Player Matchup

Merlin
Merlin
Mrcrue
Merlin
Level 66
God Stats
24W - 18L
1,457 SR
Queue Stats
185W - 234L
1,380 Elo+
Party 2
Artemis
Artemis
Red_Tien
Artemis
Level 127
God Stats
5W - 5L
1,460 SR
Queue Stats
260W - 294L
1,429 Elo+
Party 2
King Arthur
King Arthur
Sniperwolf7573
King Arthur
Level 68
God Stats
4W - 3L
1,615 SR
Queue Stats
193W - 260L
1,341 Elo+
Party 2
Team Averages
Level 87
1,511 SR
1,383 Elo+

VS

Team Averages
Level 82
1,420 SR
1,394 Elo+
Nu Wa
Nu Wa
FaMe G
Nu Wa
Level 128
God Stats
1W - 2L
1,563 SR
Queue Stats
17W - 19L
1,536 Elo+
Party 1
Lancelot
Lancelot
JCMDThe1st
Lancelot
Level 87
God Stats
0W - 1L
1,197 SR
Queue Stats
31W - 65L
1,162 Elo+
Solo
Chaac
Chaac
StoneyBob420475
Chaac
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mrcrue
Merlin
20
7 / 4 / 8
14,324
716
19,017
13,639
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Red_Tien
Artemis
20
9 / 4 / 8
15,332
767
23,148
25,241
9,105
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Sniperwolf7573
King Arthur
18
2 / 8 / 13
13,137
657
6,890
23,861
19,344
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FaMe G
Nu Wa
20
6 / 4 / 8
14,331
717
26,019
13,278
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
JCMDThe1st
Lancelot
17
7 / 9 / 5
13,106
655
18,087
21,543
10,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 5 / 8
13,411
671
8,999
24,559
26,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
18
Kills
16
16
Deaths
18
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
FaMe G
Nu Wa
6
4
8
2.5
L
Lancelot
JCMDThe1st
Lancelot
7
9
5
1.06
W
Merlin
Mrcrue
Merlin
7
4
8
2.75
W
Artemis
Red_Tien
Artemis
9
4
8
3.25
W
King Arthur
Sniperwolf7573
King Arthur
2
8
13
1.06
L
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,055
Damage
53,105
62,741
Taken
59,380
33,934
Mitigated
41,692
12,638
Healing
4,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
FaMe G
Nu Wa
26,019
5,278
0
1,757
13,278
4,456
466
4,428
8,850
72,066
0
L
Lancelot
JCMDThe1st
Lancelot
18,087
3,487
0
250
21,543
10,637
0
7,505
14,038
0
54,856
W
Merlin
Mrcrue
Merlin
19,017
668
158
2,243
13,639
5,485
318
5,443
8,196
77,680
0
W
Artemis
Red_Tien
Artemis
23,148
12,787
0
8,706
25,241
9,105
2,090
13,501
11,740
0
66,077
W
King Arthur
Sniperwolf7573
King Arthur
6,890
689
0
1,531
23,861
19,344
0
8,950
14,911
8,486
22,386
L
8,999
1,363
0
2,663
24,559
26,599
740
9,380
15,179
3,150
24,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,793
Gold Earned
40,848
239
Minions Killed
199
7
Camps Cleared
11
987,855
Distance Traveled
1,006,004
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,331
717
84
4
5
327,153
3
L
Lancelot
13,106
655
79
4
6
339,255
3
W
Merlin
14,324
716
116
6
3
329,510
2
W
Artemis
15,332
767
90
5
4
313,233
1
W
King Arthur
13,137
657
33
2
0
345,112
1
L
Chaac
13,411
671
36
2
0
339,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role