Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FriedMisa
Cthulhu
Level 87
God Stats
5W - 1L
1,445 SR
Queue Stats
16W - 12L
1,480 Elo+
Party 1
Artemis
Artemis
Redheadskero
Artemis
Level 121
God Stats
1W - 2L
1,176 SR
Queue Stats
121W - 133L
1,417 Elo+
Party 1
Team Averages
Level 131
1,424 SR
1,480 Elo+

VS

Team Averages
Level 83
1,491 SR
1,417 Elo+
Athena
Athena
 
Athena
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AxelRoiter
Da Ji
Level 74
God Stats
19W - 15L
1,542 SR
Queue Stats
380W - 401L
1,462 Elo+
Solo
Guan Yu
Guan Yu
DraculaTheMighty
Guan Yu
Level 120
God Stats
4W - 5L
1,423 SR
Queue Stats
281W - 285L
1,467 Elo+
Solo
Neith
Neith
alexander731
Neith
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,228 Elo+
Solo
Ah Puch
Ah Puch
ohmaiel
Ah Puch
Level 63
God Stats
28W - 29L
1,492 SR
Queue Stats
152W - 180L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
2 / 0 / 0
4,441
888
3,462
2,832
726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
 
Ne Zha
5
1 / 1 / 0
3,555
711
687
3,543
960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
 
Eset
6
0 / 1 / 0
3,493
699
1,126
2,710
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
FriedMisa
Cthulhu
5
0 / 1 / 1
3,466
693
1,855
2,429
1,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Redheadskero
Artemis
5
0 / 0 / 1
3,354
671
2,833
1,687
497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 0 / 1
3,377
675
1,105
4,515
1,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
5
1 / 1 / 0
3,449
690
1,367
4,277
1,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 2 / 0
3,524
705
1,956
5,254
3,943
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

1
0 / 0 / 0
2,565
513
0
0
0
Ah Puch
ohmaiel
Ah Puch
6
1 / 0 / 0
3,678
736
1,779
2,520
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
3
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
0
2
W
Ne Zha
 
Ne Zha
1
1
0
1
W
Eset
 
Eset
0
1
0
0
L
Athena
 
Athena
0
0
1
0.5
L
Da Ji
1
1
0
1
L
0
2
0
0
W
Cthulhu
FriedMisa
Cthulhu
0
1
1
0.5
W
Artemis
Redheadskero
Artemis
0
0
1
0.5
L
0
0
0
0
L
Ah Puch
ohmaiel
Ah Puch
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,963
Damage
6,207
13,201
Taken
16,566
4,466
Mitigated
7,615
5,046
Healing
3,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,462
2,029
0
1,445
2,832
726
0
0
2,832
0
25,073
W
Ne Zha
 
Ne Zha
687
124
0
1,682
3,543
960
0
108
3,435
0
14,876
W
Eset
 
Eset
1,126
0
0
500
2,710
895
0
1,639
1,011
16,258
0
L
Athena
 
Athena
1,105
459
0
1,245
4,515
1,787
0
1,286
3,229
9,458
0
L
Da Ji
1,367
396
0
668
4,277
1,109
0
569
3,708
0
12,854
L
1,956
537
0
1,325
5,254
3,943
0
0
5,254
0
16,543
W
Cthulhu
FriedMisa
Cthulhu
1,855
405
0
669
2,429
1,388
201
520
1,909
9,979
0
W
Artemis
Redheadskero
Artemis
2,833
1,518
0
750
1,687
497
684
557
1,130
0
15,104
L
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
ohmaiel
Ah Puch
1,779
127
0
512
2,520
776
0
946
1,394
16,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,309
Gold Earned
16,593
156
Minions Killed
113
0
Camps Cleared
0
518,476
Distance Traveled
419,556
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,441
888
49
10
0
95,851
2
W
Ne Zha
3,555
711
27
5
0
107,489
0
W
Eset
3,493
699
37
7
0
112,033
1
L
Athena
3,377
675
14
3
0
103,139
0
L
Da Ji
3,449
690
31
6
0
115,145
1
L
Guan Yu
3,524
705
36
7
0
102,310
0
W
Cthulhu
3,466
693
13
3
0
112,354
1
W
Artemis
3,354
671
30
6
0
90,749
1
L
Neith
2,565
513
0
0
0
0
0
L
Ah Puch
3,678
736
32
6
0
98,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role