Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BiigDaddyCaine
Thor
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,406 Elo+
Party 2
Ne Zha
Ne Zha
Frnlk
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,387 Elo+
Solo
Heimdallr
Heimdallr
HoLeeShieet
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,589 Elo+
Solo
Vulcan
Vulcan
Nelso182
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,449 Elo+
Party 2
Team Averages
Level 38
1,500 SR
1,466 Elo+

VS

Team Averages
Level 90
1,393 SR
1,465 Elo+
Kali
Kali
Allderan
Kali
Level 108
God Stats
1W - 0L
1,318 SR
Queue Stats
8W - 9L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
BigBaadBull
Cthulhu
Level 15
God Stats
1W - 0L
1,201 SR
Queue Stats
6W - 6L
1,449 Elo+
Party 1
Camazotz
Camazotz
Fleorix
Camazotz
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,385 Elo+
Party 1
Heimdallr
Heimdallr
Smitesuffer
Heimdallr
Level 131
God Stats
2W - 0L
1,466 SR
Queue Stats
5W - 2L
1,639 Elo+
Party 1
Fenrir
Fenrir
ash-sey
Fenrir
Level 129
God Stats
16W - 11L
1,479 SR
Queue Stats
495W - 541L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
8 / 6 / 14
13,221
778
21,350
18,977
9,973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 9 / 20
11,571
681
8,560
21,368
14,190
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Frnlk
Ne Zha
19
7 / 9 / 11
11,909
701
12,785
22,531
11,780
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
HoLeeShieet
Heimdallr
19
8 / 6 / 13
12,700
747
18,066
20,048
16,915
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Nelso182
Vulcan
20
6 / 5 / 13
12,489
735
21,347
13,066
7,955
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
6 / 8 / 17
12,680
746
17,271
22,846
16,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
BigBaadBull
Cthulhu
19
3 / 5 / 24
12,216
719
10,786
20,509
26,684
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Camazotz
Fleorix
Camazotz
20
8 / 6 / 15
13,152
774
17,580
23,243
12,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Smitesuffer
Heimdallr
20
10 / 6 / 19
15,418
907
33,372
21,799
13,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
ash-sey
Fenrir
19
8 / 6 / 15
12,650
744
12,377
20,480
20,807
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
125
31
Kills
35
35
Deaths
31
71
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
8
6
14
2.5
W
Kali
6
8
17
1.81
W
Cthulhu
BigBaadBull
Cthulhu
3
5
24
3
L
2
9
20
1.33
W
Camazotz
Fleorix
Camazotz
8
6
15
2.58
L
Ne Zha
Frnlk
Ne Zha
7
9
11
1.39
L
Heimdallr
HoLeeShieet
Heimdallr
8
6
13
2.42
L
Vulcan
Nelso182
Vulcan
6
5
13
2.5
W
Heimdallr
Smitesuffer
Heimdallr
10
6
19
3.25
W
Fenrir
ash-sey
Fenrir
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,108
Damage
91,386
95,990
Taken
108,877
60,813
Mitigated
90,477
24,371
Healing
29,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
21,350
13,362
2,299
6,538
18,977
9,973
2,004
2,703
16,274
0
38,380
W
Kali
17,271
7,949
653
7,285
22,846
16,573
595
3,703
18,905
0
24,751
W
Cthulhu
BigBaadBull
Cthulhu
10,786
350
654
877
20,509
26,684
444
5,419
14,808
26,250
0
L
8,560
2,215
546
1,628
21,368
14,190
347
1,956
19,412
0
13,903
W
Camazotz
Fleorix
Camazotz
17,580
6,661
126
6,747
23,243
12,523
1,397
3,153
19,992
0
29,678
L
Ne Zha
Frnlk
Ne Zha
12,785
2,986
395
4,800
22,531
11,780
258
2,306
20,225
0
26,082
L
Heimdallr
HoLeeShieet
Heimdallr
18,066
9,849
1,218
4,713
20,048
16,915
1,081
1,666
18,382
0
33,533
L
Vulcan
Nelso182
Vulcan
21,347
7,015
850
1,384
13,066
7,955
532
2,155
10,911
43,198
0
W
Heimdallr
Smitesuffer
Heimdallr
33,372
16,137
602
5,987
21,799
13,890
5,543
4,679
16,998
0
85,434
W
Fenrir
ash-sey
Fenrir
12,377
1,526
2,185
4,395
20,480
20,807
905
3,519
16,827
0
18,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,890
Gold Earned
66,116
164
Minions Killed
180
0
Camps Cleared
0
1,418,758
Distance Traveled
1,405,798
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,221
778
38
2
0
299,905
3
W
Kali
12,680
746
24
1
0
262,667
0
W
Cthulhu
12,216
719
21
1
0
301,015
1
L
Thor
11,571
681
16
1
0
279,625
1
W
Camazotz
13,152
774
23
1
0
280,925
0
L
Ne Zha
11,909
701
17
1
0
281,154
2
L
Heimdallr
12,700
747
31
2
0
257,480
0
L
Vulcan
12,489
735
62
4
0
300,594
0
W
Heimdallr
15,418
907
100
6
0
256,178
0
W
Fenrir
12,650
744
12
1
0
305,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role