Player Matchup

Chronos
Chronos
Grandmaster
ToxicDemonTTV
Chronos
Grandmaster
Level 114
God Stats
11W - 4L
2,153 SR
Queue Stats
155W - 38L
3,023 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 114
2,153 SR
3,023 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 67
1,545 SR
2,335 MMR
Hera
Hera
Diamond II
Ice-_-Wraith
Hera
Diamond II
Level 67
God Stats
8W - 12L
1,545 SR
Queue Stats
361W - 371L
2,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
17
5 / 0 / 0
10,549
1,055
8,813
11,202
6,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
Ah Muzen CabOlorunBakasuraUllrFreya

VS

Bans
HeimdallrIzanamiSkadiKaliBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,419
742
5,003
11,713
8,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Chronos
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,813
Damage
5,003
11,202
Taken
11,713
6,806
Mitigated
8,957
4,461
Healing
1,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,003
1,628
0
1,876
11,713
8,957
0
8,856
2,857
34,969
0
W
Chronos
8,813
3,495
0
4,461
11,202
6,806
2,115
5,299
5,903
75,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,549
Gold Earned
7,419
123
Minions Killed
70
8
Camps Cleared
1
200,041
Distance Traveled
180,568
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,419
742
70
7
1
180,568
2
W
Chronos
10,549
1,055
123
12
8
200,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role