Player Matchup

Arachne
Arachne
DannyDonutz
Arachne
Level 121
God Stats
73W - 122L
1,302 SR
Queue Stats
239W - 320L
1,238 Elo+
Solo
Jormungandr
Jormungandr
Gelgemesh666
Jormungandr
Level 47
God Stats
3W - 3L
1,366 SR
Queue Stats
27W - 63L
1,215 Elo+
Party 2
Jing Wei
Jing Wei
IBeenHIM
Jing Wei
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 41L
1,148 Elo+
Party 2
Team Averages
Level 62
1,389 SR
1,200 Elo+

VS

Team Averages
Level 69
1,539 SR
1,308 Elo+
Hercules
Hercules
HailMorningstar
Hercules
Level 22
God Stats
12W - 10L
1,537 SR
Queue Stats
84W - 82L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
I300Psyched_Ants
Kukulkan
Level 101
God Stats
27W - 23L
1,513 SR
Queue Stats
89W - 128L
1,318 Elo+
Party 1
Neith
Neith
Tyranitar_TY_31
Neith
Level 83
God Stats
2W - 0L
1,565 SR
Queue Stats
23W - 49L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DannyDonutz
Arachne
12
2 / 9 / 2
8,866
633
7,929
16,373
8,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Gelgemesh666
Jormungandr
15
4 / 2 / 1
10,399
743
12,634
16,916
17,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
IBeenHIM
Jing Wei
4
0 / 0 / 0
6,846
489
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 2 / 8
9,524
680
7,723
17,167
17,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 1 / 6
9,788
699
9,320
7,986
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 3 / 4
10,510
751
9,676
10,183
4,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
11
11
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
DannyDonutz
Arachne
2
9
2
0.33
L
Jormungandr
Gelgemesh666
Jormungandr
4
2
1
2.25
W
Hercules
2
2
8
3
W
3
1
6
6
L
Jing Wei
IBeenHIM
Jing Wei
0
0
0
0
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,563
Damage
26,719
33,289
Taken
35,336
25,685
Mitigated
25,211
3,965
Healing
7,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DannyDonutz
Arachne
7,929
3,481
0
2,486
16,373
8,426
0
7,179
9,194
460
26,000
L
Jormungandr
Gelgemesh666
Jormungandr
12,634
3,879
87
1,392
16,916
17,259
192
3,634
13,282
43,763
0
W
Hercules
7,723
3,481
300
4,901
17,167
17,773
143
6,031
11,136
4,309
13,390
W
9,320
1,544
236
421
7,986
3,288
939
4,105
3,881
45,238
0
L
Jing Wei
IBeenHIM
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
9,676
5,934
0
2,096
10,183
4,150
1,644
3,180
7,003
0
33,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,111
Gold Earned
29,822
92
Minions Killed
168
4
Camps Cleared
2
429,853
Distance Traveled
703,437
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,866
633
34
2
4
181,440
4
L
Jormungandr
10,399
743
58
4
0
238,598
0
W
Hercules
9,524
680
26
2
0
251,807
3
W
Kukulkan
9,788
699
88
6
1
226,946
1
L
Jing Wei
6,846
489
0
0
0
9,815
0
W
Neith
10,510
751
54
4
1
224,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role