Player Matchup

Nemesis
Nemesis
Ansem3
Nemesis
Level 81
God Stats
5W - 3L
1,622 SR
Queue Stats
45W - 39L
1,588 Elo+
Party 2
Lancelot
Lancelot
Clemmeh
Lancelot
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,553 Elo+
Party 2
Ares
Ares
Gluse
Ares
Level 68
God Stats
5W - 2L
1,691 SR
Queue Stats
55W - 47L
1,585 Elo+
Party 2
Artemis
Artemis
LoneScope
Artemis
Level 64
God Stats
5W - 2L
1,546 SR
Queue Stats
46W - 41L
1,557 Elo+
Party 2
Chronos
Chronos
MrWall56
Chronos
Level 123
God Stats
6W - 3L
1,694 SR
Queue Stats
53W - 48L
1,531 Elo+
Party 2
Team Averages
Level 81
1,610 SR
1,563 Elo+

VS

Team Averages
Level 95
1,544 SR
1,449 Elo+
Set
Set
BIuxrrr
Set
Level 89
God Stats
18W - 22L
1,408 SR
Queue Stats
857W - 1,049L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
Gingrthekid
Danzaburou
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 121L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NelTw0o
Ah Muzen Cab
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
831W - 1,001L
1,393 Elo+
Party 1
Cerberus
Cerberus
robertcool1478
Cerberus
Level 67
God Stats
5W - 5L
1,665 SR
Queue Stats
242W - 260L
1,482 Elo+
Solo
Horus
Horus
theelfking
Horus
Level 105
God Stats
10W - 4L
1,645 SR
Queue Stats
47W - 41L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ansem3
Nemesis
13
6 / 1 / 4
8,095
623
9,552
9,585
3,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
Clemmeh
Lancelot
13
0 / 3 / 3
7,218
555
5,536
8,728
6,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Ares
Gluse
Ares
11
3 / 1 / 4
7,083
545
7,413
11,248
7,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
LoneScope
Artemis
12
1 / 0 / 4
6,797
523
6,250
4,066
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
MrWall56
Chronos
14
5 / 1 / 2
8,314
640
9,520
8,130
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
1 / 4 / 1
6,634
510
4,287
11,880
4,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Gingrthekid
Danzaburou
11
1 / 3 / 1
6,478
498
5,437
10,653
4,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
NelTw0o
Ah Muzen Cab
10
0 / 3 / 1
6,147
473
3,115
8,802
2,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
9
1 / 3 / 0
5,954
458
3,667
13,666
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
13
3 / 2 / 0
7,585
583
6,175
10,546
4,966
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
6
6
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ansem3
Nemesis
6
1
4
8
L
Set
1
4
1
0.38
W
Lancelot
Clemmeh
Lancelot
0
3
3
0.5
L
Danzaburou
Gingrthekid
Danzaburou
1
3
1
0.5
W
Ares
Gluse
Ares
3
1
4
5
W
Artemis
LoneScope
Artemis
1
0
4
3
W
Chronos
MrWall56
Chronos
5
1
2
6
L
Ah Muzen Cab
NelTw0o
Ah Muzen Cab
0
3
1
0.17
L
Cerberus
1
3
0
0.33
L
Horus
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,271
Damage
22,681
41,757
Taken
55,547
21,925
Mitigated
26,059
11,631
Healing
16,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ansem3
Nemesis
9,552
4,878
0
1,390
9,585
3,488
0
304
9,281
0
57,942
L
Set
4,287
1,467
0
4,206
11,880
4,988
0
2,760
9,056
0
49,883
W
Lancelot
Clemmeh
Lancelot
5,536
1,443
0
1,914
8,728
6,059
0
0
8,728
0
47,563
L
Danzaburou
Gingrthekid
Danzaburou
5,437
1,998
0
3,689
10,653
4,665
0
5,317
5,336
0
50,352
W
Ares
Gluse
Ares
7,413
227
1,623
3,665
11,248
7,254
380
2,279
8,969
20,427
0
W
Artemis
LoneScope
Artemis
6,250
1,608
0
2,052
4,066
1,785
407
417
3,649
0
47,405
W
Chronos
MrWall56
Chronos
9,520
1,799
0
987
8,130
3,339
2,744
667
7,463
65,652
0
L
Ah Muzen Cab
NelTw0o
Ah Muzen Cab
3,115
1,346
0
3,400
8,802
2,876
0
2,027
6,775
0
44,307
L
Cerberus
3,667
120
0
3,455
13,666
8,564
0
6,829
6,837
18,494
0
L
Horus
6,175
3,289
78
2,103
10,546
4,966
0
0
10,129
0
51,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,507
Gold Earned
32,798
408
Minions Killed
413
0
Camps Cleared
0
1,395,488
Distance Traveled
1,278,274
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,095
623
88
7
0
332,466
1
L
Set
6,634
510
99
8
0
301,326
3
W
Lancelot
7,218
555
81
6
0
263,434
1
L
Danzaburou
6,478
498
82
6
0
226,245
3
W
Ares
7,083
545
20
2
0
275,335
2
W
Artemis
6,797
523
92
7
0
249,694
0
W
Chronos
8,314
640
127
10
0
274,559
1
L
Ah Muzen Cab
6,147
473
80
6
0
229,512
2
L
Cerberus
5,954
458
49
4
0
249,878
4
L
Horus
7,585
583
103
8
0
271,313
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role