Player Matchup

Cu Chulainn
Cu Chulainn
Gold II
Gold_Luppichini
Cu Chulainn
Gold II
Level 135
God Stats
10W - 6L
1,552 SR
Queue Stats
230W - 216L
1,613 MMR
Solo
Jing Wei
Jing Wei
Gold I
HuberEatz
Jing Wei
Gold I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 106L
1,621 MMR
Solo
Poseidon
Poseidon
Gold III
JuiceCannon
Poseidon
Gold III
Level 135
God Stats
2W - 1L
1,430 SR
Queue Stats
37W - 35L
1,626 MMR
Solo
Awilix
Awilix
Platinum IV
MawisG
Awilix
Platinum IV
Level 125
God Stats
3W - 2L
1,527 SR
Queue Stats
209W - 205L
1,764 MMR
Party 1
Ymir
Ymir
Gold IV
iTz BaDo ZnIp3r
Ymir
Gold IV
Level 131
God Stats
28W - 59L
1,401 SR
Queue Stats
475W - 488L
1,443 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,482 SR
1,613 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,602 SR
1,614 MMR
Ao Kuang
Ao Kuang
Gold I
Kwyer15
Ao Kuang
Gold I
Level 125
God Stats
0W - 2L
1,465 SR
Queue Stats
274W - 268L
1,600 MMR
Solo
Cupid
Cupid
Gold I
LiL_Bo_Pineapple
Cupid
Gold I
Level 160
God Stats
11W - 10L
1,685 SR
Queue Stats
236W - 230L
1,650 MMR
Party 2
Sylvanus
Sylvanus
Gold I
NOREMAC 540
Sylvanus
Gold I
Level 153
God Stats
10W - 5L
1,730 SR
Queue Stats
48W - 49L
1,605 MMR
Solo
Nox
Nox
Gold I
ibby9116
Nox
Gold I
Level 144
God Stats
14W - 15L
1,444 SR
Queue Stats
249W - 240L
1,608 MMR
Party 2
Tyr
Tyr
Platinum III
im Swagga
Tyr
Platinum III
Level 160
God Stats
4W - 9L
1,685 SR
Queue Stats
686W - 699L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gold_Luppichini
Cu Chulainn
20
7 / 0 / 13
18,421
512
25,669
40,712
62,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
HuberEatz
Jing Wei
20
4 / 5 / 12
18,630
518
25,106
28,191
14,539
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
JuiceCannon
Poseidon
20
10 / 5 / 10
20,302
564
35,433
22,860
12,544
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
MawisG
Awilix
20
7 / 8 / 7
16,750
465
18,997
32,794
16,851
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 5 / 20
17,859
496
10,014
40,219
70,037
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
TsukuyomiGebCharybdisAtlas

VS

Bans
NemesisBastetCliodhnaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kwyer15
Ao Kuang
20
7 / 3 / 7
18,748
521
19,463
38,041
22,092
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 9 / 4
18,790
522
34,351
37,130
20,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
NOREMAC 540
Sylvanus
19
2 / 4 / 14
15,972
444
16,829
35,561
63,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 9 / 5
17,258
479
17,383
23,592
14,282
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
1 / 6 / 5
20,237
562
23,080
39,198
57,997
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
58
31
Kills
23
23
Deaths
31
62
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Gold_Luppichini
Cu Chulainn
7
0
13
13.5
W
Jing Wei
HuberEatz
Jing Wei
4
5
12
2
W
Poseidon
JuiceCannon
Poseidon
10
5
10
3
L
Ao Kuang
Kwyer15
Ao Kuang
7
3
7
3.5
L
7
9
4
1
W
Awilix
MawisG
Awilix
7
8
7
1.31
L
Sylvanus
NOREMAC 540
Sylvanus
2
4
14
2.25
W
3
5
20
2.6
L
6
9
5
0.94
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,219
Damage
111,106
164,776
Taken
173,522
176,702
Mitigated
178,225
40,915
Healing
59,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Gold_Luppichini
Cu Chulainn
25,669
4,399
0
6,045
40,712
62,731
187
15,338
25,374
0
133,977
W
Jing Wei
HuberEatz
Jing Wei
25,106
22,308
2
13,665
28,191
14,539
13,523
9,497
18,694
0
191,468
W
Poseidon
JuiceCannon
Poseidon
35,433
4,346
0
3,320
22,860
12,544
2,536
5,840
17,020
203,406
0
L
Ao Kuang
Kwyer15
Ao Kuang
19,463
6,443
0
17,726
38,041
22,092
2,598
8,019
30,022
231,954
0
L
34,351
19,288
2,531
13,653
37,130
20,247
1,917
11,497
25,633
0
207,791
W
Awilix
MawisG
Awilix
18,997
9,756
1
2,962
32,794
16,851
3,718
11,478
21,316
0
139,231
L
Sylvanus
NOREMAC 540
Sylvanus
16,829
1,871
2,695
8,896
35,561
63,607
0
14,146
21,415
49,596
0
W
10,014
2,017
1,107
13,813
40,219
70,037
931
14,735
25,484
65,202
0
L
17,383
897
0
2,282
23,592
14,282
1,737
7,166
16,426
132,050
0
L
23,080
2,880
0
11,695
39,198
57,997
0
12,372
26,826
0
182,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,962
Gold Earned
91,005
950
Minions Killed
988
0
Camps Cleared
0
3,494,371
Distance Traveled
3,313,382
40
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
18,421
512
217
6
0
738,630
17
W
Jing Wei
18,630
518
239
7
0
661,801
4
W
Poseidon
20,302
564
261
7
0
725,434
12
L
Ao Kuang
18,748
521
220
6
0
753,344
6
L
Cupid
18,790
522
241
7
0
565,973
3
W
Awilix
16,750
465
172
5
0
704,086
4
L
Sylvanus
15,972
444
42
1
0
625,319
14
W
Ymir
17,859
496
61
2
0
664,420
3
L
Nox
17,258
479
183
5
0
660,779
5
L
Tyr
20,237
562
302
8
0
707,967
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role