Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ApostaL72RUS
Baron Samedi
Level 95
God Stats
2W - 2L
1,352 SR
Queue Stats
99W - 114L
1,388 Elo+
Party 2
Fafnir
Fafnir
Johannesson96
Fafnir
Level 71
God Stats
2W - 2L
1,496 SR
Queue Stats
21W - 24L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrGoLD_BLOOD
Ah Muzen Cab
Level 99
God Stats
1W - 0L
1,516 SR
Queue Stats
25W - 40L
1,340 Elo+
Party 2
Osiris
Osiris
XxXxBRADLEYxXxX
Osiris
Level 94
God Stats
3W - 3L
1,515 SR
Queue Stats
156W - 186L
1,402 Elo+
Solo
Team Averages
Level 98
1,476 SR
1,428 Elo+

VS

Team Averages
Level 88
1,550 SR
1,409 Elo+
Nike
Nike
JaegerMaster-_-
Nike
Level 99
God Stats
1W - 1L
1,701 SR
Queue Stats
165W - 184L
1,389 Elo+
Solo
Zhong Kui
Zhong Kui
RafaTF7
Zhong Kui
Level 100
God Stats
53W - 58L
1,484 SR
Queue Stats
56W - 60L
1,422 Elo+
Solo
Izanami
Izanami
belazik1214
Izanami
Level 122
God Stats
57W - 75L
1,385 SR
Queue Stats
194W - 215L
1,357 Elo+
Solo
Zeus
Zeus
draderblaze
Zeus
Level 59
God Stats
2W - 3L
1,678 SR
Queue Stats
98W - 86L
1,467 Elo+
Party 1
Thor
Thor
zenbone-
Thor
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 94L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
1 / 2 / 9
10,165
484
8,565
18,690
16,467
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ApostaL72RUS
Baron Samedi
17
3 / 6 / 6
10,602
505
12,148
14,962
7,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 1 / 10
10,341
492
7,956
16,587
26,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Muzen Cab
MrGoLD_BLOOD
Ah Muzen Cab
17
1 / 2 / 4
9,986
476
8,260
10,793
4,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
12 / 3 / 5
12,761
608
16,945
19,244
14,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
9,989
476
11,297
27,099
19,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
RafaTF7
Zhong Kui
17
2 / 3 / 1
11,024
525
13,206
19,013
14,135
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
belazik1214
Izanami
1
0 / 0 / 0
5,708
272
0
0
0
18
10 / 4 / 0
12,309
586
15,621
13,207
5,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
15
1 / 7 / 5
9,143
435
8,541
20,708
9,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
18
Kills
14
14
Deaths
18
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
2
9
2.75
W
Baron Samedi
ApostaL72RUS
Baron Samedi
3
6
6
1
L
1
4
3
0.63
W
1
1
10
6
W
Ah Muzen Cab
MrGoLD_BLOOD
Ah Muzen Cab
1
2
4
1.5
L
Zhong Kui
RafaTF7
Zhong Kui
2
3
1
0.83
W
12
3
5
4.83
L
Izanami
belazik1214
Izanami
0
0
0
0
L
10
4
0
2.5
L
Thor
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,874
Damage
48,665
80,276
Taken
80,027
69,516
Mitigated
49,121
17,460
Healing
25,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,565
1,245
0
2,896
18,690
16,467
272
10,170
8,520
0
55,754
W
Baron Samedi
ApostaL72RUS
Baron Samedi
12,148
1,496
1,194
3,258
14,962
7,925
1,218
7,114
7,848
80,514
0
L
11,297
1,168
100
10,790
27,099
19,493
0
7,126
19,973
0
70,363
W
7,956
3,033
685
3,816
16,587
26,184
444
3,325
13,262
41,896
0
W
Ah Muzen Cab
MrGoLD_BLOOD
Ah Muzen Cab
8,260
2,867
102
4,479
10,793
4,768
1,299
2,274
8,519
0
84,849
L
Zhong Kui
RafaTF7
Zhong Kui
13,206
1,946
442
10,487
19,013
14,135
654
1,614
17,399
96,848
0
W
16,945
8,659
0
1,030
19,244
14,172
195
6,567
12,677
0
98,585
L
Izanami
belazik1214
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
15,621
1,643
0
2,418
13,207
5,886
792
5,580
7,627
86,386
0
L
Thor
8,541
2,604
0
1,244
20,708
9,607
0
5,784
14,924
0
74,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,855
Gold Earned
48,173
520
Minions Killed
531
0
Camps Cleared
0
2,078,091
Distance Traveled
1,451,019
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,165
484
93
4
0
454,643
9
W
Baron Samedi
10,602
505
93
4
0
369,964
4
L
Nike
9,989
476
121
6
0
362,513
3
W
Fafnir
10,341
492
47
2
0
366,317
1
W
Ah Muzen Cab
9,986
476
142
7
0
410,716
6
L
Zhong Kui
11,024
525
175
8
0
312,187
1
W
Osiris
12,761
608
145
7
0
476,451
2
L
Izanami
5,708
272
0
0
0
0
0
L
Zeus
12,309
586
151
7
0
392,676
10
L
Thor
9,143
435
84
4
0
383,643
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role