Player Matchup

Poseidon
Poseidon
DeliverunsDat
Poseidon
Level 155
God Stats
0W - 1L
1,738 SR
Queue Stats
9W - 9L
1,542 Elo+
Party 2
Neith
Neith
Ka-Capone-
Neith
Level 36
God Stats
3W - 3L
1,422 SR
Queue Stats
10W - 7L
1,560 Elo+
Party 2
Nemesis
Nemesis
Key13lade
Nemesis
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
MullaJordz
Baron Samedi
Level 148
God Stats
0W - 1L
1,266 SR
Queue Stats
12W - 11L
1,564 Elo+
Party 2
Lancelot
Lancelot
arnoltmaximus
Lancelot
Level 156
God Stats
5W - 5L
1,500 SR
Queue Stats
392W - 425L
1,353 Elo+
Solo
Team Averages
Level 112
1,485 SR
1,482 Elo+

VS

Team Averages
Level 69
1,466 SR
1,442 Elo+
Lancelot
Lancelot
BAN_anos
Lancelot
Level 43
God Stats
10W - 10L
1,547 SR
Queue Stats
250W - 220L
1,489 Elo+
Party 1
Poseidon
Poseidon
Dark_Chayanne666
Poseidon
Level 66
God Stats
10W - 5L
1,500 SR
Queue Stats
283W - 280L
1,465 Elo+
Party 1
Apollo
Apollo
JustAChild112
Apollo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,285 Elo+
Solo
Vulcan
Vulcan
Klassiox
Vulcan
Level 68
God Stats
3W - 3L
1,525 SR
Queue Stats
591W - 569L
1,504 Elo+
Party 1
Janus
Janus
ttv-dushkeb
Janus
Level 83
God Stats
25W - 32L
1,260 SR
Queue Stats
819W - 859L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DeliverunsDat
Poseidon
14
2 / 6 / 2
9,535
433
9,771
14,637
5,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
16
4 / 1 / 3
9,743
443
9,316
11,679
5,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Key13lade
Nemesis
14
1 / 6 / 0
8,330
379
4,702
19,959
8,907
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MullaJordz
Baron Samedi
13
6 / 7 / 3
9,241
420
11,286
21,702
8,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
arnoltmaximus
Lancelot
14
1 / 4 / 1
8,585
390
5,985
18,652
17,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BAN_anos
Lancelot
20
16 / 0 / 6
12,953
589
20,544
16,094
9,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
0 / 2 / 13
10,294
468
9,769
11,678
5,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 5 / 0
9,908
450
6,006
13,773
6,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Klassiox
Vulcan
19
4 / 1 / 9
12,009
546
13,960
9,203
8,812
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
3 / 7 / 6
9,764
444
10,360
14,134
5,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
14
Kills
24
24
Deaths
15
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BAN_anos
Lancelot
16
0
6
19
W
0
2
13
3.25
L
Poseidon
DeliverunsDat
Poseidon
2
6
2
0.5
W
1
5
0
0.2
L
Neith
4
1
3
5.5
L
Nemesis
Key13lade
Nemesis
1
6
0
0.17
W
Vulcan
Klassiox
Vulcan
4
1
9
8.5
L
Baron Samedi
MullaJordz
Baron Samedi
6
7
3
1.07
L
Lancelot
arnoltmaximus
Lancelot
1
4
1
0.38
W
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,060
Damage
60,639
86,629
Taken
64,882
47,099
Mitigated
35,334
16,819
Healing
15,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BAN_anos
Lancelot
20,544
4,323
0
7,252
16,094
9,191
0
3,526
12,568
0
121,865
W
9,769
852
0
604
11,678
5,321
0
7,211
4,467
72,113
0
L
Poseidon
DeliverunsDat
Poseidon
9,771
1,261
0
1,956
14,637
5,809
0
8,197
6,118
79,825
0
W
6,006
3,309
0
2,568
13,773
6,276
1,411
2,535
11,238
0
76,376
L
Neith
9,316
2,798
0
4,317
11,679
5,741
0
4,736
6,885
0
56,422
L
Nemesis
Key13lade
Nemesis
4,702
1,160
0
3,061
19,959
8,907
0
5,487
14,270
0
65,790
W
Vulcan
Klassiox
Vulcan
13,960
5,370
72
3,541
9,203
8,812
918
1,666
7,537
96,775
0
L
Baron Samedi
MullaJordz
Baron Samedi
11,286
1,057
744
5,597
21,702
8,785
0
8,056
13,450
61,267
0
L
Lancelot
arnoltmaximus
Lancelot
5,985
724
0
1,144
18,652
17,857
966
6,773
11,817
2,898
48,689
W
10,360
1,035
201
1,228
14,134
5,734
130
6,840
7,294
60,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,434
Gold Earned
54,928
493
Minions Killed
621
0
Camps Cleared
0
1,824,869
Distance Traveled
2,182,836
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,953
589
142
6
0
548,337
1
W
Poseidon
10,294
468
127
6
0
414,722
1
L
Poseidon
9,535
433
136
6
0
372,604
0
W
Apollo
9,908
450
114
5
0
409,375
2
L
Neith
9,743
443
95
4
0
374,757
1
L
Nemesis
8,330
379
86
4
0
379,659
0
W
Vulcan
12,009
546
153
7
0
418,628
2
L
Baron Samedi
9,241
420
90
4
0
336,752
1
L
Lancelot
8,585
390
86
4
0
361,097
3
W
Janus
9,764
444
85
4
0
391,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role