Player Matchup

Fafnir
Fafnir
Aimar_glz
Fafnir
Level 123
God Stats
0W - 2L
1,258 SR
Queue Stats
56W - 58L
1,458 Elo+
Party 2
Bellona
Bellona
AndresRG2005
Bellona
Level 25
God Stats
2W - 7L
1,375 SR
Queue Stats
2W - 9L
1,358 Elo+
Party 2
Neith
Neith
Xx_Aythamy_xX
Neith
Level 33
God Stats
1W - 1L
1,206 SR
Queue Stats
24W - 25L
1,402 Elo+
Party 2
Baron Samedi
Baron Samedi
antonio_acoidan
Baron Samedi
Level 67
God Stats
3W - 4L
1,428 SR
Queue Stats
15W - 23L
1,388 Elo+
Party 2
Arachne
Arachne
xcerdo06
Arachne
Level 85
God Stats
0W - 2L
1,482 SR
Queue Stats
31W - 49L
1,398 Elo+
Party 2
Team Averages
Level 67
1,350 SR
1,401 Elo+

VS

Team Averages
Level 71
1,382 SR
1,384 Elo+
Amaterasu
Amaterasu
CurroJimenez99
Amaterasu
Level 46
God Stats
2W - 0L
1,327 SR
Queue Stats
6W - 4L
1,321 Elo+
Party 3
Medusa
Medusa
Puzzled-SZN
Medusa
Level 18
God Stats
3W - 3L
1,404 SR
Queue Stats
10W - 21L
1,299 Elo+
Party 1
Ymir
Ymir
TKO_pro1110
Ymir
Level 47
God Stats
8W - 8L
1,442 SR
Queue Stats
74W - 98L
1,347 Elo+
Solo
Bakasura
Bakasura
ThatRampageKid
Bakasura
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,382 Elo+
Party 1
Ra
Ra
sebasxd555
Ra
Level 115
God Stats
2W - 2L
1,238 SR
Queue Stats
247W - 220L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aimar_glz
Fafnir
14
1 / 9 / 8
10,294
412
8,329
31,510
37,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
AndresRG2005
Bellona
15
4 / 5 / 4
10,335
413
11,855
22,234
13,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 8 / 3
9,408
376
18,301
21,569
10,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Baron Samedi
antonio_acoidan
Baron Samedi
16
3 / 8 / 3
10,310
412
6,658
16,888
7,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
xcerdo06
Arachne
18
4 / 4 / 7
12,146
486
15,811
26,935
12,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CurroJimenez99
Amaterasu
18
3 / 4 / 11
11,999
480
8,445
26,056
18,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
19
8 / 2 / 10
13,019
521
22,813
15,160
7,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 3 / 5
12,262
490
5,996
21,828
24,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bakasura
20
9 / 1 / 10
14,218
569
23,056
23,299
12,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
11 / 4 / 12
13,497
540
27,600
22,452
12,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
82
14
Kills
34
34
Deaths
14
25
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Aimar_glz
Fafnir
1
9
8
0.56
L
Bellona
AndresRG2005
Bellona
4
5
4
1.2
W
Amaterasu
CurroJimenez99
Amaterasu
3
4
11
2.13
W
Medusa
8
2
10
6.5
W
3
3
5
1.83
W
Bakasura
9
1
10
14
L
2
8
3
0.44
L
Baron Samedi
antonio_acoidan
Baron Samedi
3
8
3
0.56
W
11
4
12
4.25
L
Arachne
xcerdo06
Arachne
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,954
Damage
87,910
119,136
Taken
108,795
81,225
Mitigated
76,064
26,253
Healing
38,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Aimar_glz
Fafnir
8,329
2,098
269
6,361
31,510
37,246
208
6,897
23,705
36,595
0
L
Bellona
AndresRG2005
Bellona
11,855
2,194
715
2,642
22,234
13,734
711
7,251
14,218
0
51,521
W
Amaterasu
CurroJimenez99
Amaterasu
8,445
3,240
0
9,384
26,056
18,754
5,007
2,440
23,616
0
74,404
W
Medusa
22,813
13,185
0
5,725
15,160
7,223
7,422
3,078
12,082
0
101,823
W
5,996
1,298
81
4,012
21,828
24,772
782
2,505
19,323
73,613
0
W
Bakasura
23,056
15,436
0
7,552
23,299
12,649
2,206
3,257
20,042
0
142,836
L
18,301
8,935
0
4,467
21,569
10,223
840
8,668
12,456
0
66,348
L
Baron Samedi
antonio_acoidan
Baron Samedi
6,658
107
823
2,056
16,888
7,981
62
5,239
11,060
52,738
0
W
27,600
2,323
2,594
9,546
22,452
12,666
1,448
3,707
18,745
126,787
0
L
Arachne
xcerdo06
Arachne
15,811
12,513
0
8,920
26,935
12,041
0
5,541
20,869
0
83,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,493
Gold Earned
64,995
412
Minions Killed
747
0
Camps Cleared
0
2,138,685
Distance Traveled
2,418,539
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,294
412
51
2
0
403,103
2
L
Bellona
10,335
413
77
3
0
474,317
3
W
Amaterasu
11,999
480
119
5
0
479,491
3
W
Medusa
13,019
521
150
6
0
477,733
5
W
Ymir
12,262
490
113
5
0
425,828
0
W
Bakasura
14,218
569
201
8
0
557,165
2
L
Neith
9,408
376
82
3
0
382,466
1
L
Baron Samedi
10,310
412
90
4
0
416,191
0
W
Ra
13,497
540
164
7
0
478,322
0
L
Arachne
12,146
486
112
4
0
462,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role