Player Matchup

Gilgamesh
Gilgamesh
CaffeinatedBeast
Gilgamesh
Level 128
God Stats
1W - 2L
1,742 SR
Queue Stats
770W - 956L
1,262 Elo+
Solo
Sol
Sol
Miss206CS
Sol
Level 69
God Stats
37W - 54L
1,372 SR
Queue Stats
207W - 300L
1,341 Elo+
Party 2
Cupid
Cupid
SuperALANIbros
Cupid
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 335L
1,292 Elo+
Party 2
Lancelot
Lancelot
icy_money6
Lancelot
Level 148
God Stats
0W - 2L
1,305 SR
Queue Stats
246W - 255L
1,359 Elo+
Solo
Cerberus
Cerberus
martrix120
Cerberus
Level 82
God Stats
9W - 8L
1,232 SR
Queue Stats
29W - 28L
1,317 Elo+
Solo
Team Averages
Level 99
1,430 SR
1,314 Elo+

VS

Team Averages
Level 88
1,464 SR
1,403 Elo+
Izanami
Izanami
Alyvrae
Izanami
Level 82
God Stats
177W - 201L
1,470 SR
Queue Stats
570W - 718L
1,347 Elo+
Party 1
Horus
Horus
Dageofster
Horus
Level 69
God Stats
2W - 1L
1,489 SR
Queue Stats
2W - 5L
1,142 Elo+
Solo
Baba Yaga
Baba Yaga
Punisher2D
Baba Yaga
Level 129
God Stats
7W - 5L
1,154 SR
Queue Stats
630W - 804L
1,367 Elo+
Party 1
Chaac
Chaac
Talus509
Chaac
Level 94
God Stats
4W - 3L
1,707 SR
Queue Stats
170W - 254L
1,397 Elo+
Party 1
Lancelot
Lancelot
minebloblol
Lancelot
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
2 / 3 / 3
11,103
411
11,112
30,198
32,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 6 / 3
10,910
404
15,998
23,137
10,118
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
1 / 12 / 1
10,635
394
7,922
27,411
10,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
icy_money6
Lancelot
17
1 / 5 / 3
11,208
415
10,730
23,275
12,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
martrix120
Cerberus
15
2 / 8 / 5
11,038
409
11,627
29,012
41,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alyvrae
Izanami
20
9 / 2 / 7
14,527
538
17,065
20,308
10,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
20
6 / 0 / 8
14,554
539
17,400
17,454
18,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
Punisher2D
Baba Yaga
19
8 / 3 / 11
13,793
511
35,385
17,845
9,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Talus509
Chaac
19
4 / 1 / 19
13,069
484
18,574
26,015
35,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
minebloblol
Lancelot
18
7 / 2 / 5
12,908
478
10,078
18,740
9,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
8
Kills
34
34
Deaths
8
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alyvrae
Izanami
9
2
7
6.25
L
Gilgamesh
2
3
3
1.17
W
Horus
6
0
8
10
L
2
6
3
0.58
W
Baba Yaga
Punisher2D
Baba Yaga
8
3
11
4.5
L
1
12
1
0.13
W
Chaac
Talus509
Chaac
4
1
19
13.5
L
Lancelot
icy_money6
Lancelot
1
5
3
0.5
L
Cerberus
martrix120
Cerberus
2
8
5
0.56
W
Lancelot
minebloblol
Lancelot
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,389
Damage
98,502
133,033
Taken
100,362
107,344
Mitigated
84,008
33,753
Healing
46,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alyvrae
Izanami
17,065
11,928
0
9,946
20,308
10,166
8,158
6,484
13,824
0
126,854
L
Gilgamesh
11,112
2,061
0
8,444
30,198
32,198
864
7,016
23,182
76
72,343
W
Horus
17,400
7,451
1,713
8,672
17,454
18,677
3,126
3,244
14,210
0
126,269
L
15,998
4,005
0
7,305
23,137
10,118
547
8,269
14,868
82,627
0
W
Baba Yaga
Punisher2D
Baba Yaga
35,385
2,336
135
7,543
17,845
9,794
5,034
8,185
9,660
106,669
0
L
7,922
4,651
699
6,512
27,411
10,949
699
4,502
22,909
0
77,326
W
Chaac
Talus509
Chaac
18,574
5,473
1,510
11,669
26,015
35,505
762
9,902
16,113
2,539
61,047
L
Lancelot
icy_money6
Lancelot
10,730
1,264
0
4,286
23,275
12,945
0
5,725
17,550
0
76,923
L
Cerberus
martrix120
Cerberus
11,627
967
0
6,507
29,012
41,134
27
10,313
18,699
41,379
0
W
Lancelot
minebloblol
Lancelot
10,078
1,535
0
5,452
18,740
9,866
2,132
3,383
15,357
0
81,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,894
Gold Earned
68,851
513
Minions Killed
648
0
Camps Cleared
0
2,262,126
Distance Traveled
2,350,840
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,527
538
183
7
0
436,400
2
L
Gilgamesh
11,103
411
93
3
0
419,107
5
W
Horus
14,554
539
151
6
0
538,682
2
L
Sol
10,910
404
123
5
0
470,622
4
W
Baba Yaga
13,793
511
136
5
0
447,648
0
L
Cupid
10,635
394
115
4
0
347,017
1
W
Chaac
13,069
484
58
2
0
460,276
1
L
Lancelot
11,208
415
118
4
0
594,368
7
L
Cerberus
11,038
409
64
2
0
431,012
0
W
Lancelot
12,908
478
120
4
0
467,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role