Player Matchup

Morgan Le Fay
Morgan Le Fay
Defquon01
Morgan Le Fay
Level 137
God Stats
5W - 2L
1,627 SR
Queue Stats
271W - 218L
1,610 Elo+
Party 1
Atlas
Atlas
Erorr504
Atlas
Level 106
God Stats
1W - 3L
1,519 SR
Queue Stats
188W - 136L
1,634 Elo+
Party 1
Horus
Horus
Rawrx3Susanowo
Horus
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
169W - 124L
1,649 Elo+
Party 1
Team Averages
Level 102
1,548 SR
1,631 Elo+

VS

Team Averages
Level 68
1,420 SR
1,295 Elo+
Sun Wukong
Sun Wukong
GodEvil0628
Sun Wukong
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,343 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RomanPenetrator
Morgan Le Fay
Level 52
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 6L
1,226 Elo+
Party 2
Hachiman
Hachiman
SzyMi90
Hachiman
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Defquon01
Morgan Le Fay
13
7 / 0 / 7
7,978
798
10,433
8,490
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
Erorr504
Atlas
13
3 / 0 / 12
8,405
841
9,098
11,372
12,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 0 / 10
7,840
784
4,858
7,712
7,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GodEvil0628
Sun Wukong
9
0 / 4 / 0
5,702
570
6,271
9,726
4,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
RomanPenetrator
Morgan Le Fay
9
0 / 5 / 0
5,593
559
4,963
9,306
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
SzyMi90
Hachiman
9
0 / 6 / 0
5,795
580
5,810
9,885
3,779
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
15
Kills
0
0
Deaths
15
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Defquon01
Morgan Le Fay
7
0
7
10.5
W
Atlas
Erorr504
Atlas
3
0
12
9
L
Sun Wukong
GodEvil0628
Sun Wukong
0
4
0
0
W
5
0
10
10
L
Morgan Le Fay
RomanPenetrator
Morgan Le Fay
0
5
0
0
L
Hachiman
SzyMi90
Hachiman
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,389
Damage
17,044
27,574
Taken
28,917
23,792
Mitigated
12,219
10,624
Healing
1,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Defquon01
Morgan Le Fay
10,433
1,719
84
2,415
8,490
4,222
265
1,498
6,992
36,786
0
W
Atlas
Erorr504
Atlas
9,098
3,486
586
3,482
11,372
12,200
15
1,808
9,564
21,572
0
L
Sun Wukong
GodEvil0628
Sun Wukong
6,271
1,025
0
1,038
9,726
4,849
0
7,569
2,157
0
15,244
W
4,858
2,280
1,909
2,148
7,712
7,370
68
1,952
5,760
0
9,064
L
Morgan Le Fay
RomanPenetrator
Morgan Le Fay
4,963
508
0
370
9,306
3,591
0
6,187
3,119
15,879
0
L
Hachiman
SzyMi90
Hachiman
5,810
2,777
0
0
9,885
3,779
0
6,096
3,789
0
15,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,223
Gold Earned
17,090
84
Minions Killed
65
6
Camps Cleared
2
610,528
Distance Traveled
492,367
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,978
798
53
5
4
186,969
3
W
Atlas
8,405
841
28
3
2
211,179
1
L
Sun Wukong
5,702
570
22
2
2
183,305
3
W
Horus
7,840
784
3
0
0
212,380
4
L
Morgan Le Fay
5,593
559
20
2
0
140,955
0
L
Hachiman
5,795
580
23
2
0
168,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role