Player Matchup

Skadi
Skadi
Beandar
Skadi
Level 129
God Stats
4W - 1L
1,765 SR
Queue Stats
32W - 23L
1,580 Elo+
Party 2
Atlas
Atlas
BjornLejon
Atlas
Level 141
God Stats
6W - 7L
1,496 SR
Queue Stats
45W - 47L
1,482 Elo+
Party 2
Poseidon
Poseidon
KevZWarrior
Poseidon
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 36L
1,590 Elo+
Solo
Lancelot
Lancelot
Spatho
Lancelot
Level 120
God Stats
2W - 2L
1,296 SR
Queue Stats
11W - 12L
1,562 Elo+
Party 2
Chaac
Chaac
tagden
Chaac
Level 124
God Stats
1W - 1L
1,590 SR
Queue Stats
19W - 15L
1,533 Elo+
Party 2
Team Averages
Level 124
1,529 SR
1,550 Elo+

VS

Team Averages
Level 129
1,532 SR
1,490 Elo+
The Morrigan
The Morrigan
CrashxBurns
The Morrigan
Level 124
God Stats
4W - 6L
1,558 SR
Queue Stats
265W - 293L
1,492 Elo+
Solo
Chronos
Chronos
Hyperiongig
Chronos
Level 158
God Stats
0W - 3L
1,325 SR
Queue Stats
156W - 161L
1,487 Elo+
Solo
Lancelot
Lancelot
MonacuhL
Lancelot
Level 107
God Stats
1W - 2L
1,706 SR
Queue Stats
154W - 138L
1,517 Elo+
Party 1
Medusa
Medusa
Relkyy
Medusa
Level 121
God Stats
3W - 7L
1,483 SR
Queue Stats
322W - 297L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
thomiseee
Baron Samedi
Level 136
God Stats
6W - 7L
1,588 SR
Queue Stats
343W - 354L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Beandar
Skadi
14
2 / 6 / 3
8,980
499
7,005
13,247
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
14
6 / 3 / 6
9,911
551
8,132
13,494
12,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
KevZWarrior
Poseidon
16
3 / 2 / 3
9,686
538
5,943
11,123
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Spatho
Lancelot
16
5 / 0 / 5
9,958
553
7,603
11,013
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
tagden
Chaac
13
2 / 4 / 6
8,825
490
12,872
18,369
11,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CrashxBurns
The Morrigan
14
1 / 0 / 4
8,426
468
7,765
7,201
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
Hyperiongig
Chronos
15
1 / 3 / 1
9,021
501
8,202
10,632
4,816
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
MonacuhL
Lancelot
13
4 / 7 / 5
8,232
457
10,425
18,341
13,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Relkyy
Medusa
15
6 / 3 / 3
9,174
510
10,076
12,228
5,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
thomiseee
Baron Samedi
13
3 / 5 / 2
8,423
468
8,593
14,961
10,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
18
Kills
15
15
Deaths
18
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
Beandar
Skadi
2
6
3
0.58
W
Atlas
6
3
6
3
L
The Morrigan
CrashxBurns
The Morrigan
1
0
4
3
L
Chronos
Hyperiongig
Chronos
1
3
1
0.5
W
Poseidon
KevZWarrior
Poseidon
3
2
3
2.25
L
Lancelot
MonacuhL
Lancelot
4
7
5
0.93
L
Medusa
Relkyy
Medusa
6
3
3
2.5
W
Lancelot
Spatho
Lancelot
5
0
5
7.5
W
Chaac
tagden
Chaac
2
4
6
1.25
L
Baron Samedi
thomiseee
Baron Samedi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,555
Damage
45,061
67,246
Taken
63,363
38,338
Mitigated
36,648
20,241
Healing
22,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Beandar
Skadi
7,005
4,196
0
2,969
13,247
3,611
756
192
13,055
0
72,230
W
Atlas
8,132
2,527
0
1,423
13,494
12,312
0
6,067
7,417
31,081
0
L
The Morrigan
CrashxBurns
The Morrigan
7,765
1,743
0
4,114
7,201
3,166
425
539
6,630
67,119
0
L
Chronos
Hyperiongig
Chronos
8,202
2,884
0
3,623
10,632
4,816
0
4,001
6,396
83,742
0
W
Poseidon
KevZWarrior
Poseidon
5,943
1,120
0
3,926
11,123
4,981
0
6,196
4,915
88,249
0
L
Lancelot
MonacuhL
Lancelot
10,425
649
315
5,040
18,341
13,048
0
4,705
13,546
0
31,216
L
Medusa
Relkyy
Medusa
10,076
4,002
0
4,715
12,228
5,320
1,383
2,683
9,535
0
74,081
W
Lancelot
Spatho
Lancelot
7,603
1,659
0
4,698
11,013
5,436
0
1,939
9,074
0
68,118
W
Chaac
tagden
Chaac
12,872
2,791
0
7,225
18,369
11,998
852
10,909
7,450
0
59,228
L
Baron Samedi
thomiseee
Baron Samedi
8,593
1,154
197
4,565
14,961
10,298
88
2,153
12,778
43,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,360
Gold Earned
43,276
507
Minions Killed
480
0
Camps Cleared
0
1,731,438
Distance Traveled
1,695,863
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,980
499
127
7
0
307,781
3
W
Atlas
9,911
551
28
2
0
334,968
7
L
The Morrigan
8,426
468
128
7
0
366,008
2
L
Chronos
9,021
501
146
8
0
328,853
5
W
Poseidon
9,686
538
161
9
0
348,595
7
L
Lancelot
8,232
457
35
2
0
356,986
3
L
Medusa
9,174
510
97
5
0
335,513
1
W
Lancelot
9,958
553
113
6
0
421,583
5
W
Chaac
8,825
490
78
4
0
318,511
4
L
Baron Samedi
8,423
468
74
4
0
308,503
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role