Player Matchup

Gilgamesh
Gilgamesh
Damoji
Gilgamesh
Level 109
God Stats
4W - 1L
1,903 SR
Queue Stats
23W - 17L
1,649 Elo+
Party 1
Sobek
Sobek
ImNotA Smurf614
Sobek
Level 114
God Stats
2W - 3L
1,746 SR
Queue Stats
343W - 366L
1,555 Elo+
Solo
Neith
Neith
JASARP123
Neith
Level 128
God Stats
7W - 3L
1,791 SR
Queue Stats
87W - 84L
1,617 Elo+
Solo
Yu Huang
Yu Huang
POISNMND03
Yu Huang
Level 129
God Stats
5W - 1L
1,741 SR
Queue Stats
267W - 248L
1,618 Elo+
Solo
Lancelot
Lancelot
Raknar7
Lancelot
Level 129
God Stats
4W - 4L
1,702 SR
Queue Stats
29W - 22L
1,629 Elo+
Party 1
Team Averages
Level 122
1,777 SR
1,613 Elo+

VS

Team Averages
Level 126
1,545 SR
1,586 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
FullmetalChef13
Freya
Level 105
God Stats
4W - 0L
1,690 SR
Queue Stats
279W - 257L
1,629 Elo+
Solo
Bellona
Bellona
Slayed By Raul
Bellona
Level 107
God Stats
81W - 81L
1,541 SR
Queue Stats
410W - 422L
1,535 Elo+
Solo
Cerberus
Cerberus
T3RI
Cerberus
Level 148
God Stats
7W - 1L
1,543 SR
Queue Stats
131W - 119L
1,657 Elo+
Solo
Lancelot
Lancelot
Walppins
Lancelot
Level 122
God Stats
5W - 5L
1,452 SR
Queue Stats
147W - 128L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Damoji
Gilgamesh
15
0 / 4 / 1
8,949
497
8,995
19,432
17,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
1 / 4 / 1
7,060
392
4,129
17,816
14,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
JASARP123
Neith
16
2 / 2 / 2
9,649
536
10,497
12,490
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
POISNMND03
Yu Huang
14
0 / 4 / 1
8,471
471
5,603
11,618
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Raknar7
Lancelot
13
2 / 4 / 0
7,893
439
5,885
14,145
6,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
6 / 0 / 2
11,052
614
12,928
9,534
4,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 1
9,148
508
7,151
13,577
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 1 / 2
11,079
616
11,448
13,814
12,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
T3RI
Cerberus
12
1 / 0 / 4
8,354
464
5,376
10,046
8,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Walppins
Lancelot
16
7 / 1 / 7
10,272
571
13,838
14,027
6,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
18
18
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
0
2
7
L
Gilgamesh
Damoji
Gilgamesh
0
4
1
0.13
W
1
4
1
0.38
L
1
4
1
0.38
L
Neith
JASARP123
Neith
2
2
2
1.5
L
Yu Huang
POISNMND03
Yu Huang
0
4
1
0.13
L
Lancelot
Raknar7
Lancelot
2
4
0
0.5
W
3
1
2
4
W
Cerberus
T3RI
Cerberus
1
0
4
3
W
Lancelot
Walppins
Lancelot
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,109
Damage
50,741
75,501
Taken
60,998
49,059
Mitigated
37,609
24,996
Healing
29,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,928
7,002
0
6,133
9,534
4,459
640
3,231
6,303
0
103,230
L
Gilgamesh
Damoji
Gilgamesh
8,995
2,393
0
5,808
19,432
17,651
0
762
18,670
0
77,491
W
7,151
1,762
0
5,598
13,577
5,076
0
706
12,871
70,886
0
L
4,129
352
247
5,370
17,816
14,703
0
2,705
14,991
24,939
0
L
Neith
JASARP123
Neith
10,497
4,379
0
7,045
12,490
5,371
0
5,218
6,788
0
91,721
L
Yu Huang
POISNMND03
Yu Huang
5,603
721
0
755
11,618
5,012
0
2,283
9,297
73,961
0
L
Lancelot
Raknar7
Lancelot
5,885
1,268
0
5,771
14,145
6,322
0
877
13,228
0
64,141
W
11,448
4,629
0
7,890
13,814
12,823
300
323
13,491
0
98,710
W
Cerberus
T3RI
Cerberus
5,376
531
0
3,591
10,046
8,519
0
2,819
7,227
25,663
0
W
Lancelot
Walppins
Lancelot
13,838
2,998
0
6,027
14,027
6,732
0
2,653
11,374
0
90,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,022
Gold Earned
49,905
597
Minions Killed
667
0
Camps Cleared
0
1,670,101
Distance Traveled
1,921,268
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,052
614
164
9
0
380,511
4
L
Gilgamesh
8,949
497
148
8
0
313,344
0
W
Freya
9,148
508
147
8
0
345,351
6
L
Sobek
7,060
392
31
2
0
333,587
7
L
Neith
9,649
536
165
9
0
293,021
5
L
Yu Huang
8,471
471
152
8
0
328,489
4
L
Lancelot
7,893
439
101
6
0
401,660
0
W
Bellona
11,079
616
198
11
0
358,278
4
W
Cerberus
8,354
464
48
3
0
381,137
3
W
Lancelot
10,272
571
110
6
0
455,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role