Player Matchup

Sol
Sol
DARKDRAGON435
Sol
Level 117
God Stats
31W - 26L
1,551 SR
Queue Stats
224W - 237L
1,467 Elo+
Solo
King Arthur
King Arthur
HB0MB94
King Arthur
Level 99
God Stats
23W - 27L
1,408 SR
Queue Stats
263W - 254L
1,541 Elo+
Solo
Lancelot
Lancelot
My Gun Skills
Lancelot
Level 83
God Stats
5W - 9L
1,441 SR
Queue Stats
12W - 14L
1,473 Elo+
Solo
Xing Tian
Xing Tian
Slurms_McKenzee
Xing Tian
Level 128
God Stats
4W - 1L
1,885 SR
Queue Stats
211W - 237L
1,457 Elo+
Party 2
Charybdis
Charybdis
Soft_Serv
Charybdis
Level 80
God Stats
22W - 25L
1,613 SR
Queue Stats
351W - 383L
1,476 Elo+
Party 2
Team Averages
Level 101
1,580 SR
1,483 Elo+

VS

Team Averages
Level 86
1,490 SR
1,462 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Dropping_Da_Dog
Tyr
Level 82
God Stats
4W - 3L
1,578 SR
Queue Stats
109W - 112L
1,415 Elo+
Solo
Atlas
Atlas
Queen__Ash5066
Atlas
Level 29
God Stats
19W - 27L
1,411 SR
Queue Stats
27W - 34L
1,427 Elo+
Party 1
Charybdis
Charybdis
RCade88
Charybdis
Level 41
God Stats
27W - 32L
1,471 SR
Queue Stats
29W - 38L
1,419 Elo+
Party 1
Ullr
Ullr
SPY Gangsta
Ullr
Level 127
God Stats
4W - 0L
1,490 SR
Queue Stats
15W - 13L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
10,666
1,067
10,141
9,846
4,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
HB0MB94
King Arthur
15
1 / 3 / 3
9,878
988
14,614
20,045
20,086
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
My Gun Skills
Lancelot
15
2 / 5 / 4
10,164
1,016
13,499
13,820
6,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Slurms_McKenzee
Xing Tian
17
0 / 3 / 8
11,269
1,127
11,164
19,238
23,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Soft_Serv
Charybdis
16
1 / 6 / 5
10,368
1,037
16,435
14,212
7,208
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

163

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 0 / 11
11,276
1,128
19,396
3,755
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 1 / 9
10,816
1,082
7,952
18,443
21,496
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 0 / 11
11,795
1,180
9,714
19,723
31,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
RCade88
Charybdis
17
5 / 4 / 8
10,746
1,075
19,864
14,511
7,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 3 / 8
11,194
1,119
15,875
13,954
7,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
8
Kills
18
18
Deaths
8
23
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
11
8.5
L
4
1
3
5.5
W
2
1
9
6.5
L
King Arthur
HB0MB94
King Arthur
1
3
3
0.83
L
Lancelot
My Gun Skills
Lancelot
2
5
4
0.8
W
2
0
11
7.5
W
Charybdis
RCade88
Charybdis
5
4
8
2.25
W
6
3
8
3.33
L
Xing Tian
Slurms_McKenzee
Xing Tian
0
3
8
1.33
L
Charybdis
Soft_Serv
Charybdis
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,853
Damage
72,801
77,161
Taken
70,386
60,831
Mitigated
70,598
4,772
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
19,396
6,142
63
750
3,755
1,913
0
1,098
2,657
42,830
0
L
10,141
3,531
0
1,996
9,846
4,129
0
2,955
6,891
28,355
0
W
7,952
1,464
0
5,328
18,443
21,496
0
5,142
13,301
0
21,479
L
King Arthur
HB0MB94
King Arthur
14,614
109
0
0
20,045
20,086
0
7,604
12,441
3,216
41,197
L
Lancelot
My Gun Skills
Lancelot
13,499
1,593
142
676
13,820
6,094
0
6,607
7,213
0
30,655
W
9,714
3,341
0
1,293
19,723
31,761
0
6,400
13,323
26,228
0
W
Charybdis
RCade88
Charybdis
19,864
8,902
0
2,333
14,511
7,771
0
3,977
10,534
0
32,886
W
15,875
5,096
0
670
13,954
7,657
0
5,667
8,287
0
34,748
L
Xing Tian
Slurms_McKenzee
Xing Tian
11,164
374
0
1,745
19,238
23,314
0
6,845
12,393
27,591
0
L
Charybdis
Soft_Serv
Charybdis
16,435
6,121
0
213
14,212
7,208
0
5,099
9,113
0
49,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,345
Gold Earned
55,827
249
Minions Killed
200
5
Camps Cleared
8
959,934
Distance Traveled
989,436
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,276
1,128
50
5
0
191,893
2
L
Sol
10,666
1,067
41
4
2
153,276
0
W
Tyr
10,816
1,082
32
3
4
208,903
0
L
King Arthur
9,878
988
60
6
0
203,803
0
L
Lancelot
10,164
1,016
43
4
2
223,272
0
W
Atlas
11,795
1,180
43
4
1
212,850
2
W
Charybdis
10,746
1,075
21
2
2
186,399
0
W
Ullr
11,194
1,119
54
5
1
189,391
0
L
Xing Tian
11,269
1,127
32
3
0
219,208
0
L
Charybdis
10,368
1,037
73
7
1
160,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role