Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Jaemsey
Bellona
Level 149
God Stats
2W - 0L
1,527 SR
Queue Stats
30W - 15L
1,815 Elo+
Solo
Chronos
Chronos
Saínt
Chronos
Level 160
God Stats
18W - 16L
1,736 SR
Queue Stats
164W - 170L
1,597 Elo+
Solo
Team Averages
Level 147
1,553 SR
1,583 Elo+

VS

Team Averages
Level 141
1,524 SR
1,635 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
RaSnipedJFK
Ymir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,746 Elo+
Solo
Bakasura
Bakasura
SwinePits
Bakasura
Level 160
God Stats
4W - 5L
1,467 SR
Queue Stats
224W - 224L
1,577 Elo+
Solo
Lancelot
Lancelot
Thraiyne
Lancelot
Level 156
God Stats
5W - 8L
1,651 SR
Queue Stats
130W - 99L
1,717 Elo+
Solo
Hera
Hera
WR1nkl3
Hera
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 142L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
8 / 0 / 2
6,723
672
8,574
6,862
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
 
Cupid
11
1 / 0 / 1
6,225
623
4,670
4,942
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Freya
 
Freya
10
2 / 0 / 4
6,019
602
5,230
6,208
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Jaemsey
Bellona
9
2 / 0 / 6
5,592
559
4,954
6,172
4,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Saínt
Chronos
10
1 / 0 / 6
5,726
573
5,624
5,139
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 2 / 0
4,923
492
2,307
6,878
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 3 / 0
4,272
427
2,219
8,967
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
SwinePits
Bakasura
7
0 / 4 / 0
4,373
437
1,860
9,633
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
Thraiyne
Lancelot
7
0 / 3 / 0
4,568
457
3,453
7,864
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hera
WR1nkl3
Hera
8
0 / 2 / 0
4,704
470
4,499
5,444
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
14
Kills
0
0
Deaths
14
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
8
0
2
9
W
Cupid
 
Cupid
1
0
1
1.5
W
Freya
 
Freya
2
0
4
4
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
Bellona
Jaemsey
Bellona
2
0
6
5
L
0
3
0
0
W
Chronos
Saínt
Chronos
1
0
6
4
L
Bakasura
SwinePits
Bakasura
0
4
0
0
L
Lancelot
Thraiyne
Lancelot
0
3
0
0
L
Hera
WR1nkl3
Hera
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,052
Damage
14,338
29,323
Taken
38,786
15,114
Mitigated
16,151
14,976
Healing
10,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,574
4,919
0
3,649
6,862
3,921
48
1,640
5,222
0
46,510
W
Cupid
 
Cupid
4,670
2,745
0
3,582
4,942
1,934
253
1,852
3,090
0
47,425
W
Freya
 
Freya
5,230
1,882
0
3,548
6,208
2,361
51
220
5,908
49,418
0
L
Baron Samedi
 
Baron Samedi
2,307
204
220
1,961
6,878
3,175
0
557
6,301
31,543
0
W
Bellona
Jaemsey
Bellona
4,954
1,156
1,304
2,112
6,172
4,786
0
2,107
4,065
0
16,114
L
2,219
657
0
1,717
8,967
5,192
0
3,202
5,601
9,334
0
W
Chronos
Saínt
Chronos
5,624
1,664
0
781
5,139
2,112
180
3,206
1,933
38,144
0
L
Bakasura
SwinePits
Bakasura
1,860
1,332
0
2,588
9,633
3,298
0
2,940
6,693
0
16,562
L
Lancelot
Thraiyne
Lancelot
3,453
619
0
2,701
7,864
2,807
0
1,989
5,835
0
25,833
L
Hera
WR1nkl3
Hera
4,499
1,385
0
1,111
5,444
1,679
0
1,814
3,502
31,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,285
Gold Earned
22,840
324
Minions Killed
231
0
Camps Cleared
0
974,273
Distance Traveled
941,616
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,723
672
87
9
0
234,240
2
W
Cupid
6,225
623
77
8
0
180,242
3
W
Freya
6,019
602
71
7
0
182,478
5
L
Baron Samedi
4,923
492
54
5
0
161,287
4
W
Bellona
5,592
559
18
2
0
191,728
1
L
Ymir
4,272
427
21
2
0
175,698
3
W
Chronos
5,726
573
71
7
0
185,585
1
L
Bakasura
4,373
437
41
4
0
191,892
0
L
Lancelot
4,568
457
44
4
0
228,516
1
L
Hera
4,704
470
71
7
0
184,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role