
1,539
2,753
912
0
1,503
1,250
0
22,315
L
0
0
0
0
0
0
0
0
0
0
0
L
648
123
142
331
1,681
586
0
733
948
12,488
0
W
352
126
0
178
1,293
460
0
366
927
10,812
1,574
L
Chaac
Yo-Dil
Chaac
602
203
135
2,128
4,193
1,632
0
283
3,910
0
6,375
W
Awilix
lvntu10
Awilix
876
337
0
500
2,886
840
0
282
2,604
0
12,367
W
Yu Huang
1,264
113
0
567
1,483
423
0
0
1,483
17,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,035
Gold Earned
16,964
75
Minions Killed
141
0
Camps Cleared
0
381,417
Distance Traveled
463,454
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,151
630
24
5
0
115,404
1
L
Sol
2,953
591
23
5
0
82,694
0
W
Ares
3,337
667
15
3
0
96,505
2
W
Izanami
3,415
683
35
7
0
87,564
1
L
Cabrakan
2,412
482
0
0
0
0
0
L
Ra
3,478
696
21
4
0
92,797
0
W
Ra
3,151
630
23
5
0
81,741
0
L
Chaac
3,041
608
7
1
0
90,522
0
W
Awilix
3,254
651
29
6
0
105,322
0
W
Yu Huang
3,807
761
39
8
0
92,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role