Player Matchup

Freya
Freya
CastielXI
Freya
Level 152
God Stats
1W - 0L
1,326 SR
Queue Stats
59W - 22L
1,798 Elo+
Party 1
Kuzenbo
Kuzenbo
Tonee
Kuzenbo
Level 155
God Stats
3W - 1L
1,607 SR
Queue Stats
88W - 35L
1,766 Elo+
Party 1
Lancelot
Lancelot
Zukai69
Lancelot
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,717 Elo+
Party 1
Team Averages
Level 135
1,478 SR
1,760 Elo+

VS

Team Averages
Level 136
1,726 SR
1,772 Elo+
Lancelot
Lancelot
DarkHawk404
Lancelot
Level 142
God Stats
37W - 18L
1,809 SR
Queue Stats
742W - 423L
1,791 Elo+
Party 2
Skadi
Skadi
Elgyum
Skadi
Level 121
God Stats
175W - 135L
1,690 SR
Queue Stats
178W - 143L
1,710 Elo+
Solo
Ah Puch
Ah Puch
Silky0Sullivan
Ah Puch
Level 145
God Stats
25W - 15L
1,678 SR
Queue Stats
442W - 254L
1,815 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CastielXI
Freya
16
3 / 3 / 6
11,947
664
13,433
18,442
10,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Tonee
Kuzenbo
18
5 / 0 / 7
13,397
744
12,671
23,533
44,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lancelot
Zukai69
Lancelot
18
5 / 0 / 6
12,819
712
16,995
14,036
12,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DarkHawk404
Lancelot
16
2 / 4 / 1
10,760
598
11,777
20,243
18,067
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
Elgyum
Skadi
14
0 / 4 / 2
10,163
565
13,445
13,078
5,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 2
10,676
593
16,874
15,955
6,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
3
3
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Freya
CastielXI
Freya
3
3
6
2
L
Lancelot
DarkHawk404
Lancelot
2
4
1
0.63
L
Skadi
Elgyum
Skadi
0
4
2
0.25
L
1
5
2
0.4
W
Kuzenbo
Tonee
Kuzenbo
5
0
7
8.5
W
Lancelot
Zukai69
Lancelot
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,099
Damage
42,096
56,011
Taken
49,276
66,868
Mitigated
30,593
21,899
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
CastielXI
Freya
13,433
3,632
0
9,934
18,442
10,415
1,533
6,179
12,263
70,768
5,591
L
Lancelot
DarkHawk404
Lancelot
11,777
533
0
3,354
20,243
18,067
54
9,122
11,121
0
40,034
L
Skadi
Elgyum
Skadi
13,445
5,610
0
0
13,078
5,675
262
6,240
6,838
0
46,935
L
16,874
1,376
0
4,256
15,955
6,851
0
9,793
6,162
60,277
0
W
Kuzenbo
Tonee
Kuzenbo
12,671
3,875
0
6,753
23,533
44,362
694
6,399
17,134
40,630
0
W
Lancelot
Zukai69
Lancelot
16,995
2,354
807
4,405
14,036
12,091
540
4,587
9,449
0
36,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,163
Gold Earned
31,599
223
Minions Killed
221
9
Camps Cleared
7
1,098,409
Distance Traveled
962,881
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,947
664
122
7
5
309,925
3
L
Lancelot
10,760
598
41
2
3
381,624
3
L
Skadi
10,163
565
76
4
4
285,820
6
L
Ah Puch
10,676
593
104
6
0
295,437
0
W
Kuzenbo
13,397
744
56
3
3
352,814
3
W
Lancelot
12,819
712
45
3
1
435,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role