Player Matchup

King Arthur
King Arthur
BullyHunter27
King Arthur
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 2
Ullr
Ullr
BullyHunter711
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,942 Elo+
Party 2
Nemesis
Nemesis
Dohregard
Nemesis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,753 Elo+
Party 2
Olorun
Olorun
Lenird
Olorun
Level 120
God Stats
6W - 0L
1,760 SR
Queue Stats
208W - 71L
1,650 Elo+
Party 2
Cerberus
Cerberus
highbakedpotato
Cerberus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 25L
1,667 Elo+
Party 2
Team Averages
Level 45
1,552 SR
1,702 Elo+

VS

Team Averages
Level 45
1,493 SR
1,389 Elo+
Yu Huang
Yu Huang
ChungusUgfuglio
Yu Huang
Level 145
God Stats
2W - 3L
1,463 SR
Queue Stats
80W - 66L
1,535 Elo+
Party 1
Susano
Susano
SonicLeoblox
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,409 Elo+
Solo
Cu Chulainn
Cu Chulainn
TrashiestCan
Cu Chulainn
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ZhongsDong
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,251 Elo+
Party 1
Ganesha
Ganesha
hunterbutt
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BullyHunter27
King Arthur
20
11 / 5 / 18
14,095
783
32,705
44,378
52,793
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 5 / 15
14,182
788
31,293
24,778
13,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Dohregard
Nemesis
15
1 / 7 / 12
11,470
637
8,872
23,585
21,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
Lenird
Olorun
20
5 / 2 / 20
12,977
721
17,618
24,481
15,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
19
2 / 6 / 23
12,855
714
17,264
35,603
45,765
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
20
12 / 3 / 12
13,163
731
43,671
14,883
10,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
15
5 / 9 / 14
10,811
601
18,716
21,143
12,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
TrashiestCan
Cu Chulainn
19
6 / 8 / 14
12,009
667
20,621
40,203
37,344
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
ZhongsDong
Baron Samedi
19
2 / 6 / 18
11,578
643
26,754
22,623
16,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
hunterbutt
Ganesha
19
0 / 4 / 25
10,989
611
11,619
25,396
39,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
108
30
Kills
25
25
Deaths
30
88
Assists
83
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BullyHunter27
King Arthur
11
5
18
4
W
11
5
15
3.7
L
Yu Huang
12
3
12
6
W
Nemesis
Dohregard
Nemesis
1
7
12
1
W
Olorun
Lenird
Olorun
5
2
20
7.5
L
Susano
5
9
14
1.33
L
Cu Chulainn
TrashiestCan
Cu Chulainn
6
8
14
1.63
L
Baron Samedi
ZhongsDong
Baron Samedi
2
6
18
1.83
W
Cerberus
2
6
23
2.25
L
Ganesha
hunterbutt
Ganesha
0
4
25
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,752
Damage
121,381
152,825
Taken
124,248
148,686
Mitigated
116,607
71,286
Healing
36,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BullyHunter27
King Arthur
32,705
3,583
2,874
14,757
44,378
52,793
422
21,583
22,795
0
56,354
W
31,293
18,864
4,350
6,278
24,778
13,493
3,967
16,545
8,233
0
70,138
L
Yu Huang
43,671
4,083
893
1,272
14,883
10,749
1,211
3,771
11,112
66,162
0
W
Nemesis
Dohregard
Nemesis
8,872
2,647
3,892
2,678
23,585
21,604
192
12,612
10,973
0
13,267
W
Olorun
Lenird
Olorun
17,618
4,869
13,960
10,149
24,481
15,031
3,442
14,280
10,201
38,804
0
L
Susano
18,716
1,699
1,083
724
21,143
12,145
995
6,028
15,115
0
28,332
L
Cu Chulainn
TrashiestCan
Cu Chulainn
20,621
2,232
1,470
8,657
40,203
37,344
456
10,040
30,163
4,103
29,510
L
Baron Samedi
ZhongsDong
Baron Samedi
26,754
1,988
9,163
6,467
22,623
16,711
619
6,125
16,498
55,497
0
W
Cerberus
17,264
1,059
3,155
9,193
35,603
45,765
867
19,729
15,874
33,237
0
L
Ganesha
hunterbutt
Ganesha
11,619
1,704
2,924
3,393
25,396
39,658
692
8,918
16,478
21,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,579
Gold Earned
58,550
223
Minions Killed
183
0
Camps Cleared
0
1,688,138
Distance Traveled
1,542,842
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,095
783
35
2
0
340,057
1
W
Ullr
14,182
788
83
5
0
338,728
1
L
Yu Huang
13,163
731
58
3
0
327,831
0
W
Nemesis
11,470
637
8
0
0
336,080
3
W
Olorun
12,977
721
47
3
0
343,207
0
L
Susano
10,811
601
21
1
0
299,924
3
L
Cu Chulainn
12,009
667
32
2
0
310,737
0
L
Baron Samedi
11,578
643
70
4
0
289,039
0
W
Cerberus
12,855
714
50
3
0
330,066
0
L
Ganesha
10,989
611
2
0
0
315,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role