Player Matchup

Fenrir
Fenrir
ElliotHolmberg
Fenrir
Level 84
God Stats
9W - 9L
1,440 SR
Queue Stats
34W - 38L
1,418 Elo+
Party 3
Xbalanque
Xbalanque
GoyoGarasu
Xbalanque
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,134 Elo+
Party 1
Ares
Ares
IImmortall
Ares
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,175 Elo+
Party 1
Achilles
Achilles
Nordask
Achilles
Level 67
God Stats
8W - 6L
1,526 SR
Queue Stats
51W - 72L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
sinisterlivehd
Baron Samedi
Level 122
God Stats
8W - 6L
1,559 SR
Queue Stats
122W - 119L
1,550 Elo+
Party 3
Team Averages
Level 82
1,505 SR
1,340 Elo+

VS

Team Averages
Level 90
1,578 SR
1,467 Elo+
Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Darion94
Athena
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 67L
1,413 Elo+
Solo
Hun Batz
Hun Batz
Huss-Baylin
Hun Batz
Level 81
God Stats
3W - 4L
1,472 SR
Queue Stats
122W - 115L
1,457 Elo+
Party 2
King Arthur
King Arthur
Mohawara
King Arthur
Level 89
God Stats
1W - 1L
1,659 SR
Queue Stats
117W - 111L
1,448 Elo+
Party 2
Agni
Agni
susoskulls
Agni
Level 69
God Stats
0W - 1L
1,761 SR
Queue Stats
10W - 14L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 5
6,234
623
4,627
7,114
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
GoyoGarasu
Xbalanque
10
0 / 0 / 5
5,860
586
3,189
5,730
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
2 / 2 / 8
5,665
567
2,884
7,043
4,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Nordask
Achilles
10
2 / 0 / 3
6,019
602
5,231
5,747
3,663
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
sinisterlivehd
Baron Samedi
10
6 / 0 / 5
6,227
623
5,899
3,532
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
0 / 1 / 0
4,082
408
1,458
5,430
1,403
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
Darion94
Athena
7
1 / 2 / 1
4,815
482
3,678
7,099
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Huss-Baylin
Hun Batz
8
0 / 6 / 2
4,699
470
4,561
9,552
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Mohawara
King Arthur
9
1 / 3 / 0
5,012
501
2,692
7,666
4,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 3 / 1
4,705
471
2,722
5,236
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
2
2
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
L
Athena
Darion94
Athena
1
2
1
0.75
W
5
0
5
7.5
W
Xbalanque
GoyoGarasu
Xbalanque
0
0
5
2.5
L
Hun Batz
Huss-Baylin
Hun Batz
0
6
2
0.17
W
2
2
8
3
L
King Arthur
Mohawara
King Arthur
1
3
0
0.33
W
Achilles
Nordask
Achilles
2
0
3
3.5
W
Baron Samedi
sinisterlivehd
Baron Samedi
6
0
5
8.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,830
Damage
15,111
29,166
Taken
34,983
15,052
Mitigated
15,288
12,535
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,458
1,287
0
1,127
5,430
1,403
0
1,253
4,147
0
14,971
L
Athena
Darion94
Athena
3,678
933
0
1,560
7,099
3,659
0
2,053
4,921
18,031
0
W
4,627
1,381
0
4,203
7,114
3,190
292
1,032
6,082
0
35,392
W
Xbalanque
GoyoGarasu
Xbalanque
3,189
2,097
0
2,816
5,730
1,937
2,641
1,422
4,308
0
41,551
L
Hun Batz
Huss-Baylin
Hun Batz
4,561
1,975
0
280
9,552
3,635
0
1,978
7,442
0
28,387
W
2,884
441
0
1,658
7,043
4,478
106
1,460
5,583
13,148
0
L
King Arthur
Mohawara
King Arthur
2,692
224
0
1,040
7,666
4,833
0
658
6,984
0
23,058
W
Achilles
Nordask
Achilles
5,231
1,208
0
2,195
5,747
3,663
0
866
4,881
0
33,747
W
Baron Samedi
sinisterlivehd
Baron Samedi
5,899
739
265
1,398
3,532
1,784
406
1,620
1,912
31,724
0
L
2,722
355
0
500
5,236
1,758
0
2,330
2,706
27,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,005
Gold Earned
23,313
281
Minions Killed
208
0
Camps Cleared
0
894,929
Distance Traveled
968,573
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,082
408
32
3
0
190,232
1
L
Athena
4,815
482
36
4
0
181,224
0
W
Fenrir
6,234
623
65
7
0
200,820
5
W
Xbalanque
5,860
586
73
7
0
173,415
1
L
Hun Batz
4,699
470
52
5
0
204,120
0
W
Ares
5,665
567
20
2
0
201,457
1
L
King Arthur
5,012
501
40
4
0
206,279
3
W
Achilles
6,019
602
61
6
0
140,477
3
W
Baron Samedi
6,227
623
62
6
0
178,760
1
L
Agni
4,705
471
48
5
0
186,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role