Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Crawen264
Mercury
Level 43
God Stats
4W - 0L
1,741 SR
Queue Stats
188W - 190L
1,391 Elo+
Solo
Cabrakan
Cabrakan
Storba
Cabrakan
Level 107
God Stats
2W - 2L
1,575 SR
Queue Stats
228W - 223L
1,459 Elo+
Party 2
Erlang Shen
Erlang Shen
girar
Erlang Shen
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
mael-inou
Nu Wa
Level 62
God Stats
1W - 1L
1,193 SR
Queue Stats
52W - 56L
1,418 Elo+
Solo
Team Averages
Level 76
1,502 SR
1,441 Elo+

VS

Team Averages
Level 99
1,415 SR
1,477 Elo+
Zeus
Zeus
 
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Mr_sakis
Sol
Level 138
God Stats
9W - 18L
1,354 SR
Queue Stats
1,104W - 1,147L
1,434 Elo+
Solo
Erlang Shen
Erlang Shen
Mumius
Erlang Shen
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 179L
1,440 Elo+
Party 1
Nike
Nike
fedsalami
Nike
Level 108
God Stats
4W - 7L
1,221 SR
Queue Stats
177W - 157L
1,421 Elo+
Party 1
Hachiman
Hachiman
iEnVy Myrrh
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
2 / 2 / 7
10,606
758
10,015
10,136
4,984
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Crawen264
Mercury
15
1 / 7 / 12
9,674
691
4,532
13,698
6,638
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Storba
Cabrakan
18
3 / 4 / 8
11,524
823
11,105
19,302
31,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Erlang Shen
girar
Erlang Shen
19
7 / 5 / 8
12,438
888
15,725
19,114
21,790
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
mael-inou
Nu Wa
18
6 / 4 / 7
11,115
794
16,996
11,539
5,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
7 / 3 / 13
11,077
791
17,856
9,060
4,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 6 / 12
10,202
729
16,559
16,646
7,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Mumius
Erlang Shen
18
8 / 4 / 11
10,379
741
13,308
20,065
18,475
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nike
16
2 / 4 / 18
9,895
707
10,246
17,840
25,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
iEnVy Myrrh
Hachiman
12
1 / 2 / 8
8,215
587
3,985
7,961
3,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
84
19
Kills
22
22
Deaths
19
42
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
7
2.75
L
Zeus
 
Zeus
7
3
13
4.5
W
Mercury
Crawen264
Mercury
1
7
12
1
L
4
6
12
1.67
L
Erlang Shen
Mumius
Erlang Shen
8
4
11
3.38
W
Cabrakan
Storba
Cabrakan
3
4
8
1.75
L
Nike
2
4
18
2.75
W
Erlang Shen
girar
Erlang Shen
7
5
8
2.2
L
Hachiman
iEnVy Myrrh
Hachiman
1
2
8
2.5
W
Nu Wa
mael-inou
Nu Wa
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,373
Damage
61,954
73,789
Taken
71,572
70,781
Mitigated
59,248
25,471
Healing
25,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,015
697
1,205
3,821
10,136
4,984
669
3,697
6,181
33,211
0
L
Zeus
 
Zeus
17,856
1,955
3,733
1,220
9,060
4,705
380
4,723
4,337
53,278
0
W
Mercury
Crawen264
Mercury
4,532
1,265
936
2,536
13,698
6,638
2,591
7,397
5,951
0
9,684
L
16,559
5,730
2,114
4,285
16,646
7,616
938
8,059
8,587
34,323
0
L
Erlang Shen
Mumius
Erlang Shen
13,308
5,037
3,035
6,362
20,065
18,475
560
11,819
8,246
0
21,885
W
Cabrakan
Storba
Cabrakan
11,105
1,370
1,787
2,912
19,302
31,839
87
7,806
11,196
19,847
0
L
Nike
10,246
870
1,640
1,429
17,840
25,050
0
8,503
9,337
0
21,975
W
Erlang Shen
girar
Erlang Shen
15,725
10,089
3,296
6,385
19,114
21,790
1,071
8,977
10,001
0
27,525
L
Hachiman
iEnVy Myrrh
Hachiman
3,985
1,879
191
1,655
7,961
3,402
50
5,012
2,949
0
13,877
W
Nu Wa
mael-inou
Nu Wa
16,996
6,466
405
2,188
11,539
5,530
3,404
5,401
6,045
41,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,357
Gold Earned
49,768
135
Minions Killed
172
0
Camps Cleared
0
1,330,035
Distance Traveled
1,147,726
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,606
758
49
4
0
268,326
0
L
Zeus
11,077
791
70
5
0
224,347
0
W
Mercury
9,674
691
8
1
0
286,747
1
L
Sol
10,202
729
49
4
0
237,045
0
L
Erlang Shen
10,379
741
15
1
0
269,751
1
W
Cabrakan
11,524
823
21
2
0
247,450
2
L
Nike
9,895
707
24
2
0
283,236
0
W
Erlang Shen
12,438
888
16
1
0
268,755
0
L
Hachiman
8,215
587
14
1
0
133,347
0
W
Nu Wa
11,115
794
41
3
0
258,757
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role